func_tankcontrols (Half-Life)
Last edited 10 years ago2014-11-23 14:49:53 UTC
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Brush EntityThis entity defines an area in which a player can control a func_tank entity.
Attributes
- Tank Entity Name (target) - Set this to the Name of the gun you want to control.
Flags
Notes
- Getting the position of this entity right is important. It can be directly behind the gun, or placed for a 'remote control' effect.
- When 'used' by a player, the player's 'look' movements are translated into relative turret movements.
- Similar to func_traincontrols.
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