Make the button or whatever trigger the mm.
The mm triggers the door and th sounds.
like this:
my_door 0
my_movesound 0
my_stopsound 2
Models are lit based on the world brush below them.Isit possible to light up models on a func_wall etc. correctly?
its unrealisticThat's it what annoys about all those new games. They try to be as realistic as possible.
wait even better he knew to much about the original zombie project. you could maybe even have flashbacks to all the wierd labs.That's a real good idea.
Never played Counter-Strike...How can that be?