Forum posts

Posted 19 years ago2005-09-15 13:43:03 UTC
in Star Wars Post #134913
Yep, another rant and rave from the hunter.

For gods sake people. What have we become?! So many entertained by the filth that modern culture accepts as 'an hilarious' film.

I mean serously, Jar Jar Binks? What the fuck?!

Modern culture seems to believe that any old shite with amazing effects makes a good film. WRONG! The dialogue in the latest star wars film(s) was appauling! I cant even remember the name of the latest one...
And i cant remember ANYTHING that happened in Attack Of The Clones... And the only reason i remember The Phantom Menace? Yep, Jar Jar Fucking Binks. The most annoying piece of idiocy ever thrown into a film.

And what does modern culture say to the idiots behind such films?
"Make more! We're gullable! We dont care if we cant remember the film we went to see at the cinema yesterday, as long as we went"

Bollocks.

So i plead to you, the Jar Jar Generation, dont accept that crap. Daddy Daycair? The Lion King 193642934?
Meet The Fockers? Collosal?!
These are trash! Filth! An insult to intellegent brains!

Watch classics!
2001 a space oddyse,
The Fifth Element
A New Hope
The Empire Strikes Back
The Return Of The Jedi
The Italian Job (Classic and New were great)
Saving Private Ryan
West Side Story..

And Countless more..

DONT BE FOOLED MY MODERN DAY SHIT!
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-15 13:24:33 UTC
in Now Playing Post #134903
Funeral For A Friend - The End Of Nothing
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-15 03:23:58 UTC
in Your favorite game screenshots Post #134795
rofl

'whats round that door?'
'oh...'

:D:D:D
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-14 16:25:52 UTC
in The dumbest website thread Post #134729
i feel sorry for adobe imageready
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-14 14:07:39 UTC
in The dumbest website thread Post #134708
i wasnt speaking badly of it mephs. i love rathergood.com .. its dumb on purpose :)
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-14 14:05:58 UTC
in Half-Life: Hostage Situation Post #134707
saco.... ur whole chapter is about freeing the hostages :S
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-14 13:45:30 UTC
in TWHL WON-style server Post #134693
it is... its fantastic.. however, to host, u need to allow himachi full acess thru ur firewall which may be a bit dodgy.. but u can play firewall or not :)
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-14 13:40:51 UTC
in The dumbest website thread Post #134692
www.cheese.com
www.banana.com

www.rathergood.com

www.freewebs.com/wearebetterthanyoubecausewehaveluxurytents
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-14 09:18:21 UTC
in TWHL WON-style server Post #134608
User posted image
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-14 08:27:43 UTC
in Half-Life: Hostage Situation Post #134598
make something that'' suit green menu text.. green looks good :)
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-14 07:37:27 UTC
in Half-Life: Hostage Situation Post #134592
much better.. but the lift sorta stop half way down.
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-14 07:27:08 UTC
in what is best Direct 3D or Open GL? Post #134589
I think that software looks the best
OMFG! Software is butt ugly!
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-13 17:20:20 UTC
in Half-Life: Hostage Situation Post #134515
i really like that splash but i dont like the use of HL2 models in it
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-13 15:17:59 UTC
in Half-Life: Hostage Situation Post #134489
gargly, its a great map.. but.. nothing happens.. i was inb the first room for about 5 mins before i noclipped thru the door. the button to call the elevator doesnt work....
stuff like that.. :/
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-13 13:55:34 UTC
in What makes a great map? Post #134452
the whole of HL has been made in to multiplayer u eejit! Sven co-op
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-13 09:14:34 UTC
in TWHL WON-style server Post #134364
omg! only 2 people atm can host. :o
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-13 08:28:48 UTC
in why does my map look terrible??? Post #134356
fullbright. blocky architecture.. sever lack of cubemaps
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-13 06:33:26 UTC
in TWHL WON-style server Post #134349
Team Fortress pwns... i suck at it.. but it pwns
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-12 09:55:13 UTC
in Half-Life: Hostage Situation Post #134194
coldfeet, u MUST go on msn more! seriously. u went on once when u first gave out ur addy and now ur never on!!!
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-12 09:52:45 UTC
in NEC flatscreen monitor help Post #134193
omfg! i thought this was some sort of practical joke! about 10 secs into reading the first post, my monitor blacked out :o
freaky or what!?!?

it turned out id just pulled the monitor cable out with my foot but still creepy
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-12 09:21:32 UTC
in Music troubles Post #134178
cdaudio plays a track off the HL CD and only works if the player is using steam or has the CD in
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-12 07:46:51 UTC
in Music troubles Post #134146
Yo,

Just wandering if there was anyway to make an ambient_generic not.. hmm whats the word.. point based really.. i want the sound (music) to be played everywhere without sounding like its coming from the place where the ambient generic is..

I have play everywhere checked and although i can hear it everwhere, it still sounds like its coming from a specific place which is incredibly annoying during action which is what the music is for...

Can i play the music without the ambient generic?
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-12 07:38:41 UTC
in Just a Question Post #134145
also, you can use the clip tool to make your brushes more unique... less blocky.
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-11 15:11:08 UTC
in HL Inspired art Post #134051
yeah, 7:th... I AM THE : HUNTER!
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-11 09:20:42 UTC
in question about making a door Post #133984
try jumping at the door.. if ur second room is maybe lower than your first, it could make the door too high
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-11 07:56:00 UTC
in question about making a door Post #133965
SLAPS ANSITH
http://twhl.co.za/mapvault_map.php?id=3385

IT DOESNT GET ANY EASIER! as seventh said, show some initiative! DOWNLOAD THE TUTURIAL MAPS! THEY ARE THERE TO HELP!!!!
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-11 07:45:09 UTC
in question about making a door Post #133957
you still do exactly the same thing.... have u properly looked at the example maps in the 'in the beginning' tuts?
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-11 07:38:47 UTC
in question about making a door Post #133953
if you want to start VERY basic... just choose the wall that you want to put the door in, create a rectangular brush that is wide enough to go all the way through the wall. Place it in the wall, right click and press carve note carving is bad and you should get out of the habbit once ur more comfortable with hammer
Now, fit the door so its a bit thinner, right click, press 'Tie To Entity' then choose func_door. Choose the direction you want it to go in and viola
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-11 07:20:27 UTC
in HL Inspired art Post #133949
Things that TWHL pwns #9
http://artpad.art.com/?imngtbnm5ms

Things that TWHL pwns finale #10

http://artpad.art.com/?imnh9jsinvk
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-11 07:14:14 UTC
in HL Inspired art Post #133945
lol, n1
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-11 05:58:44 UTC
in Half-Life: Hostage Situation Post #133930
Okay, okay! But please work damned fast! We're very near the end.. or the rest of us are :S
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-10 18:49:11 UTC
in HL Inspired art Post #133872
:biggrin:

hugs seventh
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-10 17:58:38 UTC
in HL Inspired art Post #133866
pah. nobody defeats my TWHL pwnage
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-10 16:28:29 UTC
in Half-Life: Hostage Situation Post #133845
wtf?!??!! it didnt do that when i wqas actually playing :S

anyways, i just made some MAJOR improvements to hs5b...

Still waiting on news from coldfeet and m_gargly
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-10 15:55:53 UTC
in HL Inspired art Post #133834
Things that TWHL pwns #8 <sigh>

http://artpad.art.com/?imma0i1eaj60
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-10 15:32:48 UTC
in HL Inspired art Post #133828
that is one funkeh g-man! nice 1.

shame theres no rubber

im still pretty scared of ures, chikenfist :S
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-10 15:29:41 UTC
in Half-Life: Hostage Situation Post #133824
User posted image
how about this?
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-10 15:10:19 UTC
in HL Inspired art Post #133819
Things that TWHL pens #7

http://artpad.art.com/?imm7w9t5uag

Im getting tired now :aggrieved:
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-10 14:47:33 UTC
in HL Inspired art Post #133813
Things that TWHL pwns #6

http://artpad.art.com/?imm6ucdjzto

rofl

& thanks for feedback
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-10 14:02:39 UTC
in HL Inspired art Post #133803
Things that TWHL pwns #5

http://artpad.art.com/?imm4r8i9vkc

my fav appart from religion :)
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-10 13:44:07 UTC
in HL Inspired art Post #133799
thanks :), yeah its 'gordon strike from the ceiling'

and my avatar says something along the lines of I represent scotland... booyah
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-10 13:34:59 UTC
in HL Inspired art Post #133794
things that TWHL pwns #4

http://artpad.art.com/?imm3hpqkwx4

a small one but i think you'll like it :)
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-10 13:29:04 UTC
in HL Inspired art Post #133790
Things that TWHL pwns #3

http://artpad.art.com/?imm37q1bk94k
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-10 12:47:14 UTC
in HL Inspired art Post #133781
Things that TWHL pwns #2
http://artpad.art.com/?imm19x1acfi4
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-10 09:56:36 UTC
in HL Inspired art Post #133745
Posted 19 years ago2005-09-10 09:41:22 UTC
in HL Inspired art Post #133742
Posted 19 years ago2005-09-10 04:55:18 UTC
in HL Inspired art Post #133644
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-10 04:47:50 UTC
in HL Inspired art Post #133642
pawns?!?! wtf is pawns?
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-10 04:03:14 UTC
in HL Inspired art Post #133634
awsome artwork, Daubster.. was it b you or did you add to it?

http://artpad.art.com/?imldixs95lc w00t
Archie ArchieGoodbye Moonmen
Posted 19 years ago2005-09-09 18:55:26 UTC
in HL Inspired art Post #133587
Hey, just wondering if you've seen any HL inspired comics, drawings, flash toons etc etc.

there are some really REALLY funny ones.

Post your favourites.

http://www.newgrounds.com/portal/view/215223
http://www.newgrounds.com/portal/view/197588
http://www.newgrounds.com/portal/view/234870
http://www.newgrounds.com/portal/view/230371

Rofl, its worth watching the last one smply for Gordon's last giggle after he hits the g-man with the crowbar. hehe..

pefection.

The third one is arguably the best
Archie ArchieGoodbye Moonmen