Comments

Commented 14 years ago2009-12-25 08:42:40 UTC in news: Ho Ho Ho Comment #99507
Private Sub MerryChristmas(ByVal sender As Jesus, ByVal e As Earth.HolydayArgs) Handles Christmas.Spirit

Christmas.Merry()

End Sub

Ok...
Commented 14 years ago2009-12-23 11:50:24 UTC in journal: #6289 Comment #61768
(1) Error: 'Awesome' is not declared.
Commented 14 years ago2009-12-20 17:12:55 UTC in vault item: Dying at Sea Comment #4381
I agree with JeffMOD here. I would like to add the follow though:
  • Try using texture lights, they light up your map much more realistic way.
  • The wooden crates annoyed me. Noone enjoys whacking a crate for like 10 seconds only to find out there's nothing in it. Crates should be destroyed in 1 or 2 crowbar hits.
  • I suggest compiling with HLFIX. Take the wooden chair in the control cabin for example: it looks weird. HLFIX fixes that.
  • Is there an ending? After clearing that room with the unusable rocket launcher, i was looking all over the place for an exit. Make it clear to the player when he's finish the map by using a game_text entity and/or a trigger_end_section.
Still, good job, and keep mapping!
Commented 14 years ago2009-12-03 19:22:37 UTC in journal: #6255 Comment #50050
Congrats, man! ^^
Commented 14 years ago2009-12-01 13:55:52 UTC in journal: #6252 Comment #41243
Rimrook, install the Half-Life HD add-on as well, to get best out of HL, OppFor and Blue Shift.

steam://installaddon/halflifehd

steam://removeaddon/halflifehd
Commented 14 years ago2009-11-26 20:00:44 UTC in journal: #6245 Comment #59708
Balls, Mininova was my primary supplier of Mythbusters torrents. i'll have to get them somewhere else now.

eztv ftw!
Commented 14 years ago2009-11-23 10:16:21 UTC in journal: #6235 Comment #41233
Nice speeds there.
Portal: Win.
Commented 14 years ago2009-11-14 18:06:05 UTC in vault item: Half-Life Static Friction Comment #1884
Half-life v1.1.1.1 is an unofficial release only to enable multiplayer games through WON Half-Life.

The latest official patch is 1.1.1.0.
Commented 14 years ago2009-11-14 17:04:35 UTC in vault item: Half-Life Static Friction Comment #8260
I've updated the download link. It now links to my host.
Commented 14 years ago2009-11-14 15:59:41 UTC in vault item: Half-Life Static Friction Comment #8285
It runs fine for me most of the time, expert for that part where an entire room is engulfed with flames and smoke, major fps killer there.

Also, that bobble effect (don't know the official term) when you walk is making me dizzy.
Commented 14 years ago2009-11-13 21:47:25 UTC in vault item: Half-Life Static Friction Comment #8403
Not going to upload it today, will do it tomorrow, plenty of time to do it. :)

It took me several hours to download it from Filefront. Fail Filefront is fail.
Commented 14 years ago2009-11-08 11:44:38 UTC in journal: #6194 Comment #42799
I actually may just have a voice acting job for you, but the project it'll be used in is currently on-hold.

You'll be doing a NASA Launch Commentator.
Commented 14 years ago2009-11-04 13:37:17 UTC in journal: #6181 Comment #44454
Pretty cool, man!

Do want!
Commented 14 years ago2009-11-01 15:08:31 UTC in journal: #6175 Comment #38389
When i have a cold, i always drink applejuice, it seems to lighten the cold a bit.
So im gonna drink some, watch some Discovery Channel (new Mythbusters episode in a hour!)

So... later.
Commented 14 years ago2009-10-27 12:30:53 UTC in journal: #6156 Comment #63475
The launch has been scrubed for today.

Making a journal about this was pretty pointless, there's a thread going in the forum about this.
Commented 14 years ago2009-10-13 19:26:32 UTC in journal: #6125 Comment #38989
Create a fake error message with VB Script:

msgbox "Warning! Trojan detected in (location). The Computer will now throw itself out of the window.", vbcritical, "Detection!"
Commented 14 years ago2009-10-05 17:02:16 UTC in vault item: Headcrabbed Comment #10371
Actually, all i did was decompiling c1a1f, select the entities and put them in a new map.
Commented 14 years ago2009-10-04 20:16:29 UTC in journal: #6111 Comment #41134
Don't do this:
http://www.flabber.nl/linkdump/video/negen-drankjes-binnen-30-seconden-3107
And if you do, film it.

Translation: Nine drinks under 30 seconds.
Commented 14 years ago2009-10-04 12:26:09 UTC in journal: #6111 Comment #41133
Have a good one!
Commented 14 years ago2009-09-27 09:32:24 UTC in journal: #6091 Comment #56651
Sometimes even the best browser crashes from to time. Just restart.
No big deal.
Commented 14 years ago2009-09-26 16:53:30 UTC in journal: #6088 Comment #42693
<3
Commented 14 years ago2009-09-22 17:03:59 UTC in journal: #6077 Comment #38371
Oh no. Not him.

Erm... hide.
Commented 14 years ago2009-09-20 15:55:47 UTC in journal: #6077 Comment #38370
:D

Ep2 boots up in like 5/6 seconds!

The guy owning you-pc.nl is actually a friend of mine, i know him for more than 10 years now, so i got a little off the original price (?1000+).
Commented 14 years ago2009-09-20 12:28:15 UTC in journal: #6077 Comment #38369
Do it, before i send my Vertigo Bombers after you! :D
Commented 14 years ago2009-09-20 11:58:31 UTC in journal: #6077 Comment #38368
Tried it in Ep1 as well. No dice.
Commented 14 years ago2009-09-20 07:30:04 UTC in journal: #6077 Comment #38367
Air Tower Destroy: No difference for me as well.

mat_parallax turns out to be an unkown command. Should'nt it be mat_parallaxmap? I tried it anyway, and there was no difference.

Bummer.

Maybe you can post some comparison screenshots?
Commented 14 years ago2009-09-19 19:41:40 UTC in journal: #6077 Comment #38366
Episode Two everything at maximum:

http://www.themightyatom.nl/screenshots/ep2_outland_010000.jpg
http://www.themightyatom.nl/screenshots/ep2_outland_010001.jpg

Not a single frameskip or lagspike. Win.

@ Unb and CR: No more XP for me. :)
One month of Vista, then 7.
Commented 14 years ago2009-09-19 16:50:44 UTC in journal: #6077 Comment #38365
There are more PhysX coming.
The new Batman game for example also has PhysX support and there are more games will follow.
Commented 14 years ago2009-09-19 14:08:49 UTC in journal: #6077 Comment #38364
Is the PhysX card really worth it?
For games, yes.
The PPU will take over the physics calculations done by the GPU, giving the GPU even more resources to calculate and render graphics.
Commented 14 years ago2009-09-15 12:43:04 UTC in journal: #6063 Comment #35218
USA Tank division, reporting in!
Commented 14 years ago2009-09-13 17:59:44 UTC in vault item: dm_snowy Comment #17720
Alright, in that case, lets move on. :)

Ill let you know what i think about your map later.
Commented 14 years ago2009-09-13 13:10:40 UTC in vault item: dm_snowy Comment #6795
You should've wadincluded that wad. Smaller download, same map.
Commented 14 years ago2009-09-03 15:24:53 UTC in journal: #6043 Comment #50040
This is driving me nuts. It's too fast to keep up with it.
Commented 14 years ago2009-08-31 18:08:55 UTC in journal: #6042 Comment #38325
Jesus what.
Commented 14 years ago2009-08-31 15:58:11 UTC in journal: #6042 Comment #38324
God damn your bots.
Commented 14 years ago2009-08-31 09:49:46 UTC in vault item: TWHL - Xmas 2006 Comment #6406
Not from me. :)
Commented 14 years ago2009-08-22 17:44:24 UTC in vault item: Rotating Storm Cellar Door Comment #17719
Fixed it. There's a link in your thread.
Commented 14 years ago2009-08-16 13:15:52 UTC in journal: #6008 Comment #56565
It's bought, not buyed.
Commented 14 years ago2009-08-15 09:11:33 UTC in journal: #6004 Comment #38312
Actually, we have reason to believe those kittens jumped in the trashbin themselves and could'nt get out afterwards.
Commented 14 years ago2009-08-14 15:09:49 UTC in journal: #6004 Comment #38311
No we can't keep them, even we could, they were way too frightened and since we already have two cats, it probably would'nt work.
Commented 14 years ago2009-07-31 10:14:35 UTC in journal: #5974 Comment #50024
Preferred Engine: Both

Computer Specs:
Intel P4 3.00 GHz
ATI Radeon X1600 512 MB
2.5 GB
Windows XP Home Edition 32-bit.

Hammer 3.5: Perfectly
Commented 14 years ago2009-07-29 10:00:53 UTC in journal: #5968 Comment #38293
Thanks guys!
This comment was made on an article that has been deleted.
Commented 14 years ago2009-07-21 17:41:34 UTC in vault item: dm_undergroundlab Comment #17672
I might work on those issues when the compo results are in. :)

Thanks, Captain!
Commented 14 years ago2009-07-21 09:40:21 UTC in vault item: dm_undergroundlab Comment #17669
The plan was to add more monitors and computer mainframes and stuff, but i was running out of time.
Commented 14 years ago2009-07-20 15:11:12 UTC in news: Competition Done! Comment #99300
To the judges: I just uploaded a new build of my map, i fixed a couple of issues. Please redownload and replay. :)
Commented 14 years ago2009-07-20 14:08:50 UTC in vault item: dm_undergroundlab Comment #17663
I already fixed all that, im recompiling the map as we speak. Be sure to check it out again. :)
Commented 14 years ago2009-07-20 13:03:08 UTC in vault item: dm_undergroundlab Comment #17660
Yeah i noticed the ladder not working, its compiling the new version right now. Ill upload that when it's done.
Commented 14 years ago2009-07-19 15:33:07 UTC in vault item: Black Mesa South Comment #14548
Read the fuckin readme, DragosLt, just fake the puzzle.wad.

I liked it. Couple of minor issues here and there, such as a button with Don't move flag unchecked, couple of dissapearing faces (in the cave area).
No big deal.

Good job. :)
Commented 14 years ago2009-07-14 09:44:39 UTC in vault item: phlt_copy_brush example Comment #17647
Really? Weird.

For me it went down 4 polies:

Room 1
Room 2

Render mode is OpenGL.