Comments

Commented 15 years ago2009-02-10 17:27:19 UTC in journal: #5628 Comment #47277
Yeah most doctors seem to be pretty impersonal when delivering bad news, but i guess it's better that way so you can do your job. I could never do it...
Commented 15 years ago2009-02-10 15:01:48 UTC in journal: #5628 Comment #47267
For a moment I thought it was another one of your medical trivias... TRAP!
Medical stuff bothers me... I would make a terrible doctor. At least your on the light side of the force. :)
Commented 15 years ago2009-02-10 14:11:04 UTC in journal: #5625 Comment #56335
Looks good. Reminds me of one I made in Phun once.

Oh, and you're welcome. I enjoyed 'watchig.' :P
Commented 15 years ago2009-02-10 13:27:03 UTC in news: Top Maps Cleanup Comment #98945
?suoires os yhW
Commented 15 years ago2009-02-10 09:51:18 UTC in wiki page: Tutorial: Doors Comment #100477
Had trouble figuring out the sliding door - tried all the wrong things. Finding and opening this file I now can make sliding doors with absolutely no problem 5*!
Commented 15 years ago2009-02-10 08:40:45 UTC in journal: #5626 Comment #60195
Yep. that glass is my pride for that map. I've used curves whenever possible for architecture, Not much into gameplay yet, as most of the screenshots are from predisaster maps. I also used texture lights, but I will get colourfull lighting later on...
Commented 15 years ago2009-02-10 03:26:45 UTC in journal: #5626 Comment #60180
You aren't by any chance building on a one unit grid, are you? Because that will seriously screw with you after a while, and all the textures get misaligned and stuff.

Could use less boxy architecture, but honestly if you've got outstanding gameplay I could care less about how it looks. Might I suggest more colorful and darker lighting, though? Everything's so bright.

The glass dividers look cool though.
Commented 15 years ago2009-02-09 20:38:34 UTC in journal: #5626 Comment #60194
second last pic would be a zombie pounding on a door. And note barney stuffed in a vent. (That took me a half a day to realize I needed to light up the origin :D)
EDIT: resized the pics, hopefully the pixelation won't show up on the page. (I used the original screenshots converted to .JPG, any ideas why they're pixelated?
Commented 15 years ago2009-02-09 20:04:12 UTC in journal: #5626 Comment #60185
If you can't tell what's happening in the pictures, then just use your Imagination!
[/gay]

Although to be honest, those pictures are fine for judging the general architecture of the areas. The only problem I have with them is I can't tell what's going on in the second last picture.
Commented 15 years ago2009-02-09 18:09:41 UTC in journal: #5626 Comment #60193
WHAT IS THE THUMBNAIL CODE!!! FOR GOD'S SAKE, HOW DO YOU EXPECT ME TO ADD THUMBNAILS WITH BIGGER PICTURES IF I DON'T KNOW HOW!!!!
@NineTnine: Thank you.
Commented 15 years ago2009-02-09 18:00:15 UTC in news: Top Maps Cleanup Comment #98944
.ylsuoires ,naem I .efil a teg ot deen lla uoY
Commented 15 years ago2009-02-09 17:57:38 UTC in journal: #5626 Comment #60184
i get the gist, but they could always be a bit bigger
Commented 15 years ago2009-02-09 17:19:14 UTC in journal: #5626 Comment #60183
200x150 screenshots? Are you fucking serious? :P
Commented 15 years ago2009-02-09 09:44:06 UTC in journal: #5626 Comment #60189
You can't see what the textures look like because there aren't enough pixels.
They look like they just use five colors each.
We don't need glasses. What we need is that software they use in NCIS which magically gives images more pixels.
Commented 15 years ago2009-02-09 05:11:10 UTC in journal: #5626 Comment #60186
all of you people need glasses. i can see it well, yet i agree a thumbnail would work better
Commented 15 years ago2009-02-09 03:48:59 UTC in journal: #5626 Comment #60182
me either srry - all i can see are pictures from a HL1 mod.

the mod acutally looks quite good
Commented 15 years ago2009-02-08 23:38:30 UTC in journal: #5626 Comment #60179
Can't see shit.
Commented 15 years ago2009-02-08 23:24:04 UTC in journal: #5623 Comment #44339
Thanks.
Commented 15 years ago2009-02-08 22:00:20 UTC in journal: #5626 Comment #60192
And the thumbnail code is what, exactly? I would have done that If I knew how.
Commented 15 years ago2009-02-08 21:07:06 UTC in journal: #5626 Comment #60187
ya but the thumbs should expand to full-sized pics. Hard to really see anything with those......
Commented 15 years ago2009-02-08 19:44:59 UTC in journal: #5626 Comment #60191
Better too small than so big they change the wideness of the page. I MAY make them larger, since I have the original images backed up in a folder on my desktop, but not right now.
Commented 15 years ago2009-02-08 18:42:01 UTC in journal: #5626 Comment #60188
The screenies are too small.
Commented 15 years ago2009-02-08 05:55:04 UTC in journal: #5623 Comment #44345
just like you did on your picture there eh?
i feel sorry for your loss m8.
Commented 15 years ago2009-02-07 17:44:07 UTC in journal: #5623 Comment #44338
Uh yeah sure.

She lost her head by the way. She's still the same to me.
Commented 15 years ago2009-02-07 12:48:24 UTC in journal: #5623 Comment #44342
Heh, you look like a rich kid that plays polo and shit.. you know that, right? :|
Commented 15 years ago2009-02-07 12:45:51 UTC in vault item: Lower Vortiville Comment #17282
K i know this compo is long past, but i'll leave you some comments anyway, since it just played the level.

The textures and architecture are very simple. I can see from the screenshots this is how the original game was, but i think it would be ok if you took liberties with the original design, to make it more interesting to the player... it's just too blocky and boring.

I would make the "coin" thingies 3-dimensional objects... they just look too weird as 2D in a 3D world. Same with the invisible clips, i understand why you do it to simulate the 2D environment, but i don't think it works well.

I was going to make a 2d metroid mod similar to what you're doing here, but i ran into many of the issues you're running into here.

The sounds for picking up the coins are cool. I would add some game music in the background too(was there background music in the original?).

The scoring counter and the minimap at the beginning are neat things, and nicely done.

This might actually work better as Flat-Life Game for Chickenfist's mod! = )
Commented 15 years ago2009-02-07 06:07:45 UTC in journal: #5545 Comment #51733
my bro's got one, and when he was setting up my parent's computer he got one for that too
Commented 15 years ago2009-02-07 06:01:46 UTC in journal: #5556 Comment #51755
24

EDIT: i did it again selecting only what i thought would get a really low number, but got 20
Commented 15 years ago2009-02-06 00:13:46 UTC in wiki page: Goldsource Error: Can't Select 3D Window Comment #101186
to clarify, this doesn not work with vista 64 bit, not sure on 32 bit.
Commented 15 years ago2009-02-05 22:15:52 UTC in vault item: Change Level Problems Comment #17281
Maybe its about the landmark that you set
Commented 15 years ago2009-02-05 05:15:39 UTC in journal: #5621 Comment #55006
its the wrong kind of snow :o
Commented 15 years ago2009-02-04 15:13:26 UTC in journal: #5621 Comment #55008
Why is there snow on the road? Did the authorities go into hibernation when it started to snow?
They must have sanded the roads by now, too?
The past few years there hasn't been much snow here, but 10 cm have never caused any trouble.
Fascinating how a layer of snow can make a country fall asleep.
Commented 15 years ago2009-02-04 13:08:28 UTC in journal: #5623 Comment #44344
Dont bully skals man :(

P.S; you should make two of those and then watch them do stuff ;)
Commented 15 years ago2009-02-04 10:05:38 UTC in journal: #1672 Comment #50191
Nothing is sacred.

BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK BONK
Commented 15 years ago2009-02-04 09:37:54 UTC in vault item: Light Comment #17275
Hey guys a question not about this map. why in my my 4.0 worldcraft.the info_camera_link entity disappears from the list. i search high and low but cound not find it please help me one more time in the Source Engine. You can Expect The Breen Teleport map if you do
Commented 15 years ago2009-02-04 09:25:34 UTC in vault item: Light Comment #17274
Half-Life
Commented 15 years ago2009-02-04 09:09:07 UTC in journal: #5621 Comment #55004
Try to drive a car on a road with that much snow and ice below it.
Commented 15 years ago2009-02-04 06:53:01 UTC in journal: #5621 Comment #55007
How can 10 cm of snow cause so much trouble any trouble at all?
Commented 15 years ago2009-02-04 03:41:15 UTC in journal: #5623 Comment #44340
I hope you enjoy sex with it.
Commented 15 years ago2009-02-03 21:11:15 UTC in vault item: Subcompo entry Comment #17273
lmao u should thx Anonymous for spicing up your dull profile.. :D
This comment was made on an article that has been deleted.
Commented 15 years ago2009-02-03 16:34:22 UTC in journal: #5623 Comment #44337
Actually a friend did that at their university. It was 7 ft long.

I'll be honest, I rolled the base and the shit would not stick so I started forming a carrot body by pure accident and then well...The tits were already there somehow so I just added a groove and nipples.

We married yesterday. NO, DONT MELT!
Commented 15 years ago2009-02-03 14:55:06 UTC in journal: #5623 Comment #44346
snow boobs need to be A LOT bigger... don't forget to add the big penis habboi i know how you roll... = )
Commented 15 years ago2009-02-03 14:30:27 UTC in vault item: Node 8 (Natural Selection) Comment #17271
Good, small, fast map :P

Better played with 10- player ^^

oh and there is a little error with the boxes, null-texture?! ;)
Commented 15 years ago2009-02-03 13:20:53 UTC in journal: #5623 Comment #44336
Hehe shame he didn't put lead behind it.
Commented 15 years ago2009-02-03 13:16:09 UTC in journal: #5623 Comment #44343
All this news about snow in England and the East coast of Ireland is annoying. We've had nothing at all on the West coast. :(
Looks cool though.
The snowman reminds me of the one that my friend made on our school tour to Italy. Of course I only found out that it was made of large blocks of ice with a bit of snow on it after I'd headbutted it over. :P
Commented 15 years ago2009-02-03 13:15:45 UTC in journal: #5623 Comment #44341
Snow Russian bride*
Commented 15 years ago2009-02-03 12:38:33 UTC in journal: #5621 Comment #55005
well done. grab a cookie from the cookie jar
Commented 15 years ago2009-02-03 12:09:17 UTC in journal: #5621 Comment #55003
I just made a snow woman :o
Commented 15 years ago2009-02-03 05:40:34 UTC in journal: #5619 Comment #40906
Nice, i tried installing the ubuntu releases, but those werent supported either. Captain terror, il look it up, thanks!