Forum posts

Posted 17 years ago2007-10-22 17:12:35 UTC
in Competition 24: Map from Layout Post #236837
i actually found some time to work on it.
so if anything, mine will be a last minute entry...
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-22 00:09:02 UTC
in The orange box again. Post #236797
exactly my point. the people dont take the time to learn why TFC is so great because they expect to jump in and just start killing.

while that's a main role in the game, its not everything.
that's basically what i'm tryin to say
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-21 22:26:15 UTC
in The orange box again. Post #236793
Yeah. And again, CS is simple. Buy a gun, shoot people.

If you're really good, you can like.. plant or defuse a bomb.

I loved CS 1.6 and i love Source even more.

But TFC's gameplay is much more intricate than CS. You actually need to work as a team kinda.

idk there's more to it than that, but probably explains why theres less whiny nubs on TFC than CS
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-21 15:06:51 UTC
in The orange box again. Post #236778
It's the same reason why the CS 1.6 people don't like source.
They're just farr to used to the original gameplay.
Personally, i never liked TF too much, and TF2 isnt all that great, but it's a hellova lot of fun to play.
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-20 17:09:32 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #236734
Whatever doesnt blow up Ants computer should do nicely
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-20 15:59:30 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #236725
It reminds me of those lizard things from Ocarina of Time: Dodongos.

Almost like a mix between the adults:
User posted image
And the Larva
User posted image
They rammed into you. Then exploded.
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-19 21:06:19 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #236699
I know it's a head-crab replacement.. But does he just.. ram into you or does he have teeth?
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-19 19:31:16 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #236694
that looks crazy cool.
But.. how does he attack?

And i thought this was a puzzle game not so much combat orientated? what's with the garg
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-19 16:06:10 UTC
in Flat-Life (HL2D) Post #236676
thanks ! can't wait to play

HAHAHA
that's awesome.
I reset the move foward and back to a/d because i was getting annoyed at the wall jumps. I love it
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-19 15:59:38 UTC
in Flat-Life (HL2D) Post #236673
model jed_fullpine_medium not found
game error crash

Correction... this is NOT training :(
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-18 22:21:46 UTC
in Looking to upgrade video card. Post #236633
Thanks penguinboy!
It wont be for another few months once i get my education/ money situation all figured out.

I definitly want top of the line equipment for a pretty reasonable price
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-18 15:56:27 UTC
in Looking to upgrade video card. Post #236594
Ahh i see.. where would i find the manual? Online somewhere i presume? I don't think i got any documentation on it

And i was putting some thought as to which parts i would like in my next computer and i thought of an idea. let me know what you guys think.

My thoughts were to go to dell.com or alienware.com or whatever, and use their site to build the PC that i want for like.. $5,000. Then i'll just take a list of all the parts, order them separately, and i should save a shitton of money right?
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-18 15:51:05 UTC
in Looking to upgrade video card. Post #236592
oh so just same speeds not necessarily same memory amount?
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-18 08:16:48 UTC
in Looking to upgrade video card. Post #236578
BUMP!
sorry, but i didn't see the reason for making a new thread, and this is pretty much on topic anyway

So i have been browsing the net for ram lately and i stumbled upon crucial.com which i guess is recommended from a bunch of tech forums...

http://www.crucial.com/store/listparts.aspx?model=Dimension%204600

so it says in one of the drop-down FAQ lists that I have to install matching pairs of RAM Sticks in my computer

I bought a 1 gig stick of ram and paired it with a 512 stick.

Will this hinder my performance at all or does it really not matter?
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-17 23:20:19 UTC
in Who remembers "The Challenger Deep" Post #236568
Regular players usually focus more on gameplay elements rather than level design and detail.

I know i did, and now that i've mapped for a few years i critique everything.

Looks good Doc
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-17 23:17:16 UTC
in Good engines Post #236567
Yeah Rabid pretty much hit the nail on the head
I hate it because im too stupid to figure it out.. that and i dont have the motivation to care enough.
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-17 23:12:47 UTC
in HL2 Performance sucks Post #236565
let us know
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-17 22:58:25 UTC
in HL2 Performance sucks Post #236563
Good stuff.
I did the Dxlevel 90 and it works great. I had to lower my res to 800x600, but im running everything on high, trilinear filtering, shadows on low, shaders on high, and gettin rougly 30-35 fps now.
AND it loads finally.

Thanks for those console commands, but how'd you learn about that stuff?
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-17 22:28:16 UTC
in Good engines Post #236558
correct
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-17 22:27:11 UTC
in HL2 Performance sucks Post #236557
oh.. son of a bitch!
thanks saw. i'l load it up see what happens.
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-17 22:06:03 UTC
in Good engines Post #236554
i agree wholeheartedly with C++ being a steaming pile of you know what
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-17 22:05:01 UTC
in HL2 Performance sucks Post #236553
I cant seem to find the .blob files. i searched the entire steamapps folder and i yield no results.

havent had time or patience to run it at a different DX level..

um

if dave would be so kind and answer me this question (or if anyone else knows)

could i set the mat_dxlevel to like.. 90 or 01 or something?

my default is 95 but can i go somewhere in-between with this?
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-17 21:07:34 UTC
in HL2 Performance sucks Post #236547
I got another error guys... Turning my DXlevel to 80 works fantastic, i must day dave. Like it's incredible :) I thank you again for that but now i'm getting this other error in episode 2.

I'm sure you all know and love the tunnel loading scenes with the bright white light yes?

Well shortly after getting the infuckingcredible muscle car ep2 crashes in the tunnel relaying me this quaint message: "failed to lock index buffer in CMeshDX8:LockIndexBuffer"

Gives me a little 'OK' button and 30 seconds later i'm staring at my steam games list.

im not happy :(

oh and one more thing, if anyone else uses the mat_dxlevel 80 thingy, just put + infront of it and slap it into the launch settings so you dont gotta do it every time you load hl2:ep2
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-15 23:47:14 UTC
in HL2 Performance sucks Post #236457
oh, i have
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-15 23:20:09 UTC
in HL2 Performance sucks Post #236455
and by smoothly.. i mean. its fantastic....

thanks dave

and i am all out of cake

/wantcake
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-15 23:07:11 UTC
in HL2 Performance sucks Post #236453
well.. it is running smoothly now.
fps hasn't changed, but it's not lagging.
wierd
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-15 22:58:55 UTC
in HL2 Performance sucks Post #236451
what's that do?
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-15 22:17:50 UTC
in HL2 Performance sucks Post #236445
yes. the only thing that's different is the default texture quality is medium. everything else is defaulted.. i'll get a screenshot real fast

I'm really stunned as to why the recommended settings are killing my system

http://img507.imageshack.us/img507/9409/lkjhtouyikq8.jpg

The low settings are better, but there's barely any difference. I still lag profusely, and that damn audio stutter is still there as well
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-15 22:13:50 UTC
in HL2 Performance sucks Post #236443
I know my card isn't exactly 'good' but i was pulling almost 70 fps with the same settings in ep1

it doesn't really make any sense to me
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-15 22:01:54 UTC
in HL2 Performance sucks Post #236440
Before and after shots....

Before

http://img166.imageshack.us/img166/8122/ep2outland010001xb8.jpg

After

http://img144.imageshack.us/img144/3221/ep2outland010002kv0.jpg

That's barely a difference. I Lag just the same

I'll try closing everything, restarting steam and playing again...
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-15 21:56:40 UTC
in HL2 Performance sucks Post #236438
Hey. I just got done playing EP1 and i moved onto EP2 and my performance sucks now. I'm using the default settings, and getting no more than 22 fps when staring into a brick wall. Lowering everything to "Low" Only gives me another 4fps... wtf is happening?

HL2 and CSS are doing the same thing.

It was working fine before but now it's terribly slow and laggy.

I have trillian, steamclient, and Spybot S/d working in the background, but i always had and it's never been this crappy before. EVER.

Running a Pentium 4 @ 3.00ghz
1.5g ram
and a NVidia Geforce 6200

anyone have any suggestions?
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-15 20:04:27 UTC
in Adding light does nothing! Post #236437
did you create the light entity inside a wall?
if you did, just drag it away from the wall a few units
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-09 19:09:49 UTC
in Perpetual motion machine! Post #236067
no, air resistance and kinetic energy slow it down.
The sound you hear, "tink tink" is actually energy being transferred from the bearings into sound waves.

They do, however last a good 20 minutes if balanced correctly

@ arcan

what exactly did you fix, i'm not seeing anything?
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-08 22:55:45 UTC
in Possiblities for Portal Post #236016
sweeeet
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-08 20:55:14 UTC
in Competition 24: Map from Layout Post #236008
shit man all ur maps are looking spectacular and i haven't touched mine in a week. life's been throwing curve ball after curve ball.
i really want to enter this too
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-08 20:49:49 UTC
in Possiblities for Portal Post #236007
well just keep working on it, i guess. its a completely different game then portal. no worries. i'll play it the day it comes out rim.

btw

how'd that akklaim thing go?
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-07 15:03:41 UTC
in How to reduce R_speeds in large map Post #235940
i hated that fairy
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-07 11:28:14 UTC
in Competition 24: Map from Layout Post #235928
duh, they obviously build the crates there then fill them with stuff
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-06 00:50:47 UTC
in Competition 24: Map from Layout Post #235799
I'm in for Gold. As you can probably tell
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-06 00:49:55 UTC
in Game_playerhurt Post #235798
i think there was a thread that discussed spawning batteries under the player to recharge HEV. but after your armor is full there will just be batteries everywhere
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-06 00:44:49 UTC
in Don't Drive Fast Post #235797
Well turns out from the police report, they were doing damn near 80mph.
I take a lot of chances when i drive too but nothing too dangerous.
EVERYONE speeds 5-10 mph over the given speed limit, and sometimes i'll be driving home late at night, i find i have to blast my music and slap myself every few seconds just to stay awake on the highway.
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-05 12:17:01 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #235739
sounds amazing! can't wait
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-05 11:16:05 UTC
in Competition 24: Map from Layout Post #235732
thats why i love map from layouts.
EVERYbody does SOMETHING different with the same start
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-05 11:06:45 UTC
in OK, New to source where do I start? Post #235730
for the camera view, click the camera button and drag a line in one of the 2-d views.

so then you might see wireframe, and if that's the case. in the 3-d view, top right, click where it says "camera" it should bring a drop down list. select one of the textured ones. (whichever you prefer, shaded or not)

THEN

everything should be white.

and to (kinda) easily re-texture, hit alt+p, and you should see a list of invalid textures.

type one in to the texture application screen, and replace it. (make sure you select the 'everything' check box)

check 'dont run game' in the compile unless you want your computer to die.
most people like to exit hammer before testing the map
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-05 10:54:05 UTC
in Competition 24: Map from Layout Post #235726
its actually just the middle of the texture i created.. if you notice the right hand corner, its the same... 'streak width' as the rest, i was going to edit my post but you beat me to it daub :)

i was going to say that i'm changing the textures when i have the whole map slightly detailed; such as this part..

this is the lower right part of the map, another waterfall drops off from there replacing the stairs. From there, it leads into a river, and the river is the bottom of the level :)
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-05 10:49:15 UTC
in Competition 24: Map from Layout Post #235723
http://img214.imageshack.us/img214/6777/91927945wo9.jpg

here's what i have for 1.5 hours of work. more to come.. when i have time.
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-05 10:44:00 UTC
in original maps to source Post #235722
for the camera view, click the camera button and drag a line in one of the 2-d views.

everything should be white.

and to (kinda) easily re-texture, hit alt+p, and you should see a list of invalid textures.

type one in to the texture application screen, and replace it. (make sure you select the 'everything' check box)
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-05 01:47:55 UTC
in Your Gaming History? (Long Post) Post #235693
type it in notepad, copy + pasta
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-04 16:38:43 UTC
in Fps Issues Post #235671
yeah. wal-mart has like.. dimension... 7's or suttin
they're sitting on a pallet in the middle of the isle
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-10-04 16:32:04 UTC
in Tutorial: How to be a Ninja Post #235670
but its rimrook
Tetsu0 Tetsu0Positive Chaos