env_beam Last edited 1 week ago2024-10-15 11:38:55 UTC

env_beam - Point Entity

The env_beam entity creates a line composed of a loop of sprites with various effects. It is often used to create lasers or electricity.

Attributes

Flags

Notes

Bugs

In general it's better not to set the env_beam itself as a Start Entity or End Entity when both are defined, and another entity is info_target or other entity that is considered to be point entity by the beam.

Example Maps

Loading embedded content: Vault Item #1857
Loading embedded content: Vault Item #5585

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