Commented 19 years ago2005-08-09 12:24:07 UTC
in vault item: de_outpostComment #8529
Heh...yeah the textures really could use some work...I got lazy and didn't make some better ones. I should have at least made some for the silos...and they do look pretty damn ugly.
Commented 19 years ago2005-08-09 12:22:39 UTC
in vault item: cs_heistComment #8528
Heh...there are actually 4 hostages. Two in the vault behind the teller area and two in another vault almost on the exact opposite side of the building. I'm tempted to put the others in the top floor. For those of you who have seen the map could you give me some suggestions on hostage placement?
Commented 19 years ago2005-08-09 09:23:06 UTC
in vault item: cs_heistComment #8525
Cool map! My review: *************** + Layout. Lots of different routes to go on. + Texturing. Looks nice and clean. + Ambient sounds. + Gameplay **************** - Only 2 hostages. - You could have some veichles passing by on that street, behind those barriers, near the CT spawn. ********************* In total - this map reminds me much of cs_robbery. It looks clean, has good gameplay, and without minor bad things - it's really good. Good work!
Commented 19 years ago2005-08-09 08:55:21 UTC
in vault item: Newmod v2Comment #8521
Sorry. Wrong number. This ain't no mod. It's just a map. And you didn't even compile it... :/ Well I looked it through in hammer. Looks very blocky and boring. It really needs better architecture...
This comment was made on an article that has been deleted.
Well heres my review... **************** + Interesting layout **************** - Texturing. The textures have to be better aligned and maybe changed in some places, because it looks UGLY. - No ambient sounds. - Architecture. some parts are very boring and blocky **************************************** Somehow I dodn't understand, why this was called "explosive storage facility" It doesn't have lots of wpns or explosives. and the story is pretty lame. I just don't see this working as a multiplayer map... Anyways, not the worst example of a first map...
Commented 19 years ago2005-08-08 15:08:04 UTC
in vault item: de_outpostComment #8514
Yeah...it was one of the first maps I've ever worked on so it is blocky and could definately use more cover spots. I'll probably make a ver. 2 of this map sometime in the future and hope to address those concerns.
Commented 19 years ago2005-08-07 20:11:13 UTC
in vault item: BM Explorer And PickupComment #8502
Onslaught, send me friggan pic! I don't copy people. You said yours is better so how could it be the same? Plus, I got the rims off Google and added custom exhausts. I doubt yours has that. Don't be a girl.
Commented 19 years ago2005-08-07 12:06:58 UTC
in vault item: Ubar MaepComment #8488
Hunter: Notice, you said mad! Habboi: Hunter stole your car!
Map comment: Not tested it,, why? Same reason as hunter,, I think,, I didn't really understand what he meaned.. O.o C'mon,, what kind of description is that?? And the screeny just,, blows! (I'm not good at screenshots ether so the main part is, the description)
Commented 19 years ago2005-08-07 05:57:32 UTC
in vault item: de_splinter_clanComment #8481
..um.. only if you stay on the roof.
btw, i know about the ladder. its on purpose. and you can get out the other side.. just takes ages... its to try to prvent campers from camping on the ladder
***************
+ Layout. Lots of different routes to go on.
+ Texturing. Looks nice and clean.
+ Ambient sounds.
+ Gameplay
****************
- Only 2 hostages.
- You could have some veichles passing by on that street, behind those barriers, near the CT spawn.
*********************
In total - this map reminds me much of cs_robbery. It looks clean, has good gameplay, and without minor bad things - it's really good. Good work!
Are you drunk?
Well I looked it through in hammer. Looks very blocky and boring. It really needs better architecture...
****************
+ Interesting layout
****************
- Texturing. The textures have to be better aligned and maybe changed in some places, because it looks UGLY.
- No ambient sounds.
- Architecture. some parts are very boring and blocky
****************************************
Somehow I dodn't understand, why this was called "explosive storage facility" It doesn't have lots of wpns or explosives. and the story is pretty lame. I just don't see this working as a multiplayer map... Anyways, not the worst example of a first map...
Me, 3 days tops.
Playbus does that but some people just say it and click download
Will download later when I get home.
Habboi: Hunter stole your car!
Map comment:
Not tested it,, why? Same reason as hunter,, I think,, I didn't really understand what he meaned.. O.o
C'mon,, what kind of description is that??
And the screeny just,, blows! (I'm not good at screenshots ether so the main part is, the description)
btw, i know about the ladder. its on purpose. and you can get out the other side.. just takes ages... its to try to prvent campers from camping on the ladder