Forum posts

Posted 13 years ago2011-01-15 16:12:13 UTC
in Rooms: Source! (co-op) Post #289144
I could add an enterance/exit corridor to my nanosuit mimic map http://twhl.co.za/vault.php?map=5513. It's basically just one big room, and it's got action. If you guys think it would be a good idea I'll do it :>
Madcow MadcowSpy zappin my udder
Posted 13 years ago2011-01-11 18:26:28 UTC
in Now Hiring: Map Vault Moderators Post #288978
I vote for Stu
Madcow MadcowSpy zappin my udder
Posted 13 years ago2011-01-11 12:41:04 UTC
in Now Hiring: Map Vault Moderators Post #288971
Huntey or rimmy would be the obvious choice if you asked me. Yeah, I know you didn't, but I thought I'd just throw it out there
Madcow MadcowSpy zappin my udder
Posted 13 years ago2011-01-11 03:53:59 UTC
in Goldsource mapping for steam- How to fix Post #288964
Isn't that the error you get when the DLLs needed aren't within the folder they are supposed to be because in steam they are packed away in CGF files?
I remember getting this, and the way I solved it was by getting CGF-scape and extracting the necessary dlls to their "real" location
Madcow MadcowSpy zappin my udder
Posted 13 years ago2011-01-09 13:51:48 UTC
in HL2 EP2 FAILURE Post #288869
I've had this error before. I believe it happened when my RAM was getting worn out, so I had them changed. That solved the problem
Madcow MadcowSpy zappin my udder
Posted 13 years ago2010-12-12 15:05:09 UTC
in Now Gaming: ... Post #287850
Conviction is actually really good. Sam's decent into, well, madness is totally believable and very well played.
The big plot twist is a bit rubbish - definitely not Tom Clancy quality, but the game itself is top notch.
Chaos Theory was really good. Everything that followed it was pretty lame imo. I still play Chaos Theory, but I haven't even bothered finishing either one of its predecessors. I admit I never played Double Agent on PC, only on 360, but I'm guessing it wasn't any better.

I'm currently not playing anything. I've run out of good games, and I', desperate to get a new one. I've played through Fallout NV 3 times, all three playthroughs were awesome, but now I'm tired of it. O thought I'd be spending quality time with CoD BO, but turns out that was shit, and I returned it, so here I am with no games and too much sparetime. Should I get a job?
Madcow MadcowSpy zappin my udder
Posted 13 years ago2010-11-29 16:24:52 UTC
in Funny internets Post #287477
That is also the episode where he drinks camel shit. Think I'd rather die really.
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-11-13 17:10:53 UTC
in New Vegas Post #287050
I tried altering one thing in the ending to see if it made the end work. Not sure why I thought it would, but luckely it did. In the second last conversation I chosed to throw the guy off the dam (trying to avoid spoilers) When I did this, I was allowed to see at least 1 minute of the video before it crashed. Awesome idea of ending a game I must say. I loved how all my small actions made a difference. Shame I still cant see all of it
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-11-13 14:04:07 UTC
in New Vegas Post #287042
New Vegas crashes 5 seconds into the end video. Even if I restart. Great,
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-11-09 17:42:58 UTC
in New Vegas Post #286937
Yeah, shame. Killed him to, no reaction from anyone.
Also NCR started hating me for some random reason. Doesn't matter what I do, they still hate me. Might as well just shoot them all
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-11-07 09:48:17 UTC
in New Vegas Post #286862
I have no idea for how long I've played, but it's at least 10 hours, probably more, and it has crashed only once :>
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-11-06 09:09:41 UTC
in New Vegas Post #286828
Why did you do that? The kings leader is a very nice guy and gives you the best companion in the game - Rex, the robotic dog of pure awesome. He makes me lol everytime I talk to him.
Because they were being rude! I've got two companions already, A robot which I got when I was at Primm, and some girl in a hood, who punches peoples heads off with her iron glove, who I met somewhere outside New Vegas. She's awesome!

Found this annoying bug which you guys probably have noticed as well. I was in the Lucky 38 Casino in New Vegas, and my companions were told to wait outside. When I was done, I went outside, forgot to tell them to follow me, and went on to the next area. When I realized that I had forgotten to tell my companions to follow me I went back to the previous area where they had stood, and they were now gone. So I loaded a previous game, and they had disappeared from that save aswell. I had to go back quite a bit to get my companions back. Annoying!
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-11-05 20:12:17 UTC
in New Vegas Post #286817
I went to the north gate where The Kings hang out, robbed the plasma weapon store, killed the king of The Kings and shot my way through all of the security into New Vegas. Awesome. And the security inside New Vegas doesn't seem to mind. Got a bad set of Karma tho, but I haven't realized what it does yet
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-11-05 16:30:12 UTC
in New Vegas Post #286809
Oh, good. I'll keep my eyes open for that perk then, thanks.
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-11-05 15:26:33 UTC
in New Vegas Post #286806
Started playing it this week. It's quite fun. I do find it quite annoying that you can't run any faster than you do. It takes forever to get to new places
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-10-26 12:54:19 UTC
in GPU help! Urgent! Post #286629
Some GPUs have a plastic casing around the cooler(or whatever the word is for it in english), and the fan blows into the cooler. If this is the case, vacuuming the fan will not do. You will have to either dismount the plastic casing and clean the inside, or do what I do, if you've got access to an aircompressor, blow carefully with not too much pressure into the cooler, it'll nlow out all of the dust, saving a lot of energy wasted on dismounting and reassembling.
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-10-26 00:58:36 UTC
in GPU help! Urgent! Post #286619
Have you cleaned the card from dust and updated the drivers lately? It might help. I mean, if it functions normal for most of the time then it realy isn't broken, YET, and you might be able to prevent it
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-10-17 08:35:02 UTC
in Grenade Launcher Post #286442
Why can't we just be PEACEFUL with other countries?
Tell the Talibans. I'm sure they will be reasonable
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-10-12 14:35:20 UTC
in Now Playing: ... Post #286317
Yes - Roundabout

That bassline is the one of the most awesome basslines ever.
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-10-12 10:54:09 UTC
in Ep2 silo waterfall Post #286312
I'm certain that is a particle effect. They are pretty easy to use.
I don't think there are any tutorials on it here on TWHL, but I know there are some quite good ones a few googles away
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-10-04 12:56:40 UTC
in Minecraft Post #286096
I don't see the fun it it. I tried the free version for half an hour and after building some random stuff with pixelinfested blocks I got bored and quit. But apparently I'm the only one who has this opinion.
It's like hammer, except you are limited to blocks and there is no action, entities or good graphics
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-10-02 17:21:56 UTC
in Best Glitches Post #286011
Running Battlefield 1942 on an old slow computer and then reducing the AI to minimal CPU percent. I thoroughly enjoyed driving back and forth the main bridge in a jeep mowing down retarded Germans who were unable to use their weapons
Oh I remember that. Hours of fun
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-09-25 04:12:53 UTC
in What's the origin of your username? Post #285681
Mad and Cow were like the first two words I learned in english.
There isn't much more to it. I thought it sounded funny when I was around 7.
And when it turned into the name of a disease a few years ago I found it even more funny
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-09-23 02:04:35 UTC
in Waves Post #285643
You can't possibly make this out of what the engine has to offer you. At least it wouldn't look any good. The only way is to create a model. I believe Habboi here on TWHL made one for Livewires L4D recreation of Wetwork. But I don't think Livewire ended up using it
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-09-20 03:21:14 UTC
in max particles Post #285552
Yeah 5000 is quite a lot
Can't see any way to work around it
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-09-18 03:34:18 UTC
in IE9? Post #285483
Seems pretty good actually.
They have taken the best features of chrome and firefox and put them together
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-09-17 15:44:02 UTC
in Shoutbox reminded me of pokemon story Post #285444
I was going to read this but then I found out it was about pokemon... guys are you serious? Is it not about time to grow out of these kind of thing?
You missed the title?

Always wanted a gameboy and a pokemon game when I was younger. But my parents said it was a waste of time and bought me a PC and a copy of Half-life

I did have a stack of cards tho. It was fun
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-09-15 13:24:07 UTC
in L4D's "The Sacrifice" comic is Post #285373
It was pretty good
Much better than I expected
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-09-03 04:01:34 UTC
in How much health does this site have? Post #284888
TWHL would look awesome in blue
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-08-25 09:20:48 UTC
in V physics penetration error Post #284547
That's odd. Im pretty sure I've made that couch static.
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-08-25 08:43:51 UTC
in V physics penetration error Post #284545
You could also just make the couch a prop_static, which should eliminate the problem. I didn't think of that earlier.
I mean, if it doesn't collide anyway, and the player won't have a reason to move it, it might as well be static.
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-08-25 00:43:52 UTC
in V physics penetration error Post #284540
Yeah it's harmless. Is the couch touching the wall or the floor, or is it the npcs?
It might go away if you disable collision for all of the npcs (disable it in the scripted sequence used, ignore collision or something) and props involved. If you disable the couch collision you could always make a clipbrush around it, preventing the player and other npcs from walking through it
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-08-21 18:38:40 UTC
in Hollow pillar Post #284443
Lol. I totally forgot about the archtool. Silly me
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-08-21 15:30:52 UTC
in Hollow pillar Post #284435
You could perhaps create one of these and modify it form a round outside

http://www.twhl.co.za/tutorial.php?id=32

Edit: No you can't. Sorry.
In that case I don't know. I'm not much of an architect
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-08-21 12:05:04 UTC
in "Who the Fook Are You?" Versio Post #284429
Full Name: Julian ***********
Age: 18
Hometown:
Born in: SWEDEN
Self Classification: Artist
Education:

(Interests)
Favourite Films: Forrest gump, Shutter island, The Matrix and many more
Favourite Meal: Tacos
Favourite Actor: Tom Hanks
Favourite Actress: Ehh...
Favourite Game to Date: I don't have one actually.
Game you're most looking forward to: Portal 2 I guess
Favourite Bands/Musicians: Pink Floyd, Arctic Monkeys, Dire Straits and more
Favourite Drink Hot/Cold: Coca Cola
Favourite Alcohol: Vodka
Hobbies: Playing keyboard or guitar in bands, write lyrics, martial arts, survival, gaming.

(Other)
Girlfriend/Boyfriend Yes/No?: Nah ended quite recently
Past Girlfriends/Boyfriends: Yes one for 1.5 years
Things that make you smile: Love
Things that make you really laugh out loud: Jim Carrey and Brittish humour
Things that annoy you: People who chew loudly
Things that well and truely piss you off: People who play music loud on the buss on the same time as they chew loudly. But in general, I'm pretty much never angry at all
User posted image
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-08-14 10:08:15 UTC
in Forum Consistency Experiment Post #284229
All this avatar and name changing is making me confused

You can't just use the same avatar for 2 years and change. It's not right
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-08-14 06:41:43 UTC
in Forum Consistency Experiment Post #284223
Cool thread I think I'll post in it
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-08-11 14:52:12 UTC
in Source Level Changes Post #284098
1. The user gets out of the vehicle using the "use button" right? So make a Point_clientcommand and trigger it to fire the command which is associated with the use button (Im guessing "+use"?)

2. Have you used a Trigger_transition? Since it's function is to transfer anything from your first level to your second which is within the entity volume, then why not try to make a small one which doesn't contain any entities, this might fix your problem.
Notice that the trigger_transition needs to have the same name as the landmark

3. Answer to "2" should cover this aswell
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-08-06 07:28:31 UTC
in What entities do you have to use in orde Post #283944
You could simply use an env_fade to fade to black, and you could use a game_text to write a message telling the player that he has reached the end.
You could also use a point_clientcommand and give it a command via imput which makes the game quit the map automatically
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-08-05 08:19:19 UTC
in Do you guys know of any tutorials for ma Post #283933
I didnt know hl2dm had coop.. must be a server mod of some sort.
I have no idea how you would pull that off. But you'd probably need a server with a coop mode to make it work
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-08-04 08:15:34 UTC
in Do you guys know of any tutorials for ma Post #283892
If you want to make a coop map for source, I suggest looking up how to setup a Synergy map.
On TWHL you will find all the knowledge you need to make a map, however as far as I know we do not have a tutorial which shows what entities is needed to make a Synergy map. Go to their website, I'm sure they have guides.
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-07-27 13:26:27 UTC
in NPC's fall through displacement. Post #283528
I believe there is a compile parameter which solves the problem. I've had this problem before and as I remember it putting in that parameter solved the problem. I can't remember exactly how I did it but this looks similar:

http://www.interlopers.net/forum/viewtopic.php?t=16062
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-07-25 14:54:59 UTC
in New Mod: Half Life: Alien Killer Post #283438
To get people to help you, you will need more details, a more detailed story, more information and perhaps some already finished work which you could show off. Also you will need to say specifically what you need help with.
Do you need help with mapping or coding, or perhaps you just need some voice acting?

Also, no one has a clue how much skill you have, and no one will join a mod leader unless they know how good this person is at his job.

I'm guessing you dont have much experience nor skills, and I therefore advice you to put your hopes of making your own mod down for a while, at least until you have the skill and experience needed.
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-07-25 14:38:44 UTC
in Car shooting games Post #283435
Yeah that's the one! Awesome, I'm totally downloading that mod again. Looks like they have improved it quite a lot

Thanks :D
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-07-25 14:28:10 UTC
in Car shooting games Post #283433
Yeah, there was! I remember trying the beta, but I forgot the name. I'm really bad at remembering names. It was actually pretty good, but it had some serious lag issues. But what I played was only the beta.
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-07-25 14:21:08 UTC
in Car shooting games Post #283431
Yeah? Which one did you prefer?

Never heard of Streets of Sim City but I can imagine it being pretty shite
Thanks for trying tho :>
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-07-25 14:01:54 UTC
in Car shooting games Post #283427
When I was a kid I loved playing games where you drove a car and you shot at other cars, and the goal was either to win the race, or blow up all of the opponents before they finished the race. I especially liked the games where you could upgrade your weapons, cars, engines and shit like that.
Like you'd start with a shitty car and a couple of spikes on the front as a weapon, and you'd go on from there.

Today I had that feeling that I wanted to play some of these old games to bring back the good memories, but to my disappointment I couldn't find any of them around the house, nor could I remember the name of any of them..well except Carmageddon but that wasn't one of my favorites. I mean, I liked it, but it wasn't as good as the others.

So my question to you is, do you know any games which fits the description, so that I maybe can download them go to the store and buy these games with real money.
It'd make a not so old but triggerhappy cow very happy.

Thanks :>
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-07-22 14:30:00 UTC
in Alien Swarm Post #283328
Because it's free

Free trolling is so much better than when you have to pay
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-07-22 07:59:38 UTC
in Alien Swarm Post #283324
I love the controls. I had it under control in a few minutes and I disagree with skals I think it makes it easier to aim rather than making it worse.

I mean imagen if the WASD keys was relative to the player which it seemed as if you guys would have wanted instead, wouldn't that be more of a mess?
Turn the player 180 degreeds and suddenly up is down and down is up. I've played a few games with that, and I think it's horrible
Madcow MadcowSpy zappin my udder
Posted 14 years ago2010-07-19 20:10:23 UTC
in triggering render mode changes Post #283218
Well if the player doesn't have an HEV suit then you will experience no bugs or flaws

Good luck
Madcow MadcowSpy zappin my udder