Comments

Commented 14 years ago2005-01-13 22:33:52 UTC in vault item: dm_prospekt_final (HL2DM) Comment #5610
Is any1 going to rate this?
Commented 14 years ago2005-01-11 12:55:18 UTC in vault item: dm_prospekt_final (HL2DM) Comment #5594
It's ok NOW... :)
Commented 14 years ago2005-01-11 12:48:55 UTC in vault item: TWHLmix Comment #5593
I use original HL. I just reinstalled it a couple weeks ago and didn't put it on steam. Should I?
Commented 14 years ago2005-01-09 17:30:11 UTC in vault item: dm_prospekt_final (HL2DM) Comment #5579
Don't download it until I say its ok...
Commented 14 years ago2005-01-09 15:12:44 UTC in vault item: TS2Credit Comment #5575
I've made a couple fun maps on TS2 (a labrynth and a teleport filled map). All the other ones I just did random things like a 2x2 size room, or a 25x25 size room, or a really long hallway, and countless other maps.

BTW: The 2x2 map is really fun on flame tag! ;)
Commented 14 years ago2005-01-09 00:01:57 UTC in vault item: dm_prospekt_final (HL2DM) Comment #5567
I fixed some leaks and some bugs, so its better now
Commented 14 years ago2005-01-08 16:43:36 UTC in vault item: TWHLmix Comment #5561
I can play the second map, but when i try to load the first one, it says:

ED_Alloc: no free edicts

WTH is that?
Commented 14 years ago2005-01-05 21:52:09 UTC in vault item: dm_prospekt_final (HL2DM) Comment #5511
That'd be great! I'm trying to make this a more popular map.

About the things that were changed, yes lighting as well as details, and I added a mine inside the bunker that you activate with the Combine console.
Commented 14 years ago2004-09-12 12:48:31 UTC in vault item: De_-=BP=-_closecombat Comment #3913
I have a "K"lan too!

lol...
Commented 14 years ago2004-09-12 12:47:28 UTC in vault item: Maze Comment #3912
Screenie looks bad... description seems like a lie... insanely microscopic .zip size... I'm not d/ling. Sorry :(
Commented 14 years ago2004-09-08 19:51:52 UTC in vault item: Action Flat Comment #3861
Around when he joined I think...
Commented 14 years ago2004-09-08 09:48:11 UTC in vault item: Action Flat Comment #3853
If he practices and reads some tutorials he'll get better.

I never meant to discourage him, just saying that this map is bad but if he works harder and longer on his next one it'll probably be good.

The most improvement I've seen from anyone is from Floater619. He's improved a lot the past 60 days or so.
Commented 14 years ago2004-09-07 23:52:22 UTC in vault item: Action Flat Comment #3848
Don't be fooled by the amount of stars that is higher than one, this map is bad!
Commented 14 years ago2004-09-07 23:51:22 UTC in vault item: Action Flat Comment #3847
PS: DON'T F***KING RATE IT YOURSELF!
Commented 14 years ago2004-09-07 23:51:02 UTC in vault item: Action Flat Comment #3846
+Uhhh... weapons
-Textures are bad
-Architecture is worse
-FUN?
-Windows hurt the eyes becuase leaks are everywhere
-Wow... great secrets...

THIS IS COMPLETED? 1/5
Commented 14 years ago2004-09-07 23:43:07 UTC in vault item: Action Flat Comment #3845
I'll d/l it anyway...
Commented 14 years ago2004-09-07 10:01:20 UTC in vault item: Agamemnon Icarus Glass (Compo Comment #3838
Looks cool in the screenies.

Sadly I can't download it... it would probably freeze up while I'm downloading it (I have a crappy dial-up, so anything above 500kb usually freezes up)
Commented 14 years ago2004-09-06 15:06:44 UTC in vault item: Scientist killing Comment #3822
+Fun!
+Nice use of scripting
+No bugs
+-OK r_speeds for this kind of thing
-Textures aren't aligned
-They're bland

3/5, liked the duel lasers.
Commented 14 years ago2004-09-04 14:41:16 UTC in vault item: den_Area12_V0,2 Comment #3779
This could work out to be a really good map with more details. :)
Commented 14 years ago2004-09-02 22:36:37 UTC in vault item: den_Area12_V0,2 Comment #3770
ok...

Always test your maps people!
Commented 14 years ago2004-09-01 22:47:25 UTC in vault item: den_Area12_V0,2 Comment #3759
cough ...yeah right... cough

This map is okay... if it's one of your first
Commented 14 years ago2004-09-01 10:20:09 UTC in vault item: den_Area12_V0,2 Comment #3743
Needs zeditor.wad and den1.wad

It's a pretty bland map, no decent architecture execpt for the rocks, and the textures are too simple too. When I went up to barney, he wouldn't even open the door, so I did myself.

BTW: Did you test this B4 releasing it?
Commented 14 years ago2004-08-30 10:14:49 UTC in vault item: Stargate Comment #3702
It wasn't dark (or maybe I had my brightness up high! lol)
Commented 14 years ago2004-08-29 15:32:53 UTC in vault item: Stargate Comment #3685
I believe this is a DM map BJ.

When you play multiplayer you automatically get the HEV suit, along with a crowbar and pistol.
Commented 14 years ago2004-08-29 13:49:04 UTC in vault item: Stargate Comment #3682
+Awesome teleporting through the gate!
+Cool mounted gun
+Good lighting
+Good use of buttons
-Textures are too plain
-A couple rooms don't have enough detail

4/5! Good idea for a map, hope to see a finished version soon!
Commented 14 years ago2004-08-26 00:54:14 UTC in vault item: Lab Comment #3613
Floater, you asked if there were any entities, here's one:

info_player_start

DUH! lol
Commented 14 years ago2004-08-23 20:54:28 UTC in vault item: Lab Comment #3546
Wohoo, I'm first!

Nice map!

+Great Architecture!
+Lighting is good
+Realistic
-It's only a test of architecture, so I won't be coming back to it.

4/5, could be a start for a great map!
Commented 14 years ago2004-08-20 22:20:12 UTC in vault item: Glass defence system Comment #3479
Lotta bugs, like the scientist sitting at the end doesn't even notice anything, that could've been changed. The grunts looked like they were sliding (because they were). Not good! I don't have time to give a pro/con review so let me just say 3/5 stars.
Commented 15 years ago2004-08-17 23:58:10 UTC in vault item: My Backyard Comment #3394
Despite all those bugs, here's a review:

+Great for a first map!
+Plenty of fun!
+Good ammo amount (unless you're a noob)
-Bad lighting
-No sky

3/5, but since this is your first map, I'll give you a four.
Commented 15 years ago2004-08-16 20:39:39 UTC in vault item: LAB102 - Update 0.1 (beta 5%) Comment #3378
Hey thanks, it worked. Pretty nice, but there's nothing to do in it.
Commented 15 years ago2004-08-16 20:30:44 UTC in vault item: SciMaker 1.1 (With Kill Func) Comment #3377
It's un-original anyway, killing sci's is old.
Commented 15 years ago2004-08-16 19:40:23 UTC in vault item: SciMaker 1.1 (With Kill Func) Comment #3373
+Nice beams
+Killing is fun!
-Doesn't always work
-Textures aren't right
-Un-original

2/5 stars
Commented 15 years ago2004-08-16 19:38:31 UTC in vault item: LAB102 - Update 0.1 (beta 5%) Comment #3372
I can't play it, it can't load the client.dll
Commented 15 years ago2004-08-16 19:36:07 UTC in vault item: SciMaker 1.1 (With Kill Func) Comment #3371
This is a worse version of Vassy's compo entry for Build a Machine!
Commented 15 years ago2004-08-15 19:41:33 UTC in vault item: LAB102 - Update 0.1 (beta 5%) Comment #3349
I can't open the client.dll
Commented 15 years ago2004-08-11 03:43:13 UTC in vault item: My Backyard Comment #3272
there is no way I'm going through and fixing every zombie that's stuck in the ground! some words of advice Reigy:

-Never place monsters or entities on the ground, place them about 16 units above the ground, don't worry, they won't be floating, because they'll fall down.

-don't include all the worthless files in the zip

-test your map first

-include a sky (but not a skybox)
Commented 15 years ago2004-08-10 13:11:50 UTC in vault item: Office Trouble Comment #3245
it was in problem maps, but I don't know why he moved it.
Commented 15 years ago2004-08-08 19:58:49 UTC in vault item: DM_X Comment #3223
+Good item placement
+Seems like it'd be fun (i didn't play it online)
-Some of the rocks are too thin
-The rocks are like walls
-Not enough detail

3/5, Sorry, but it doen't look like you'll be mapping for the jedi mod.
Commented 15 years ago2004-08-07 15:56:22 UTC in vault item: Birth Day Party Comment #3214
Apple IPod
Commented 15 years ago2004-08-07 15:52:31 UTC in vault item: Birth Day Party Comment #3213
Is it an Ipod?
Commented 15 years ago2004-08-06 17:31:33 UTC in vault item: Birth Day Party Comment #3196
Or a dead guy... jk.

Did you get that weird little disk/video tape/white thing that is next to the presents?
Commented 15 years ago2004-08-06 14:39:31 UTC in vault item: Birth Day Party Comment #3193
Einstein came to your party??? Wow, you're lucky... I always wanted a dead guy at my party!
Commented 15 years ago2004-08-06 02:22:58 UTC in vault item: Birth Day Party Comment #3176
Did you get zombies? lol... jk
Commented 15 years ago2004-07-28 20:52:02 UTC in vault item: LoD_mp5_maze Comment #3028
And did you rate it yourself?
Commented 15 years ago2004-07-28 20:51:45 UTC in vault item: LoD_mp5_maze Comment #3027
Uh... are you sure this is for HL? I see hostages in the screenie.
Commented 15 years ago2004-07-27 22:59:52 UTC in vault item: Freeman Lives Comment #2988
Looking good! The rooms are too tall though, and the outside is too plain. Add more detail to outside and the big room with the scientists.
Commented 15 years ago2004-07-27 18:48:32 UTC in vault item: Scientist factory Comment #2971
+Nice lighting
+Cool effects
+Kill button was needed!
+Good conveyer belts
+-Ok textures

5/5 stars!
Commented 15 years ago2004-07-27 02:32:24 UTC in vault item: New to mapping? Try this... Comment #2936
Prickly is a noob-hater! He should just leave this site!
Commented 15 years ago2004-07-26 14:43:58 UTC in vault item: New to mapping? Try this... Comment #2905
You never said encouraging a noob is ok.
Quote: "Encouraging a noob is one thing, but rating this map 4 stars is rediculous."
Commented 15 years ago2004-07-26 04:14:40 UTC in vault item: New to mapping? Try this... Comment #2886
Hello, there is a monster_maker that was added, and he tied it to a command. I also said it should be put into the unfinished stuff section.