Comments

Commented 16 years ago2008-03-23 21:27:42 UTC in news: Happy Everything! Comment #98454
How about NO.
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Commented 16 years ago2008-03-23 05:58:55 UTC in journal: #4960 Comment #48687
That's quite a rant.

You have Smash Bros Brawl.. i'm jealous.
This comment was made on an article that has been deleted.
Commented 16 years ago2008-03-22 11:27:03 UTC in journal: #4959 Comment #45002
Really is wonderful learning about your trips to the can.
Commented 16 years ago2008-03-22 11:23:55 UTC in news: Happy Everything! Comment #98445
Ant encourages you all to get fat! You heard him.
Commented 16 years ago2008-03-22 01:49:26 UTC in journal: #4956 Comment #44198
Agreed, but "Gay-namie" is a disgraceful term.

Heard about this a couple of months ago, should be lulzy.
Commented 16 years ago2008-03-21 07:55:13 UTC in news: Comment This News! Comment #98442
What would that accomplish?
Commented 16 years ago2008-03-19 02:46:16 UTC in news: Comment This News! Comment #98432
THIS ISN'T THE ADMIN PANEL!

Nice work, though.
Commented 16 years ago2008-03-18 19:56:11 UTC in journal: #4948 Comment #39707
There are two more seasons, but seasons 4, 5 and 6 are all half the size of a normal season. Effectively there are only 1.5 normal seasons worth of episodes left.

It was officially confirmed by the creators. Wiki is right in this case.

S4 is supposedly focusing on the "Oceanic 6" and how they get off the island. S5 is apparently about why they want to get back, and how they discover a way to, and S6 is simply about what happens when they do.
Commented 16 years ago2008-03-09 20:23:15 UTC in journal: #4931 Comment #35913
Schmick.
Commented 16 years ago2008-03-07 20:43:59 UTC in journal: #4926 Comment #50231
Win Compo 25 and you can have Audiosurf for free. ;P
Commented 16 years ago2008-03-06 04:45:13 UTC in journal: #4919 Comment #35908
Ant = totally not awesome
Commented 16 years ago2008-02-07 22:21:31 UTC in vault item: cp_goldfinger Comment #16349
Oh, so it's more like a classic domination game (own both points simultaneously)? If so, neat.
Commented 16 years ago2008-01-05 22:35:28 UTC in vault item: Mario_Sky Comment #16216
Looks like deathmatch.. totally awesome deathmatch. Downloading.
Commented 17 years ago2007-11-10 22:07:12 UTC in vault item: Portal - The elevator Comment #15924
Good stuff! Downloaded.
Commented 17 years ago2007-10-28 21:37:36 UTC in vault item: Tetrisitis (for Flat-Life) Comment #15880
If the view was slightly zoomed out more (or shifted upwards), you could see what blocks are coming down in advance. Putting that aside, I love the stupidity of this map, it's as hard as it is insanely awesome. :D
Commented 17 years ago2007-10-22 01:48:37 UTC in vault item: pl_snp Comment #15844
Downloaded. I'll test it when I get the Orange Box.. should be this Thursday. :>
This comment was made on an article that has been deleted.
Commented 17 years ago2007-10-03 06:25:37 UTC in vault item: dm_walkway Comment #15725
:)

I remember it being quite fun, though kinda cramped in places. Downloading to see if you fixed the death trap that is the water.
Commented 17 years ago2007-08-08 01:05:59 UTC in vault item: dm_cliff Comment #15539
Heh. :>

downloads
Commented 17 years ago2007-08-06 23:30:46 UTC in vault item: dm_cliff Comment #15529
FresheD is sort of right, if it's technically unfinished then it shouldn't really be in the completed maps vault.
Commented 17 years ago2007-07-31 21:13:30 UTC in vault item: upender Comment #15485
Dave: All 'evidence' points to his mate rating it. And if it's his mate that's rating his maps, there's nothing we can do about that. It's not all that different from self-rating, it's a litte cheap, but it still ISN'T self-rating.
Commented 17 years ago2007-07-31 04:56:05 UTC in vault item: upender Comment #15467
I think we should reserve judgement on whether or not he rated his own map until an IP check has been done.

The map looks fairly interesting, though.
Commented 17 years ago2007-07-23 03:38:05 UTC in vault item: aim_triple_headshot Comment #15410
Three headshots are better than one!
Commented 17 years ago2007-07-15 00:31:19 UTC in vault item: aim_snipe-it Comment #15356
That was incredibly helpful.

Give him some feedback or something and don't be an asshole.
Commented 17 years ago2007-07-12 22:14:19 UTC in vault item: aim_snipe-it Comment #15344
As far as i'm concerned there is NO rule concerning first maps. This is a place to learn, isn't it?
Commented 17 years ago2007-07-12 01:49:53 UTC in vault item: The Mansion 3: Freeman Residence Comment #15338
Well I finished it, the end was a little anti-climatic. As I said before, the architecture isn't too strong, but it was entertaining to play.
Commented 17 years ago2007-07-11 02:03:14 UTC in vault item: The Mansion 3: Freeman Residence Comment #15327
Yeah, I managed to get into the room with the busted stairs, but no further. I'll have a good look in there tonight.
Commented 17 years ago2007-07-10 21:37:01 UTC in vault item: The Mansion 3: Freeman Residence Comment #15325
I'm stuck, I just picked up the key on the table in the library, monsters came, and now I can't get into any more doors. Please PM me with a solution (anyone). :>

I like what i've seen so far, even though the mapping is not that great. Some parts are too blocky, or have some odd texture usage, but the mod is entertaining enough to overlook it.

The icky scare got me good, and I love how you pulled of the looping hallway! Toggleable wall?

Anyway, i'll keep trying to figure this out tonight.
Commented 17 years ago2007-07-10 04:46:15 UTC in vault item: The Mansion 3: Freeman Residence Comment #15314
Neat, just downloaded it and will play it tonight.
Commented 17 years ago2007-06-18 01:11:28 UTC in vault item: aim_sux0r Comment #15131
This map looks sux0r.
Commented 17 years ago2007-05-17 23:45:40 UTC in vault item: Horror Map Comment #14925
Holy cow, i forgot all about this map. I still haven't downloaded it!

/writes a reminder
Commented 17 years ago2007-05-01 20:22:59 UTC in vault item: green_mesa Comment #14777
Hahaha... i love this guy.
Commented 17 years ago2007-03-21 22:33:54 UTC in vault item: aim_arcadiariflecup Comment #14450
Oh stop making such a big deal about aim/fy/fun maps. I've made a few... hundred. >_>
Commented 17 years ago2007-03-19 23:53:38 UTC in vault item: TP Comment #14422
"I think the "TP" really stands for "toilet paper" because this is the kind of thing I use to wipe the shit off my ass.
No, that was harsh, sorry."

Damn funny, though.
This comment was made on an article that has been deleted.
Commented 17 years ago2007-02-20 10:22:20 UTC in vault item: env_physconvert example Comment #14270
Hmm, seems handy! Didn't know about this, i'll be sure to download it when i can think of a scenario that needs it (shouldn't be hard). :P
Commented 17 years ago2007-01-28 11:06:09 UTC in vault item: gg_funfight Comment #14082
Definately.
Commented 17 years ago2006-12-01 11:53:56 UTC in vault item: Gungod Comment #13589
The new version brings some very nice secrets, hard to find, but worth it. ;)
Commented 17 years ago2006-12-01 07:12:06 UTC in vault item: Gungod Comment #13588
Nice map.

+ Layout: Much bigger, and more complex than i was expecting (i had a room, with a turret and a few corridors in mind :P ).

+ Secrets: They remind me of Doom-style secrets which are cool.

+ Weapon placement: Powerful weapons are kept away, or in potentially deadly areas (like the rocket launcher in a dead-end with a narrow door).

+ Texturing: While more fresh and exciting then standard HL ones, it get's a tad repetitive, overall it's very nice though.

- The turret: This is just me, but i thought it'd be cooler if you were actually standing on or in a compartment of the turret, so that people would be pressured to kill you over others, up in the little walkway you're pretty vulnerable.

4 stars for j00.
Commented 18 years ago2006-10-08 06:51:08 UTC in vault item: Apocta Comment #13115
Wow, this is something different. Pretty neat colours and textures (though some texturing could use some improvement). Somehow i don't think the gameplay will be too enjoyable, as i can imagine many spawn kills in the water. Using some scrolling textures for the water would look amazing in this map i think.
Commented 18 years ago2006-09-30 01:55:22 UTC in vault item: cs_castlefight Comment #13053
Get over it, people need to accept beginner maps, because we've ALL been there.
Commented 18 years ago2006-07-30 00:58:12 UTC in vault item: Horror Map Comment #12691
I think a masterful horror map should NOT be horribly dark, whilst yes it IS atmospheric, it's annoying more than anything else, especially with HL's pitiful flashlight. I haven't actually played the map, i will whenever my PC is fixed, but i thought it was going to be singleplayer? :o
Commented 18 years ago2006-07-29 08:15:20 UTC in vault item: dm_cigaro Comment #12687
:D

Map looks cool, i'd download and play it, but my Video card seems to have shat itself, so i'll be sure to look at it whenever i'm able to.
Commented 18 years ago2006-07-27 06:43:08 UTC in vault item: dm_cigaro Comment #12672
Cool, in denial, we're the cruel regulators smoking cigaro, cigaro, cigaro.
Commented 18 years ago2006-07-20 10:10:14 UTC in vault item: cs_metropolis Comment #12598
3 Stars.

+ It's a good sized map, not sure how the layout plays out since i just ran through it by myself.
+ You made an attempt at nice effects, though they come out a little flawed.

- The storm clouds swirl and move WAY too fast, it looks more like dissipating smog than storm clouds.
- Already been mentioned, but some of the water appears too squarish/blocky.
- You used Italy/Dust themed door models on the building sides, and they aren't aligned with the window textures very well.

Fix those simple little mistakes and my rating would go up to 4 stars, because after all, you mapped a fair-sized city section! :)

Oh, and some more ambient lights would look nice.
Commented 18 years ago2006-07-16 09:06:06 UTC in vault item: 5 Worse Ways To Die Comment #12546
Took me some time, but i passed it ;)

+More fun than challenging (good thing)
+Custom textures and sounds
-Kinda typical deaths and room-themes

Nice work, i love maps that don't take themselfs seriously (plot-wise).
Commented 18 years ago2006-07-16 08:29:46 UTC in vault item: 5 Worse Ways To Die Comment #12544
It's here! :D
Commented 18 years ago2006-06-15 04:33:01 UTC in vault item: Energy balls not working (Combine Prison) Comment #12241
Give people time.