trigger_monsterjump
Last edited 3 months ago2024-09-03 15:02:23 UTC
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Brush Entity
Any monster that walks into the area covered by this entity will be made to jump in the specified direction, height and speed.
Attributes
- Pitch Yaw Roll (angles) - Sets the pitch (up / down), yaw (left / right) and roll (bank) respectively. The compass in WorldCraft / Hammer corresponds to Yaw. The settings are not always (or not all) used.
- Master (master) - The name of a multisource (or game_team_master) entity. A master must usually be active in order for the entity to work. Thus they act almost like an on/off switch, in their simplest form, and like an AND gate in the case of the multisource.
- Jump Speed (speed) - Speed of the jump in units per second.
- Jump Height (height) - The height of the jump in units.
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