Supersonik, carpets dont belong on any floor unless in the form of a rug it takes a space, ruins it and makes it only good for watching TV in and doing nothing.
Commented 7 years ago2017-11-19 05:31:45 UTC
in vault item: de_breachComment #14475
WOaahhh!!! for sure the MAp of the mounth pssss ignore satchmo (he maps for source) I like the textures and the ambient feal, it ties together so nicely with the skybox!
Commented 7 years ago2017-04-29 03:30:16 UTC
in vault item: 789customComment #20963
Yeah lighting is pretty important in art like for painting and drawing. I deleted most of my .rmf and .map files so I'll just have to put a filter on my screen shots then upload them. ty
Commented 7 years ago2017-04-27 03:23:31 UTC
in vault item: Gaia NovaComment #20956
at first glance this looked like just an xen map but holy shit is amazing I love how animated it is like how you made that one door move back and forth a Little bit and the rocks rotate on the bridge
it takes a space, ruins it and makes it only good for watching TV in and doing nothing.
they are the pain in the ass to clean
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feedback would be much obliged
Thanks for the Tutorial!
I can see it tracking the train though.
for sure the MAp of the mounth
pssss ignore satchmo (he maps for source) I like the textures and the ambient feal, it ties together so nicely with the skybox!
it's a shame how many servers only run dust when so many people map for cs
Also I don't think anyone uses the original compilers anymore,
you need zhlt for the NULL texture.
Awesome! I'm going to make a preset with this setup to insert and then carve out a design.
thank you!
Nice Demonstration
I'm going to use this with a func_illusionary to make a secret room.
I put a lot of time into this upload.
my models look pretty good right?
I deleted most of my .rmf and .map files
so I'll just have to put a filter on my screen shots then upload them.
ty
I love how animated it is like how you made that one door move back and forth a Little bit and the rocks rotate on the bridge
especially the right balance between simplicity and not being overly complicated