Forum posts

Posted 19 years ago2005-05-07 18:15:44 UTC
in Mortar Flare Post #108124
If im right you can set it to a random direction.
Posted 19 years ago2005-05-07 05:14:47 UTC
in HL2 MP& model for HL1 Post #107887
Just learn to model, ripping of is a bit lame in my oppinion.
Posted 19 years ago2005-05-06 06:46:01 UTC
in Your favorite game screenshots Post #107734
Ghost recon + desert storm + island thunder = total carnage.
Posted 19 years ago2005-05-06 04:44:20 UTC
in Your favorite game screenshots Post #107710
Here is another screenshot.

Alpha(me) and charlie are covering bravo whom is leaving the gaurd tower we secured moments before. You can see one bravo team member standing on top of the tower.

The rest of this mission went perfect, except for the final objective: eliminating the enemy training camp. All of my team got slaughtered there, i really should practice my building take-down's.
User posted image
Posted 19 years ago2005-05-06 03:21:51 UTC
in Poll : Cheating Post #107708
In my server i usualy cheat, i did bind a key to impulse 101 and the rocket spawn command :badass: pure evil, we usualy try to see who is the best cheater :D
Posted 19 years ago2005-05-06 03:13:14 UTC
in Your favorite game screenshots Post #107707
The old ut is the best one to play on a lan!
Posted 19 years ago2005-05-04 09:58:06 UTC
in Commander Client Crash in NS Post #107335
Did you tryed re-installing the mod, because i think somehow your mod got damaged.

If that doesnt then try asking it at the natural selection mapping forums. They probably have encountered the problem before or are at least possible to assist you better.
Posted 19 years ago2005-05-04 09:53:04 UTC
in Your favorite game screenshots Post #107333
Nop, any chance for a screenshot?
Posted 19 years ago2005-05-04 06:43:46 UTC
in Your favorite game screenshots Post #107262
You should, i was impressed, though it was a bit unplayeble because of the low frames. But that doesnt leave it les impressive!
Posted 19 years ago2005-05-04 04:05:19 UTC
in Your favorite game screenshots Post #107226
Posted 19 years ago2005-05-04 04:02:50 UTC
in Compo 13 - Map Something Unique Results Post #107224
I think he did it with a few env_shooter's shooting alien gibs and rocks :)
Posted 19 years ago2005-05-03 02:58:58 UTC
in Your favorite game screenshots Post #107050
I downloaded it, and i love it! It has a weather radio, perfect if i want to avoid heavy weather.

I used to have a few hundred downloaded planes, but i somehow lost my fs map so il have to redownload them someday.

http://www.surclaro.com/
http://www.avsim.com/
http://www.hovercontrol.com/
http://www.simviation.com/

Some sites require a sign up to be able to download costum content.
Posted 19 years ago2005-05-02 18:12:10 UTC
in Half-Life 3? Post #106986
The snarks will take over the world in Half-Life 3 and live happily ever after(roughly 20-30 seconds)

Imagine picking a leader each 20-30 secs.
Posted 19 years ago2005-05-02 18:09:07 UTC
in Happy Easter! Post #106985
I got snarks, does that count? ------->
Posted 19 years ago2005-05-02 12:42:59 UTC
in Your favorite game screenshots Post #106929
Reminds me a bit of star craft.
Posted 19 years ago2005-05-02 05:18:16 UTC
in Map Not Foiund on Server Post #106872
Could you post your FULL compile log?
Posted 19 years ago2005-05-02 05:10:17 UTC
in Your favorite game screenshots Post #106871
Sorry, i should have included a warning for modem users.

Oh, try to tell a story wiht the picture so we can imagine the situtation you were in. It helps understanding the game.
Posted 19 years ago2005-05-02 04:33:54 UTC
in Your favorite game screenshots Post #106859
Here are a few more screenshots of me flying in Il-2 Sturmovik forgotten battles, i fly under the name pepper_airborne.

In this shot i just downed one fella, but his wingmate already was on my tail, here we are in some vertical fighting, to come out a little lower and showing the disadvantage of low level fighting wiht a 109, i soon lost my agility and got shot by a tripple 20mm cannon.
[img=http://img56.echo.cx/img56/3325/il23tv.th.jpg]

And here iam again after being down by a zero, i jumped right on time!
[img=http://img56.echo.cx/img56/2734/il51js.th.jpg]

Here i am scrambeling to save my m8(botras). Soon to be proven a wrong decision, he got downed and they went after me. They out turned me easily because i was in the p-39. One almighty plane but not as agile as a LA-7 or a A6M Zero. Though i did maneged to keep em bizzy for a good 2 minutes thus giving my wingman time to scramble and jump on them.

[img=http://img56.echo.cx/img56/1497/il45wh.th.jpg]

Im using a device called Track IR 3 Pro, it follows my headmovement and giving me a higher SA(situational awareness)

For those of you whom want to read more on the flying techniques the relal pilots used and you apply in the simulator:

http://www.il2flying.com/
Posted 19 years ago2005-05-02 03:27:23 UTC
in Your favorite game screenshots Post #106850
Looks good! What is the goal of that game?
Posted 19 years ago2005-05-02 03:23:57 UTC
in favorite cs map?? Post #106849
The only map i can enjoy wiht the original cs is CS_OFFICE. I have no idea why that is the only map i can kill people on. Though i havent played cs in months, its to boring and to easy in source. And besides that i dont even like the hl2 mp system, it just doesnt have the distinctive hl feeling that makes me enjoy multiplayer.
Posted 19 years ago2005-05-02 03:20:34 UTC
in What makes a CS map fun? Post #106847
You really want to read the tips of the master of cs gameplay himself: Dave Jonhsten, here is his website:

http://www.johnsto.co.uk/

There are a few good articles on gamedesign on there, i recommend everyone to read them.
Posted 19 years ago2005-05-02 03:18:00 UTC
in Map Not Foiund on Server Post #106846
Are you sure you put the map in youe half-life/valve/maps directory?
Did you include a info_player_deathmatch in your map? Otherwise hl wont detect your map for a multi player session.

If this doesnt work post the compile log, it may give us a clue where the error is.
Posted 19 years ago2005-05-02 03:15:47 UTC
in Your favorite game screenshots Post #106844
Since i havent seen much of these topics, post here a screenshot of a game you like, it doesnt matter in wich situation(dm, sp, mp.). It could be beatiful architecture ore a wonderfull site, here is a starter:
User posted image
This is me in my hercules c-130 a few miles out of VOR PISA in heavy wheater experiencing heavy turbulence, i was about to turn into my final approach.

This was in a fully ATC(air traffic controller) session at the Dutch Flight Network(www.dutchflightnetwork.nl). Screenshot taken in Microsoft Flightsimulator 2004, a century of flight.
Posted 19 years ago2005-04-28 04:33:11 UTC
in DM_Runoff: HL2dm Post #106230
7th, there is nothing wrong wiht that sentence, it says:

In the map, im making screens.

You can replace map wiht level ore vica versa.
Posted 19 years ago2005-04-27 16:56:52 UTC
in New BBcode? [closed] Post #106160
Aw, it changes every time.
Posted 19 years ago2005-04-27 16:56:23 UTC
in New BBcode? [closed] Post #106159
User posted image


RUST Power!
Posted 19 years ago2005-04-27 16:50:50 UTC
in Rendering in g-max Post #106158
Offcourse the transfer of lighting between g-max and yafray is horrible, you need to amplify it a lot!
Posted 19 years ago2005-04-27 13:18:25 UTC
in Rendering in g-max Post #106121
Just tryed, the maximum is 100 aa.
Posted 19 years ago2005-04-27 11:29:16 UTC
in Rendering in g-max Post #106105
You can turn up the aa as far as you like.
Posted 19 years ago2005-04-27 10:03:38 UTC
in Rendering in g-max Post #106094
I was messing with this for a few weeks already, i decided to gave it another try today. The first few renders of a socom mk-23 i modeled dindt came out well.

So i build up a scene from scratch wiht a plane and 2 boxes, amplified the light by 200000 and ......it worked!

Here is some info from the guy whom made this possible and a tutorial:
http://kupio.lunarpages.com/~tru7h02/halo/gmax_render/

And here are my results:
User posted image
Posted 19 years ago2005-04-25 15:47:28 UTC
in Favourite quote!! Post #105860
These are my favorites, all avation based.

Willie, how long can you tread water?

-- Commander Randy 'Duke' Cunningham, USN, after his and Willie's F-4 took a missile hit over NVN and he dashed for the coast.

The duty of the fighter pilot is to patrol his area of the sky, and shoot down any enemy fighters in that area. Anything else is rubbish.

-- Captain Manfred Baron Manfred von Richtofen, 1917. Richtofen would not let members of his Staffel strafe troops in the trenches.

Go in close, and when you think you are too close, go in closer.

-- Major Thomas B. 'Tommy' McGuire, USAAF.

A fighter without a gun . . . is like an airplane without a wing.

-- Brigadier General Robin Olds, USAF.

I was a pilot flying an airplane and it just so happened that where I was flying made what I was doing spying.

-- Francis Gary Power, U-2 reconnaissance pilot held by the Soviets for spying, in an interview after he was returned to the US.

The Yo-Yo is very difficult to explain. It was first perfected by the well-known Chinese fighter pilot Yo-Yo Noritake. He also found it difficult to explain, being quite devoid of English.

-- Squadron Leader K. G. Holland, RAF.

We were stripped down, even the turrets were removed. You were light and real fast, though. Our 12th squadron motto was 'Alone Unarmed Unafraid.' As you can imagine, this actually translated into something more like, 'Alone Unarmed and Scared Shitless.'

-- Theodore R. 'Dick' Newell, Korean War pilot, 12th TAC Reconnaissance Squadron, on flying the reconnaissance version of the B-26.

I didn't turn with the enemy pilots as a rule. I might make one turn - to see what the situation was - but not often. It was too risky.

-- General John C. Meyer, Vice-Chief of Staff, USAF.

When I took over my wing [in Vietnam], the big talk wasn't about the MIG's, but about the SAM's ... I'd seen enemy planes before, but those damn SAM's were something else. When I saw my first one, there were a few seconds of sheer panic, because that's a most impressive sight to see that thing coming at you. You feel like a fish about to be harpooned. There's something terribly personal about the SAM; it means to kill you and I'll tell you right now, it rearranges your priorities ... We had been told to keep our eyes on them and not to take any evasive move too soon, because they were heat-seeking and they, too would correct, so I waited until it was almost on me and then I rolled to the right and it went on by. It was awe inspiring ... The truth is you never do get used to the SAM's; I had about two hundred fifty shot at me and the last one was as inspiring as the first. Sure I got cagey, and I was able to wait longer and longer, but I never got overconfident. I mean, if you're one or two seconds too slow, you've had the schnitzel.

-- General Robin Olds, USAF.
Posted 19 years ago2005-04-09 16:31:59 UTC
in Book your reading currently Post #102812
I got a few books for my birthday, one of them was the davinci code in english. Cant wait to start in it, though i just started in the bourne ultimatium, i already love the plot now carlos is coming back for delta.
Posted 19 years ago2005-04-09 06:06:07 UTC
in Links Post #102670
Interlopers is alright:

http://www.interlopers.net/
Posted 19 years ago2005-04-08 09:27:43 UTC
in Smart Far Cry Post #102526
I stoppepd palying fc in level 11, it got quiet boring. And the AI was acting stupid, one of those very bad looking mercs :P kept shooting rockets at the try i was hiding behind, and at that point i wasnt even behind the tree anymore ;) .
Posted 19 years ago2005-04-08 09:24:24 UTC
in What do you think of this? Post #102525
There already saying they will release it soon since 2 years.
Posted 19 years ago2005-04-06 09:09:05 UTC
in Falling pylon, which breaks? Post #102012
Use a func_wall togle and a env_render when it hits the ground to simulate serval broken parts.
Posted 19 years ago2005-04-06 09:07:22 UTC
in Zombie scripted sequence Post #102011
Have you checked your paths and names? Did you define a certain zombie to preform the action?
Posted 19 years ago2005-04-05 15:53:16 UTC
in Your desktop Post #101878
Yeah, 30 secs for steam, though i think that was that long yesterday because i was running fs2004 wiht my TrackIR turned on.
Posted 19 years ago2005-04-05 15:50:18 UTC
in Hydra! Post #101877
Its was in an early state of hl2, if im right they dindt implement bump and normal mapping then wiht z-brush.
Posted 19 years ago2005-04-05 02:44:23 UTC
in Fast compiling? Post #101664
Indead, and i have been compiling for 8 hours for a leafthread. Unfortunately that map failed horribly. Though it has become a great source for prop houses on maps i create.
Posted 19 years ago2005-04-05 02:31:51 UTC
in Your desktop Post #101659
7th, i can start up hammer or g-max in 2 seconds! im in battlefield up and running in a minute, and steam is also up and running in 30 secs. Though pacific fighters takes a little longer to load but that is deu to my graphic card not being the newest, but i wont overclock it because it will render my TrackIR 3 Pro useless.
Posted 19 years ago2005-04-05 02:27:49 UTC
in Hydra! Post #101658
But, the designer of the monster, wich worked over a half year on it. Decided to scrap it because it was an extremely boring gameplay.
Posted 19 years ago2005-04-04 14:16:11 UTC
in SnarkPit down Post #101523
Indeed, I hope Gard finish of his thesis quikly so he can come back.

And we should get after peeves so he finishes up his tutorial he is already working on for 2 years :lol:
Posted 19 years ago2005-04-04 08:48:41 UTC
in Hydra! Post #101407
I dont think they will include the hydra. You can read the reason on the strat guide.
Posted 19 years ago2005-04-04 06:10:24 UTC
in The Pope's Passing Post #101381
I had great respect for him, though im not religious, it just as his time.
And i admire him for bringing down the communism.
Posted 19 years ago2005-04-03 14:24:39 UTC
in Hydra! Post #101186
Where is your source for this? How can you confirm that?
Posted 19 years ago2005-04-03 14:23:17 UTC
in Comment Box (HTML) Post #101185
He shoudl have clicked the banner, but some people you really need to tell every small step.
Posted 19 years ago2005-04-03 13:07:52 UTC
in Comment Box (HTML) Post #101155
Look at the bottom of the page.

search for a banner wiht textbox.
Posted 19 years ago2005-04-03 10:38:18 UTC
in Your desktop Post #101113
Usefull
Posted 19 years ago2005-04-03 07:35:42 UTC
in SnarkPit down Post #101080
Coulndt agree more wiht you Andy.