Comments

Commented 16 years ago2008-11-06 14:28:00 UTC in journal: #5451 Comment #50258
That's nice . I calculated for romania . Shipping cost : 30 $ :o
Commented 16 years ago2008-11-06 14:24:05 UTC in vault item: WATER Comment #17145
"@ Strider, why dont you just ban him right away?"
Raver , I love this community , I don't want to destroy it ( I can't , even if I could , I wouldn't becaue I love it ). Hmm... maybe sometimes I'm not writing the correct words , but if you considered that an insult , then I apologize .
Commented 16 years ago2008-11-05 17:13:44 UTC in vault item: WATER Comment #17136
That screenshot is a proof that you didn't complete it . The lighting sucks .
I'll download and play it . Rate it later ...
Commented 16 years ago2008-11-04 10:40:52 UTC in news: Compo is DONE Comment #98795
"We finished out with a total of 8 entries, which is a pretty nice turnout compared some of the past few competitions."

Wait, and I thought this is not enough :/ ...on the previous competitions you had only 3-4 compos? lol
Commented 16 years ago2008-11-03 09:35:34 UTC in journal: #5447 Comment #40127
What does it mean "trollbait" ? :/ ....
Commented 16 years ago2008-11-03 09:33:09 UTC in vault item: hlife_hotdog_compo26 Comment #17119
hlife_hotdog takes the first place . Bravo I like your work !
Commented 16 years ago2008-11-03 05:19:51 UTC in journal: #5447 Comment #40126
I only had to read half of this trolling text . I agree with him at some points , but mostly disagree. First of all , he's talking from the point of view of a parent for his child . If it was to be after him , that game would be so boring ...
And I don't think valve is developing games for 10 years old children ...
Commented 16 years ago2008-11-01 11:37:07 UTC in journal: #5441 Comment #50602
happy birthday
Commented 16 years ago2008-11-01 09:53:42 UTC in vault item: Space Tempest M35 Comment #17105
I'll let somebody else to comment with constructive criticism as I'm not too good at that chapter .
I like your fine ambience and lighting, and also, good use of submerged.wad !
It proves to be a type of map where the architecture is not dead(like just a place were you battles are made),instead in influences the combat in many different ways.Plus, the "technology" add to the walls greatly improve this .
.
5 stars
Commented 16 years ago2008-11-01 09:48:28 UTC in vault item: hns_bronx Comment #17104
this map is fantastic !!!! I'm going to vote for this in the map of the month ;) .
This comment was made on an article that has been deleted.
Commented 16 years ago2008-10-30 09:25:55 UTC in journal: #5436 Comment #53831
Halloween ? All I've done until now was to cut some holes in a pumpkin and put a candle in it ...
Commented 16 years ago2008-10-29 17:06:58 UTC in vault item: cs_awesome Comment #17093
Yeah but that texture doesn't look good on that type of structure
Commented 16 years ago2008-10-29 15:24:23 UTC in vault item: tablenchair Comment #17091
You mean export to ".DXF" .
[EDIT] BTW , does 3D Studio max suppoert dxf files ? :)
Commented 16 years ago2008-10-29 08:56:08 UTC in vault item: cs_awesome Comment #17075
I'm downloading now .
[EDIT] The only big difference I can spot are the blocky areas rounded a little . No change in the layout , though . You should concentrate a little on the ct area too . Tero has too much advantage in this map .
This comment was made on an article that has been deleted.
Commented 16 years ago2008-10-28 17:27:25 UTC in journal: #5433 Comment #39871
luke thats kcarab llor
Commented 16 years ago2008-10-27 17:18:49 UTC in vault item: fy_bigblocks Comment #17083
good idea
Commented 16 years ago2008-10-27 17:01:25 UTC in vault item: fy_bigblocks Comment #17081
sounds fun =))
Commented 16 years ago2008-10-26 14:41:56 UTC in journal: #5427 Comment #54992
You told me you know better mapping than me . I think you were referring to creativity instead of mappping .
This comment was made on an article that has been deleted.
Commented 16 years ago2008-10-26 05:07:36 UTC in vault item: See where you are like in CZ but for HL Comment #17070
Did you use game_texts ?
This comment was made on an article that has been deleted.
Commented 16 years ago2008-10-24 12:21:03 UTC in vault item: Dm_Combo Comment #17023
Oups I wanted to say Steam HL because I already have a steam account .
Commented 16 years ago2008-10-23 16:41:54 UTC in vault item: USS Defiant DS9 Half-Life Comment #17022
great
Commented 16 years ago2008-10-23 02:21:15 UTC in vault item: Dm_Combo Comment #17026
Oh boy , I must install Steam somehow ... X( I want to play on the HLDM server :(

Muzzleflash , you talked about r_speeds . Maybe there was a standar 800 w_poly a few years ago , but most of us a have a good piece of modern technology . At least , I do :P . Shouldn't this standard be raised to , let's say ... about 1500 w_poly ?
It surely doesn't affect the overrall performance . Well , maybe it causes LAG ....
Commented 16 years ago2008-10-22 00:59:48 UTC in wiki page: Tutorial: Detailed Textures in Half-Life Comment #100914
Great article . Twhl begins slowly to cover all the subject of mapping , moding and coding .
Commented 16 years ago2008-10-20 09:36:46 UTC in vault item: Dm_Combo Comment #17056
Upload a new map and leave this here .
Commented 16 years ago2008-10-20 03:35:34 UTC in vault item: Doorknob example Comment #17052
heH , i I thought this was a door example .... A door knob ! pretty cool altough I think I know how to make one . Anyway I'll donwload this rmf and see how you did it . Thanks for the info !
Commented 16 years ago2008-10-20 03:32:35 UTC in vault item: Aim_btf-winter Comment #17050
I disagree . You will have more downloads !
Commented 16 years ago2008-10-19 06:23:26 UTC in vault item: samurai_jack_mini_map_ultimate Comment #17039
109 downloads LOL ! ANd it's such a crap map !
Commented 16 years ago2008-10-19 06:18:14 UTC in vault item: fy_speedweapon Comment #17038
495.7KB - BSP
272 views
85 downloads
3 comments
Commented 16 years ago2008-10-19 06:14:52 UTC in vault item: De_Dome Comment #17037
Heh , de Dome has survived !
Commented 16 years ago2008-10-19 05:51:00 UTC in vault item: Dm_Combo Comment #17036
I think HLGenius is expecting a review from experienced guys like : Muzzleflash , TheHunter , Ant , PinguinBoy , Blitzkrieg ,aaron_da_killa ....you know these guys .

"tell you what, if you fix most of these isues i listed, ill give you 4 stars!"

OH , with that I'm on the floor .

Enough with my spam , I'll download the map .

[EDIT] Downloaded and played . The map has some fantastic feeling I can't describe . You shouldn't have put that ambience sound . It's not a xenish map . Add that sky texture and you can say it's surely not a xenish map .
One thing I loved is that you can shoot from distance in other places :
http://img337.imageshack.us/img337/391/shootfromdistancest8.jpg
What does "dm_combo" has to do with the map . I don't understand :D
I'm not going to argue nothing about the arhitecture , but the map is quite empty if you understand me . Try adding some platforms or something in that free space you have .
So this is what I don't like : -the xen ambience
-empty space
-empty platforms
From a mediocre mapper , 4 stars
Commented 16 years ago2008-10-18 14:46:56 UTC in vault item: The Sydney Harbour Bridge Comment #17031
Wow this thing is ultra cool . It looks very realistic , but uh ... I guess those cars are just damaging the "real" image of that bridge .
Spectacular arhitecture . I even had some popcorn while watching it :D

Can you post the rmf to this creation ? Thanks . ( I think I asked too much :D :D :P )
Commented 16 years ago2008-10-17 15:29:10 UTC in vault item: Clarity Comment #17016
This map reminds me of Duke Nukem
Commented 16 years ago2008-10-17 10:05:16 UTC in vault item: HL in less than 20 seconds Comment #17013
A short comedy then :P .
Commented 16 years ago2008-10-16 14:37:51 UTC in vault item: Rubble Comment #16838
stinks of sula nespalata
Commented 16 years ago2008-10-16 02:39:01 UTC in journal: #5413 Comment #54976
lllol she doesn't know english . but haha you're funny :P
Commented 16 years ago2008-10-15 15:12:10 UTC in vault item: Rubble Comment #16866
I don't understand you , what you're trying to insinuate ? :D
Commented 16 years ago2008-10-15 13:27:49 UTC in vault item: TipOver Comment #16875
bbbbbbbbbbbbbbbbbbbbbbump
Commented 16 years ago2008-10-15 13:23:17 UTC in journal: #5413 Comment #54975
lol my grandmother makes potato tarts !
Commented 16 years ago2008-10-15 12:57:26 UTC in vault item: Rubble Comment #16881
This map is awesomely good with simple yet genius layout .
As a mediocre mapper , I can only rate this map 5 stars . From my point of view , this is great work for only four days . I can't really tell a negative aspect besides maybe too many routes , but thr attention to detail is a great proof that you're a proffesional .
5 stars from a mediocre mapper . Let's see other members how they will rate the map :D
Commented 16 years ago2008-10-15 11:01:44 UTC in journal: #5411 Comment #39440
Birthday
Commented 16 years ago2008-10-15 11:01:37 UTC in journal: #5411 Comment #39439
Happy
Commented 16 years ago2008-10-15 09:51:44 UTC in journal: #5413 Comment #54974
cough
Commented 16 years ago2008-10-15 08:56:27 UTC in vault item: tp_xeria (for Flat-Life) Comment #16885
heh , I like the wad file . I hope you don't mind it if I use it ;)
Commented 16 years ago2008-10-13 16:29:11 UTC in vault item: Radiation: Day 1 (for Flat-Life) Comment #16998
eh, it's short :)
Commented 16 years ago2008-10-13 15:58:09 UTC in vault item: Radiation: Day 1 (for Flat-Life) Comment #16997
you know what's really funny about flat-life ? Flat-Life maps played in Half-Life are fun ^_^ . I'm going to try out this map !
Commented 16 years ago2008-10-12 16:03:44 UTC in journal: #5411 Comment #39438
"I'm 20 in April :S What does this mean!" Heh , my birthday is in april too :P