Commented 5 years ago2019-02-13 18:06:49 UTC
in journal: When high school rocksComment #101812
I did a mathematics-informatics high-school, it was certainly over-the-top theoretical compared to what you're presenting here. This actually looks a lot of fun, I would've had a blast at your age! I then got my B.Eng in Electrical, Telecommunications and Theory of Information. No, those are not 3 degrees, it's just the complete name. The "Theory of Information" part was especially hard, it's a lot of statistics and college-level math. Search for Claude Shannon - it's because of him we're able today to transmit information so flawlessly. I then promptly forgot a lot of shit that I studied and instead became a software engineer (or so they call it, I'm not sure I'm there yet )... and I might pivot again in the future. Most of what I apply at my job is stuff I learned on my own. I think less that 10% of what I learned in the faculty is useful to me, but I can't complain - it certainly opens your horizons and gives you inspiration - if you forget, at least you have some hints in this domain. I'm still trying to figure out what masters to pursue in the future.
My point is - life's complicated. Learn, read, play and experiment as much as you can while you're young - it gives you lots of doors you can choose from. It seems that you're fortunate enough to be in a good position to do that, so go on. Just do it ✓
Commented 5 years ago2019-01-29 10:43:46 UTC
in vault item: Anti RealityComment #101790
I think performance issues are caused not by framerate but by the flickering lights which HL has problems rendering correctly. Also you forgot skybox. Beautiful map other than that.
Commented 5 years ago2019-01-29 10:25:54 UTC
in vault item: hlife_hotdog_compo26Comment #101789
The beam puzzle was really awesome. Ambience was great too. Although for me the framerate was terrible at some parts most likely because of flickering lights. I played on linux HL, not sure if all versions of HL act the same. Also found some shortcuts. But it was very much fun.
Scary map for reasons that will be come clear as you play. Very tough difficulty when I played on hard. The lazers glitched out but I managed to defeat the map after several dumb deaths.
Commented 5 years ago2019-01-27 03:39:58 UTC
in vault item: Tunnel VisionComment #101785
played this in stream. It's kinda linear and design is pretty basic, but thats true of 1998 half life mods so it was a nice walk in the park. I recognized the chapter each map was trying to emulate too. Pretty good map pack.
Do it instead. Nolens volens, willy-nilly, make yourself do it, really. Don't just try. And whatever you decide to do, good luck.
Also, keep doing one project, and no matter how bad it may come out, just finish it. Getting stuff done is one of the best life skills you can have, and develop. Make a draft with placeholders there and there. Then improve it later, maybe. Start out with a plan, too. The big picture. Write down exactly what you'll do, and do that, no more, no less.
Commented 5 years ago2019-01-17 13:18:30 UTC
in journal: YayComment #101769
Yes the only HL1 with a menu theme was great thanks to the theme. But I also meant the graphics. I see those retro looking environments more atmospheric then any reality looking ones.
And the gameplay weren't bad either cause games where born from joy-sticks and learning how to control something by trial and error is one of the true joys of gaming. Mouse controls are too easy.
I then promptly forgot a lot of shit that I studied and instead became a software engineer (or so they call it, I'm not sure I'm there yet )... and I might pivot again in the future. Most of what I apply at my job is stuff I learned on my own. I think less that 10% of what I learned in the faculty is useful to me, but I can't complain - it certainly opens your horizons and gives you inspiration - if you forget, at least you have some hints in this domain.
I'm still trying to figure out what masters to pursue in the future.
My point is - life's complicated. Learn, read, play and experiment as much as you can while you're young - it gives you lots of doors you can choose from. It seems that you're fortunate enough to be in a good position to do that, so go on. Just do it ✓
Stay safe, JeffMOD.
*hugs you*
But first we have to work on it. I'll be writing a script and post it on the forum so if anyone can help then they can.
You never have time for anything, man.
Seriously, when will we do something? I'm up for it, but you always cancel it. Why?
(It's in the original game if you where wondering)
But I can announce in THIS journal the current status of the server. For now it's open.
Join the TWHL Discord and maybe we can arrange something soon enough.
Edit:
The mod is HappyFaces from the vault, right?
Go in and get in the lone server. Say if you are onto it.
That's what I specialize in, and if you have difficulty sustaining attention and completing tasks, you may have ADHD.
Also, keep doing one project, and no matter how bad it may come out, just finish it. Getting stuff done is one of the best life skills you can have, and develop. Make a draft with placeholders there and there. Then improve it later, maybe. Start out with a plan, too. The big picture. Write down exactly what you'll do, and do that, no more, no less.
@Alberto
WOAH, that sounds good. Actually, that made me realise, I completed Half-Life twice without ever listening to its soundtrack. D:
Rrrrrauuum
Download it and place it in the Steam\steamapps\common\Half-Life\valve\media folder to have your fancy HL PS2 menu music on PC.
And the gameplay weren't bad either cause games where born from joy-sticks and learning how to control something by trial and error is one of the true joys of gaming. Mouse controls are too easy.
I've never seen HL's PS2 version.
But yeah, games tend to feel a bit better on the PS2 than they do on the PC, like GTA: San Andreas.