Point EntityAn info_target is used to provide static (non-moving) targets for entities like
trigger_camera and
env_beam.
Attributes
- Name (targetname) - Property used to identify entities.
Notes
- For moving targets, use a func_train with Render Mode set to Texture, Render Amount set to 0, and the Not Solid flag enabled. Then target the func_train as you would the info_target.