Comments

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Commented 18 years ago2005-12-23 00:53:53 UTC in vault item: de_repo Comment #10215
+ you did a nice job on the vents and the light switches were a cool effect
+ nice tunnel (maybe add a cool lighting effect for it to make it even better)

- the outside seemed very pointed and unrealistic (the cliffs)
- the stairwells seemed weird... maybe the stairs are too big or the textures didnt work with it... the rails were blocky

overall pretty good job... i hope to see ur 2nd version if u make it
Commented 18 years ago2005-12-09 14:01:21 UTC in vault item: cs_assault_christmas Comment #10041
i thought it was great so good job but i did notice some flaws..
  • a few texture mis-alignments on walls near the second level of the building near the ladder to vent
  • isnt christmas red/green? the red and blue confused me
  • i think u should make the jukebox breakable so the music turns off... its sort of tradition if uve ever played xmasnipperhouse ;)
Commented 18 years ago2005-12-04 16:25:34 UTC in vault item: dorian27_fort Comment #10021
dorian u gave me such a good idea (with the weird angle thing) ... as well as a stiff neck

things u should consider
  • darker looking sky
  • make the acid inflict damage... i jumped in expecting to die =/
  • remove or angle the colts on the ramps
  • and lower the angle of the pits u can go into because u cant walk back up them u have to jump out of it
those are just suggestions... i thought the map was pretty good it could use a little improvement thought... good work
Commented 18 years ago2005-11-30 17:53:35 UTC in vault item: cs_tobenamed Comment #10007
couldnt open blazurban 2.wad
i did open it in valve and it looks nice... i dont have time to compile and test it so when u get back from work and if u fix it ill test it out in-game when i get back from skating
Commented 18 years ago2005-11-30 17:36:26 UTC in vault item: aim_black_and_white Comment #10006
pretty cool... reminds me of awp_digital (i think) that has a similiar concept... i would probably get a fatal headache from the white if i played it for too long (searches the page for zoinked smiley face)
Commented 18 years ago2005-11-29 13:44:15 UTC in vault item: surf_water-run2 Comment #10004
=X ;)
Commented 18 years ago2005-11-28 13:54:35 UTC in vault item: fy_dig Comment #9994
i thought the map was cool... the architecture was interesting and the music was cool (i dont no how long i could stand listening to it over and over though) the only problems were the textures on the boxes were off and the map was small (even though it's a fy map) i also had fun with the ladder and different jumps that u could do... overall good job
Commented 18 years ago2005-11-27 19:46:54 UTC in vault item: surf_water-run2 Comment #9990
u have to jump off the end platform to get there... heres the movie i made of how to get to the secret room:

http://files.filefront.com/mario_wr2_secretavi/;4392805;;/fileinfo.html

the room is dull and boring yes i no but try to find the awp hidden inside of the room (there are teleports to each level at the end)
Commented 18 years ago2005-11-24 00:51:21 UTC in vault item: surf_water-run2 Comment #9958
lol u just need to surf more and ull eventually get the hang of it... and the free health was a func_door 96 units off the ground with an angle down and dmg target -9999 and it was triggered by a trigger_multiple
Commented 19 years ago2005-11-21 20:58:41 UTC in vault item: surf_water-run2 Comment #9946
i no u can change gravity through a map but surf maps dont use gravity... ive never seen an airaccelerate command... would be cool though
Commented 19 years ago2005-11-21 13:21:55 UTC in vault item: surf_water-run2 Comment #9942
its not fullbright and y would u bother opening this page if u dont like surf maps? do us a favor and dont post ever again on a surf map if u dislike them because it leads to arguements like so...
Commented 19 years ago2005-10-06 17:37:31 UTC in vault item: de_twilight Comment #9349
yes let me download that and let u kill me... would that raise ur self-esteem
Commented 19 years ago2005-10-06 15:40:09 UTC in vault item: de_twilight Comment #9342
i played hldm once in a big server and everyone was terrible... i guess they arent used non-programmed enemies
Commented 19 years ago2005-10-06 13:35:46 UTC in vault item: de_twilight Comment #9340
great job... excellent architecture and i liked the lighting...
wishes someone would start a TWCS so we wouldnt have to put up with some of the people here ;)
Commented 19 years ago2005-09-26 16:56:49 UTC in vault item: TWHL Dedication Project Comment #9179
ahh ha! ehhhhh i gotta install... but i guess its worth it
Commented 19 years ago2005-09-26 16:44:55 UTC in vault item: TWHL Dedication Project Comment #9175
"Mod_LoadBrushModel: maps/dedication.bsp has wrong number (1347633750 should be 30)" ive tried it in cs and hl both got the same result.... any ideas?
Commented 19 years ago2005-09-26 15:49:14 UTC in vault item: cs_infultrate Comment #9169
the texturing was good but the map felt very blocky
the buttons for the lights move... i dont no if u did that purposely because all 3 dont move the same way
Commented 19 years ago2005-09-25 14:09:58 UTC in vault item: surf_bymurdarule Comment #9159
i tried to dl again and got the same error... i guess i just gotta wait for ur next map
Commented 19 years ago2005-09-23 12:30:56 UTC in vault item: surf_bymurdarule Comment #9143
hey murda i tried to download and got this error: (took a ss)
http://img339.imageshack.us/img339/9273/surfmurda8rn.jpg
o and dont let emo people put u down with their whining, tons of people love surf maps and im looking forward to playing this when its fixed
Commented 19 years ago2005-08-31 15:12:12 UTC in vault item: Surf Speedway Comment #8806
great job jeremy.. i must agree with rimrook its a smooth ride -try to jump from the 4th slide brush into the teleporter.. very fun ;)-
Commented 19 years ago2005-08-01 00:54:44 UTC in vault item: Surf Map Example Comment #8358
nice to see a fellow surf mapper on this site.. i make my slides a lot wider but thats just a suggestion... hope to see more of ur maps
Commented 19 years ago2005-02-08 17:49:13 UTC in vault item: Besieged_101 Comment #5936
it's pretty good... nice job.... pretty fun to play with bots.... just hide in the tower and wait till they all jump down then throw a nade down and you get many kills =P
Commented 19 years ago2005-02-07 20:09:46 UTC in vault item: surf_water-run Comment #5921
default is sv_gravity 800 sv_airaccelerate 10
Commented 19 years ago2005-02-07 16:47:05 UTC in vault item: surf_water-run Comment #5919
o crap i forgot.... this map was intended for sv_gravity 800 and sv_airaccelerate 100
Commented 19 years ago2005-01-29 19:36:03 UTC in vault item: Visual glitch - ka_acid_bath Comment #5779
tell me if im wrong... its a ka map so its small and you got a leak... y not slap a null box around the whole map?
Commented 19 years ago2005-01-29 19:32:22 UTC in vault item: surf_city Comment #5778
sv_airaccelerate 100
Commented 19 years ago2005-01-29 19:32:08 UTC in vault item: surf_city Comment #5777
hold a on the right side and d on the left side... dont jump and dont crouch.... and just look forward.... type sv_airacce;erate 100 to make surfing alot easier
Commented 19 years ago2005-01-10 02:05:04 UTC in vault item: surf_city Comment #5584
yea... its late now so tomorrow
Commented 19 years ago2005-01-05 15:17:32 UTC in vault item: "Wallhack" effect Comment #5505
that's not an rmf
Commented 19 years ago2005-01-03 19:04:50 UTC in vault item: surf_city Comment #5460
p.s. i don't rate my own maps
Commented 19 years ago2004-12-31 00:31:36 UTC in vault item: he_real_tennis Comment #5408
theres already a he_tennis
This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.
Commented 19 years ago2004-11-29 23:59:13 UTC in vault item: CS Surf Map Pack Comment #5207
how do i attach the sound file? its less than 2 megs and im a noob -.-
Commented 20 years ago2004-10-09 19:38:25 UTC in vault item: cartoon Comment #4382
que pasa?
Commented 20 years ago2004-07-22 01:17:32 UTC in vault item: Abandoned Comment #2824
trapt that was a touching speech, i dont play hl so im not gonna play it but it looks good... u put alot of work into as u said so 5 stars!!!
Commented 20 years ago2004-07-08 20:24:13 UTC in vault item: ka_killbox Comment #2640
i didnt rate my own map... k thx
Commented 20 years ago2004-07-07 16:40:54 UTC in vault item: ka_killbox Comment #2620
theres a gun room in more than half the ka maps out there
Commented 20 years ago2004-07-06 03:44:32 UTC in vault item: ka_killbox Comment #2592
its knife so u can explore without getting gayed with guns cause theres some fun things to do.... the gun im holding is in the gunroom uve never seen a gunroom in a ka map? its a bomb site because its a part of the real life killbox trilogy.... the killbox 72 broke so u have to blow it up... use ur imagination
Commented 20 years ago2004-06-26 16:13:35 UTC in vault item: Sw_SchoolYard (Snow-War) Comment #2498
make a desert level and when the snow balls hit the ground they melt ;)
Commented 20 years ago2004-06-26 14:00:56 UTC in vault item: Sw_SchoolYard (Snow-War) Comment #2496
ive played snow war before... i could find any servers so i ran around by myself for about an hour but i got lonely
Commented 20 years ago2004-06-12 16:20:43 UTC in vault item: as_evil Comment #2287
cool map... u did a good job...

only thing i found wrong was:
i jumped onto these boxes and looked over the edge of a building... it was that blurry stuff so i changed gravity and jumped over it and fell to bottom of the map and could see every thing... i dont no if u think this is a serious problem but if u want i can show u where the problem is
Commented 20 years ago2004-06-04 12:54:16 UTC in vault item: motion_picture Comment #2209
im thinking about making a really nice one for my upcomming map... it will be alot more accurate in frame rate and the quality of the pics will be better
Commented 20 years ago2004-06-04 00:34:57 UTC in vault item: motion_picture Comment #2204
attempt? damn my spelling
Commented 20 years ago2004-05-26 23:21:33 UTC in vault item: cs_deadline Comment #2081
i dont download many maps off this site but with these ratings i had to test it....very nice... what really caught my attention were the rats and that shoe in the garbage... very nice keep up the great mapping
Commented 20 years ago2004-05-12 12:41:52 UTC in vault item: knife_chess Comment #1855
no prob.. by making it larger i meant expand the map not add squares... but i am looking forward to knife_chess2 ;)
Commented 20 years ago2004-05-11 23:27:15 UTC in vault item: knife_chess Comment #1851
i am currently working on a knifing map.. hopefully i finish it and ill post it up later... i hope u play it
Commented 20 years ago2004-05-11 23:24:47 UTC in vault item: knife_chess Comment #1850
one of the few maps that caught my attention and needed downloading... i love knifing
>> GOOD <<
  • idea in general
  • way u made the pieces look
  • its knifing ;)
>> If your going to improve <<
  • make it a lot bigger
  • i personally think nades ruin a knifing map... 1 or 2 is enough
  • where are the pawns? dunno if i spelt right
  • make the pieces pushable not breakable so u can play with them ;)
I think the map is great it just can be added on alot to make it a lot more fun..
Commented 20 years ago2004-03-22 23:18:26 UTC in vault item: Ka_KnifeWorld Comment #1386
i love knifing ;) if anyone ever wants to oneVSone ill be glad to