Comments

Commented 6 years ago2017-11-04 19:45:54 UTC in journal: #8888 Comment #68475
Hell yeah, let's get this party started!

So, I got an F yesterday. :P
Commented 6 years ago2017-11-04 19:28:10 UTC in journal: #8888 Comment #68464
Oh, a new Shoutbox 2.0 journal hosted by Admer!
User posted image
Commented 6 years ago2017-11-03 22:19:56 UTC in journal: #8885 Comment #67932
The thing is, I'll probably be better off with (even more) future career prospects taking this path. And I'm too stubborn to just leave it for something else.

With college, I've got an abundance of free time - some days classes are ending early, downtime between lectures and/or classes, no need to study too hard. I have a lot of time for about anything, and yet I'm not even trying. Looking back, it's curious how I was much more productive when I was working my ass off for most of the day. Not only I had satisfaction for a job well done, but also I felt a strong urge to spend time on any of my projects - I wanted to spend any amount of time I had left before end of the day on my passions.

Lately I'm more like instead of letting some steam off and doing something, I let my creativity rot in procrastination.
Commented 6 years ago2017-11-03 10:01:45 UTC in journal: #8886 Comment #49781
Thanks! @Ghost: I've only ever used Hitec. I have no comparison, however i have no complaints. They stand up to my abuse well enough.
Commented 6 years ago2017-11-03 07:45:34 UTC in journal: #8886 Comment #49784
Hitec servo's - got a few of them in a VERY old aircraft we had purchased second hand! Gorgeous servos, if I may say so, very interesting and neat video!
Commented 6 years ago2017-11-03 07:00:27 UTC in journal: #8885 Comment #67930
my mentor always told me, if your stuck in a job/school that you simply have no interest in, quit it as soon as you find an alternative job/school that you want to go into. Dont waste more time deliberating indecisively. I was stuck in a school few months back and it was terrible, I wasn't doing poorly in grades but I intensely disliked the situation for pretty much same reason as what you said. Quitting was only a matter of time.

Motivation/procrastination is another big issue floating around nowadays. I'm going to be honest and admit that the reason I'm wasnt mapping for urby's collab was because I was playing tf2. What a terrible decision.
Commented 6 years ago2017-11-03 02:55:51 UTC in journal: #8886 Comment #49782
Neat!
This comment was made on an article that has been deleted.
Commented 6 years ago2017-11-02 22:06:10 UTC in journal: #8885 Comment #67931
The point is, you weren't useless and unhelpful. You actually helped me prove myself that my "lone wolf" approach to everything won't always work.

Seriously, your request for simple torch flame particles made me learn the whole particle system, create new particles, and then create whole game logic for levels. All of this in three days (SE2DevBase came much later, cause I've only recently got the idea to publish a dev base).

You still can work with me, and under much less rigid conditions, just like anyone else.
Commented 6 years ago2017-11-02 21:50:35 UTC in journal: #8885 Comment #67933
I apologise for being completely useless and unhelpful. I was unable to make myself start working on anything serious, probably because of my laziness and lack of motivation.

Really man, I'm sorry I couldn't help.
I wish you good luck with your project.
This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.
Commented 6 years ago2017-10-29 16:59:47 UTC in journal: #8883 Comment #61293
Happy bday, brother! Excellent joke, jessie
Commented 6 years ago2017-10-29 03:03:32 UTC in journal: #6605 Comment #66098
nfs sucked since underground
Commented 6 years ago2017-10-29 02:58:27 UTC in journal: #1 Comment #33076
it's
Commented 6 years ago2017-10-27 21:32:50 UTC in journal: #8883 Comment #61301
Happy birthday my man
Commented 6 years ago2017-10-27 17:42:14 UTC in journal: #8883 Comment #61297
Happy birthday!
Commented 6 years ago2017-10-27 13:45:38 UTC in journal: #8883 Comment #61291
May the fates, fortunes, and muses smile upon your day of aging!
Commented 6 years ago2017-10-27 11:43:15 UTC in journal: #8883 Comment #61299
Thanks for all the birthday wishes, everyone!
Commented 6 years ago2017-10-27 09:50:13 UTC in journal: #8883 Comment #61303
Happy birthday, Jeff!

@Jessie
Lol. That's just what I thought.
Commented 6 years ago2017-10-26 19:26:58 UTC in journal: #8881 Comment #48473
Is it a 6 speed manual?
Looks pretty!
Commented 6 years ago2017-10-26 16:09:11 UTC in journal: #8883 Comment #61294
Alles gute / Happy birthday yo! Didn't realise you were but a year older than myself!
Commented 6 years ago2017-10-26 13:27:41 UTC in journal: #8883 Comment #61302
Happy Birthday!
Commented 6 years ago2017-10-26 11:31:16 UTC in journal: #8883 Comment #61292
Happy 23rd you young whippersnapper.
Commented 6 years ago2017-10-26 04:34:38 UTC in journal: #8883 Comment #61304
Happy Birthday!
Commented 6 years ago2017-10-26 04:08:16 UTC in journal: #8883 Comment #61295
a happy day of the birth of you jeffy!
Commented 6 years ago2017-10-26 02:00:07 UTC in journal: #8883 Comment #61300
Happy mutated birthday Jeff!
Commented 6 years ago2017-10-26 01:18:18 UTC in journal: #8883 Comment #61296
User posted image
Commented 6 years ago2017-10-26 01:17:05 UTC in journal: #8883 Comment #61298
Happy birthday, 23-year-old Jeff!
Commented 6 years ago2017-10-24 22:59:18 UTC in vault item: roadmotel Comment #21050
There's a Nipper map that's very similar to this one. I think the map looks nice visually but it's a bit cramped.
Commented 6 years ago2017-10-24 21:37:27 UTC in journal: #8882 Comment #67415
You're a star, thanks a lot!
Commented 6 years ago2017-10-24 17:12:54 UTC in journal: #8882 Comment #67414
Done. glhf.
Commented 6 years ago2017-10-23 03:28:42 UTC in journal: #8881 Comment #48476
His wife is clearly
Commented 6 years ago2017-10-22 19:53:40 UTC in journal: #8878 Comment #44141
Happy birthday Urbyman!
Commented 6 years ago2017-10-22 10:54:46 UTC in journal: #8881 Comment #48474
"To the right is my wife and her car"

the car to the right is the white one and no ones in it?

I am confused!
Commented 6 years ago2017-10-22 00:26:58 UTC in vault item: de_breach Comment #21049
I'll have to give this one a looksie. If I like what I see I'll see if they'll put it on my clans server.
Commented 6 years ago2017-10-21 18:29:42 UTC in wiki page: Tutorial: ambient_generic Comment #100729
You can use trigger_relay
Commented 6 years ago2017-10-21 05:49:18 UTC in journal: #8881 Comment #48475
Man the Honda Civic is the hottest hatch right now.
Commented 6 years ago2017-10-21 05:07:09 UTC in journal: #8881 Comment #48477
noice, grats!

Remember to take it easy and until the engine's broken in.
Commented 6 years ago2017-10-20 21:43:31 UTC in journal: #8881 Comment #48472
That is a very, very nice car.
Commented 6 years ago2017-10-20 15:35:58 UTC in journal: #8879 Comment #67928
As Windawz said, it's Storm Engine 2 - modified idTech4. You may also know it as Doom 3 BFG engine.

It is similar to Quake based engine and not that hard to work with - it's just less explained than Goldsource and other engines. Really cool engine, advanced and powerful. It just takes more time to figure out what does what, but when you deal with this problem, it works like a charm.

Configuration for mapping is extremely easy, just like compiling your levels. You'll spend more time polishing your assets than configuring things to work. It's volumetric based, fully dynamic lighting engine, so it puts a lot of emphasis on optimizing lights.
Commented 6 years ago2017-10-20 15:02:26 UTC in vault item: de_breach Comment #21047
OwO what is this? A new map to test?
I might write a review on this one later. :)

Congratulations on finishihg the map. I knew you'd make it.
Commented 6 years ago2017-10-20 12:53:47 UTC in journal: #8879 Comment #67929
As far as I know SE2 is a modified version of idTech 4.
Commented 6 years ago2017-10-20 12:27:26 UTC in journal: #8879 Comment #67927
Neat!
Looking through the files I'm seeing a few familiar constructs and file types - is this engine Quake-based, or are you coding it from scratch and just emulating a few of Goldsource's entity and mapping setups for convenience purposes?
Commented 6 years ago2017-10-20 11:50:17 UTC in vault item: de_breach Comment #21027
I like the architecture and layout, but textures seem a bit bland.
Commented 6 years ago2017-10-19 21:28:35 UTC in vault item: roadmotel Comment #20463
lol no why you ask It?
Thanks 4 post.
Commented 6 years ago2017-10-19 08:34:01 UTC in journal: #8878 Comment #44137
HAPOAA BIEWARAO
Commented 6 years ago2017-10-18 22:10:29 UTC in vault item: roadmotel Comment #20462
Is this inspired by Nipper in any way?
Commented 6 years ago2017-10-18 17:59:57 UTC in journal: #8878 Comment #44142
Happy Birthday!
Commented 6 years ago2017-10-18 15:45:29 UTC in journal: #8878 Comment #44139
It's your last year on 5 bits!

Happy birthday!