env_render Last edited 5 years ago2019-05-13 07:40:26 UTC

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env_render - Point Entity

The env_render entity allows you to change the rendering properties of most of the visible entities in the game (monsters, func_walls etc.), while the map is running. The four render properties of the env_render will be copied to its target. Exactly how different entities are affected by different render properties varies, so only general information about them will be provided below. If you require more specific information, check the entity guide page for the entity you want to alter.

Attributes

Flags

Notes

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