Commented 18 years ago2005-12-23 00:53:53 UTC
in vault item: de_repoComment #10215
+ you did a nice job on the vents and the light switches were a cool effect + nice tunnel (maybe add a cool lighting effect for it to make it even better)
- the outside seemed very pointed and unrealistic (the cliffs) - the stairwells seemed weird... maybe the stairs are too big or the textures didnt work with it... the rails were blocky
overall pretty good job... i hope to see ur 2nd version if u make it
Commented 18 years ago2005-11-30 17:53:35 UTC
in vault item: cs_tobenamedComment #10007
couldnt open blazurban 2.wad i did open it in valve and it looks nice... i dont have time to compile and test it so when u get back from work and if u fix it ill test it out in-game when i get back from skating
Commented 18 years ago2005-11-30 17:36:26 UTC
in vault item: aim_black_and_whiteComment #10006
pretty cool... reminds me of awp_digital (i think) that has a similiar concept... i would probably get a fatal headache from the white if i played it for too long (searches the page for zoinked smiley face)
Commented 18 years ago2005-11-28 13:54:35 UTC
in vault item: fy_digComment #9994
i thought the map was cool... the architecture was interesting and the music was cool (i dont no how long i could stand listening to it over and over though) the only problems were the textures on the boxes were off and the map was small (even though it's a fy map) i also had fun with the ladder and different jumps that u could do... overall good job
Commented 18 years ago2005-11-24 00:51:21 UTC
in vault item: surf_water-run2Comment #9958
lol u just need to surf more and ull eventually get the hang of it... and the free health was a func_door 96 units off the ground with an angle down and dmg target -9999 and it was triggered by a trigger_multiple
Commented 19 years ago2005-11-21 13:21:55 UTC
in vault item: surf_water-run2Comment #9942
its not fullbright and y would u bother opening this page if u dont like surf maps? do us a favor and dont post ever again on a surf map if u dislike them because it leads to arguements like so...
Commented 19 years ago2005-10-06 13:35:46 UTC
in vault item: de_twilightComment #9340
great job... excellent architecture and i liked the lighting... wishes someone would start a TWCS so we wouldnt have to put up with some of the people here
Commented 19 years ago2005-09-26 15:49:14 UTC
in vault item: cs_infultrateComment #9169
the texturing was good but the map felt very blocky the buttons for the lights move... i dont no if u did that purposely because all 3 dont move the same way
Commented 19 years ago2005-09-23 12:30:56 UTC
in vault item: surf_bymurdaruleComment #9143
hey murda i tried to download and got this error: (took a ss) http://img339.imageshack.us/img339/9273/surfmurda8rn.jpg o and dont let emo people put u down with their whining, tons of people love surf maps and im looking forward to playing this when its fixed
Commented 19 years ago2005-02-08 17:49:13 UTC
in vault item: Besieged_101Comment #5936
it's pretty good... nice job.... pretty fun to play with bots.... just hide in the tower and wait till they all jump down then throw a nade down and you get many kills =P
Commented 19 years ago2005-01-29 19:32:08 UTC
in vault item: surf_cityComment #5777
hold a on the right side and d on the left side... dont jump and dont crouch.... and just look forward.... type sv_airacce;erate 100 to make surfing alot easier
Commented 20 years ago2004-07-06 03:44:32 UTC
in vault item: ka_killboxComment #2592
its knife so u can explore without getting gayed with guns cause theres some fun things to do.... the gun im holding is in the gunroom uve never seen a gunroom in a ka map? its a bomb site because its a part of the real life killbox trilogy.... the killbox 72 broke so u have to blow it up... use ur imagination
Commented 20 years ago2004-06-12 16:20:43 UTC
in vault item: as_evilComment #2287
cool map... u did a good job...
only thing i found wrong was: i jumped onto these boxes and looked over the edge of a building... it was that blurry stuff so i changed gravity and jumped over it and fell to bottom of the map and could see every thing... i dont no if u think this is a serious problem but if u want i can show u where the problem is
Commented 20 years ago2004-06-04 12:54:16 UTC
in vault item: motion_pictureComment #2209
im thinking about making a really nice one for my upcomming map... it will be alot more accurate in frame rate and the quality of the pics will be better
Commented 20 years ago2004-05-26 23:21:33 UTC
in vault item: cs_deadlineComment #2081
i dont download many maps off this site but with these ratings i had to test it....very nice... what really caught my attention were the rats and that shoe in the garbage... very nice keep up the great mapping
+ nice tunnel (maybe add a cool lighting effect for it to make it even better)
- the outside seemed very pointed and unrealistic (the cliffs)
- the stairwells seemed weird... maybe the stairs are too big or the textures didnt work with it... the rails were blocky
overall pretty good job... i hope to see ur 2nd version if u make it
things u should consider
- darker looking sky
- make the acid inflict damage... i jumped in expecting to die =/
- remove or angle the colts on the ramps
- and lower the angle of the pits u can go into because u cant walk back up them u have to jump out of it
those are just suggestions... i thought the map was pretty good it could use a little improvement thought... good worki did open it in valve and it looks nice... i dont have time to compile and test it so when u get back from work and if u fix it ill test it out in-game when i get back from skating
http://files.filefront.com/mario_wr2_secretavi/;4392805;;/fileinfo.html
the room is dull and boring yes i no but try to find the awp hidden inside of the room (there are teleports to each level at the end)
wishes someone would start a TWCS so we wouldnt have to put up with some of the people here
the buttons for the lights move... i dont no if u did that purposely because all 3 dont move the same way
http://img339.imageshack.us/img339/9273/surfmurda8rn.jpg
o and dont let emo people put u down with their whining, tons of people love surf maps and im looking forward to playing this when its fixed
only thing i found wrong was:
i jumped onto these boxes and looked over the edge of a building... it was that blurry stuff so i changed gravity and jumped over it and fell to bottom of the map and could see every thing... i dont no if u think this is a serious problem but if u want i can show u where the problem is
>> GOOD <<
- idea in general
- way u made the pieces look
- its knifing
>> If your going to improve <<- make it a lot bigger
- i personally think nades ruin a knifing map... 1 or 2 is enough
- where are the pawns? dunno if i spelt right
- make the pieces pushable not breakable so u can play with them
I think the map is great it just can be added on alot to make it a lot more fun..