Yeah, I guess I kinda work for 3DRealms now?
Still very much early days but yeah. I was approached by the Vice President of Slipgate Ironworks/3DRealms and offered a level designer position on their unannounced FPS. Had a quick interview with the lead devs and... yeah, a week later was told I was in. Waiting on my first tasks now.
I'm also working as a level designer on Core Decay, which I can talk about a little at least because it was announced already.
Been working on that since last weekend and getting some good feedback from the project lead...
It's all a bit surreal.
Congrats man, looking forward to seeing your maps!
Now that you're in 3DR do you think you can chase up the Duke Nukem Forever 2001 build for us?
Maybe after you get some professional experience you can come back and tell us, or do a vlog about how level design is done professionally and how having worked with Hammer for years has helped you transfer your skills there, comparisons etc.
Congrats dude! Hard work pays off!!
Also Core Decay looks pretty awesome
So... that nuclear sign in The Core Decay's logo... getting 3DRealms' attention was the plan all along, right? ^_^
(yes)
I'm a bit sad to learn about The Core's decay though...
Great job!