Forum posts

Posted 16 years ago2008-09-07 17:34:02 UTC
in Google Chrome Post #255040
Garfield sucks.

Also, the world doesn't need another browser. Here's what I think: Nobody really cares enough to start using it. Honestly, nobody truly uses multiple browsers except web devs anyway.
Posted 16 years ago2008-09-06 00:18:37 UTC
in Official Transformers 2 Set Video! Post #255002
:target: :target: Massive Fail 80
Posted 16 years ago2008-09-05 20:23:04 UTC
in Official Transformers 2 Set Video! Post #254999
lol, a sequel to a movie about plastic children's toys.

I, for one, am anxiously awaiting the feature length live action Pokemon film.
Posted 16 years ago2008-09-05 20:14:52 UTC
in Death Valley Post #254998
Could have spent a lot more time on those rock formations. I'm a fan of them myself.
Posted 16 years ago2008-08-22 06:26:10 UTC
in Other mapping sites look shit . Why ? Post #254283
This is why I love you Pneguinboy. :heart:
Posted 16 years ago2008-08-22 05:49:51 UTC
in Other mapping sites look shit . Why ? Post #254281
Wow, wait, Snarkpit changed their theme? WHAT THE FUCK IS THIS SHIT? I'll be damned if that isn't a downgrade... and I didn't even think that was possible considering the uncannily finicky system of navigation they had going. Trying to filter everything but Half-Life 1 maps took going through at least four different screens to get to. It was almost as annoying as the lengthy charade you have to go through to view your own maps on this site. Why our genius developers didn't think there was a need for a "my profile" button somewhere on that sidebar, I'll never know.
Posted 16 years ago2008-08-21 07:11:32 UTC
in Other mapping sites look shit . Why ? Post #254224
Well, for a start, TWHL's colors suck. This piss yellow is repulsive to all but the seasoned vets, which explains why I'm okay with it. Yeah, it's colorful and welcoming and warm. Warm like your toilet after you emptied your bladder into it.

Of course, in reality I hate all colors. None of them are unique enough for my taste, and they all have bad or annoying stereotypes associated with them. Blue is generic and unoriginal, red is too bright and warm, black is associated with darkness and emos, white is nauseatingly trendy. Shit, why does life have to be so hard?

Oh, wait, we were supposed to complain about other sites. Let's see, ModDB is almost too easy. It fell victim to the cancer that is WEB TWO POINT OH, and essentially became a useless and slow interactive flash site.
Posted 16 years ago2008-08-20 03:35:37 UTC
in Conspiration theories Post #254163
Heath Ledger is on an indefinite vacation in the Bahamas to visit Tupac and Steve Irwin.
Posted 16 years ago2008-08-19 21:08:35 UTC
in Now Eating: ... Post #254145
Just had some cold pizza... and then I microwaved it, so now it's hot pizza.

And there's no damn code for red apparently.
Posted 16 years ago2008-08-07 20:31:58 UTC
in Genuinely fantastic Post #253448
If anybody still has any doubt that this is a joke site, just look at the little box at the top right of the page:
Here's a thought to pass on to any unsaved gamerz you know:

"U save ur game b4 u die... shouldn't u let Jesus save ur soul b4 u die IRL??
Lulz.
Posted 16 years ago2008-08-06 03:04:51 UTC
in Your proudest or most shameful gaming mo Post #253364
I was once tooling around in CS on some Dust server (this was back when I still tolerated CS), and it was probably 30 seconds into the game when the entire opposing team somehow miraculously got stuffed into the same room. Anyway, I hadn't played for quite a long time, but the gaming gods must have been watching over me. I took all five or six of them head on with an AK in that cramped up little room and they all went down within the space of four seconds. I hadn't taken any damage. Everyone on the server thought I was some kind of CS god that played ten hours a day, but I never did anything really noteworthy after that.
Posted 16 years ago2008-07-31 07:29:34 UTC
in Post Your Photos Post #253215
Damn Nickel, is that your poor burned out Bronco behind the Consul... or something else entirely? Nice pictures anyway.
Posted 16 years ago2008-07-29 00:47:22 UTC
in Need extreme help... big idea, small tim Post #253119
No. What really matters is that you have a higher login count than the other guy and whore up all the unofficial competition awards by being the only entrant.
Posted 16 years ago2008-07-27 09:14:37 UTC
in Geometry Challenges Post #253018
Funny, we did a door minicompo before, when Rowleybob was still around if I remember right.
Posted 16 years ago2008-07-27 00:11:42 UTC
in postal 2 sound Post #253010
Well, you probably can't download them anywhere on the internet (at least not that I know of, I've never looked into it), but the game has to store the sound files somewhere on the hard disk obviously. Unfortunately most games these days pack their important game files into a package like they do in Half-Life, so the only way of accessing these files is probably with some user-made program, in which case you're at the mercy of the game's mod community. If you're really lucky, you'll extract the file and it'll be in some recognizable format that you'll be able to convert to a WAV. If not, I dunno what to do, really.

According to Wikipedia, Postal 2 uses Unreal Engine 2, so you're probably in luck as far as file formats goes. That's the most help I can give you though, as I know little of anything about the Unreal engines. You could probably find that with a couple Google searches though.
Posted 16 years ago2008-07-23 21:54:56 UTC
in Mirror's Edge Post #252916
World's first FPR (First Person Runner.)
Posted 16 years ago2008-07-19 09:15:30 UTC
in DAMN!...Watchmen movie trailer!...Got to Post #252684
I guess you were right, or were you? This is the way I will put it back at you: I will file this under your folder (Quote) "On the flipside, plenty of good movies have bombed, too." Does that sound familiar?
I'm sorry, but this doesn't make any sense to me, as I didn't say all movies that bomb are good (srsly WTF?), and you're still attempting to make a connection between a movie's financial success and its public/critical acclaim.
Posted 16 years ago2008-07-19 00:24:43 UTC
in DAMN!...Watchmen movie trailer!...Got to Post #252649
That's a bullshit theory. Crappy movies rack up large audiences all the time. Doesn't make them good at all, just means a lot of people were stupid enough to go see it. It doesn't even mean they liked it, because you can't really know if it's good before you see it, now can you? On the flipside, plenty of good movies have bombed, too. Does that make them crappy movies in your mind?
Posted 16 years ago2008-07-19 00:01:22 UTC
in Desktops of July Post #252647
Guh, I've had this desktop way too long.
User posted image
Posted 16 years ago2008-07-18 23:32:10 UTC
in setting for my vga Post #252645
I used to have that problem too... it's a bitch. It went away when I updated my video card driver though, so you should just do that if you haven't already.

Not sure about the last screen, I don't see anything wrong with it at all.
Posted 16 years ago2008-07-18 23:27:58 UTC
in i dont like cs souces Post #252644
I'm sorry, you can't have that opinion. You have now been corrected.

But really, who cares? Counter-Strike: Source(s) is an old game. Maybe this would be sort of relevant in 2004... but even then, I'd just tell you to not play it if you don't like it. That's what I do.
Posted 16 years ago2008-07-18 23:20:39 UTC
in DAMN!...Watchmen movie trailer!...Got to Post #252642
Looks like pure shit lol.

OOOOOHHHH SLOOOOOOOOOWWWWWW MOTION. Deeep epic voiceovers.

Also, is that ketchup?
Posted 16 years ago2008-07-17 03:39:50 UTC
in Episode 3 Concept Art Post #252578
He'll almost certainly have to. Valve isn't stupid, they know everyone's tired of fighting endless hordes of combine soldiers.
Posted 16 years ago2008-07-16 23:03:49 UTC
in Episode 3 Concept Art Post #252575
Half-Life probably isn't going to end with Episode 3, though... Too much stuff left to cover, unless they're planning on turning Episode 3 into a full-length game like Half-Life 2. And that doesn't seem likely considering how limited the idea of running around on a ship is.
Posted 16 years ago2008-07-04 14:18:28 UTC
in Firefox3 Released Post #252105
At least we can all agree it's better than Internet Explorer 7. I'm working on this new laptop with Vista at the moment, and I swear that ridiculous program is less stable and secure than IE6. Doesn't seem to have any popup blocking ability whatsoever, and it can hardly even handle tabs correctly.
Posted 16 years ago2008-07-04 12:05:11 UTC
in Firefox3 Released Post #252099
Wow guys, I can hardly wait for Episode 2. Looks like it's gonna be the best in the series so far.
Posted 16 years ago2008-06-23 20:38:14 UTC
in (Speculate) Whats aboard the Borealis? Post #251792
That whole spaceship idea proposed earlier sounds like a lame rip-off of Sphere (the Michael Crichton book.)
Posted 16 years ago2008-06-20 01:32:23 UTC
in hl2 in hl1 mod Post #251620
How the hell do you have a school project and be homeschooled at the same time, and also have this "teacher" coming over to your house constantly? None of this makes any sense, really.

I used to be homeschooled before high school... had more friends then than I do now, lulz.
Posted 16 years ago2008-06-19 22:06:11 UTC
in hl2 in hl1 mod Post #251604
How does your math teacher even know about you being into modding? And you couldn't have just saved your mod to a flash drive instead of deleting it? Seriously, WTF?

Oh well. Owned, I guess.
Posted 16 years ago2008-06-19 04:48:44 UTC
in When was the last time you opened Hammer Post #251523
Hmm... It really depends now. I got some ideas for a couple new mods a few weeks ago, so I started toying around with Hammer then, but before that I don't think I had opened it up in quite a few months. I spend most of my time working on cars now, which I find a much more satisfying pursuit. There's always a little part of me that wants to some day complete a large enjoyable mod with all kinds of new content, and I don't think that'll ever die. I don't think I'll ever forget how to map, either, but I can hardly call myself a real mapper anymore now that it's not my number one pastime. These days, it seems like nothing more than an attained skill to me.
Posted 16 years ago2008-06-19 04:39:59 UTC
in hl2 in hl1 mod Post #251522
Welcome back halflifedude, you were my favoritest member evar.
Posted 16 years ago2008-06-11 01:27:32 UTC
in VERC Proposal Post #251115
May as well email Bill Gates and George Bush about it too, while you're at it.
Posted 16 years ago2008-06-09 05:12:47 UTC
in VERC Proposal Post #251059
Well, it's been "dead" so to speak, but someone is (or was) still paying for the hosting, and that someone might not be so enthusiastic about us copying all their content. After all, VERC would serve absolutely no purpose anymore if the only useful info it still had wound up on another site after being rewritten and improved upon. Page hits would probably hit rock bottom.
Posted 16 years ago2008-06-09 04:57:34 UTC
in VERC Proposal Post #251056
Might wanna get in contact with whoever owned the site to see if it's alright, because in a way this is stealing content outright... even if it's an absolutely victimless crime. Although it's about as likely as the world ending tomorrow, you could face legal troubles if anyone cared enough to pursue that.

Surprisingly enough, the forums are still up and active right here. There's a topic in there about its recent downtime, might want to check up on that. It appears the Spirit of Half-Life site is down as a result of this as well, so it's possible this really is just a temporary thing.
Posted 16 years ago2008-06-09 03:32:54 UTC
in VERC Proposal Post #251050
Definitely do it. I personally need this content available ATM.
Posted 16 years ago2008-06-06 22:54:14 UTC
in Path tool problems Post #250995
lol try it you'll be able to make glitchy problematic paths in seconds .
Fix'd
Posted 16 years ago2008-06-05 19:53:11 UTC
in Half-Life: Static Friction Post #250944
Wow, I didn't realize VERC got shut down, I hadn't been there for so long. That place still had a ton of great info I never got around to using. :(

Trailer looks good though.
Posted 16 years ago2008-06-03 03:44:05 UTC
in Post Your Skins/Models! Post #250868
Yes it does. What kind of version do you have?
Posted 16 years ago2008-05-31 17:34:19 UTC
in AAAAAAAAAAAAHHHHHHHHHHH URGENT help ! Post #250768
Sorry, you've been banished from the commune.
Posted 16 years ago2008-05-31 05:54:47 UTC
in AAAAAAAAAAAAHHHHHHHHHHH URGENT help ! Post #250733
Steam IS the answer to your question. A very valid one at that. There's no reason at all not to get it anymore.

And Skals, I think you're a little behind the subject here. He just did reinstall Half-Life. New problem now.
Posted 16 years ago2008-05-28 01:18:12 UTC
in What is Nihilanth? Post #250618
I didn't think he was a newcomer, didn't he use another account here previously, or change names, or something? Maybe I'm mistaken, since we've had so many spammers assuming new identities as of late. Anyway, you're right, I was just being an asshole. This guy gets on my nerves.

Oh, but I was the first to nicely answer the trivial questions in this spammy thread. That counts for something, no? :glad:
Posted 16 years ago2008-05-27 23:59:49 UTC
in What is Nihilanth? Post #250616
Its no fake. I tried finishing half-life another time with cheats (preferably noclip) then when I beated nihilanth before the part where i get Teleported to gman, I "nocliped to the "void" and skipped the teleportation. Then when I went back to nihilanth he's not actually dead (there's even no death sequence for nihilanth), he's actually rotating with teh bezerking beams grin - :D
So what? Is that supposed to mean something? So his model reappears in the same place after his dying animation is complete. What exactly are you trying to prove other than that his animations are working correctly as they should? You're right, the engine did not "kill" or delete the monster_nihilanth entity. This has no correlation to the story whatsoever. God you're dense sometimes.

Also, I just noticed you actually quoted yourself. Way to fail, Mr. Genius.
Posted 16 years ago2008-05-26 18:06:02 UTC
in lets make a tw-hl HL1 mod!!! Post #250546
Nobody can organize mods on TWHL. There have been many, but I don't believe a single one has ever been completed. At least, not a real mod anyway. I was in one, and that failed miserably (I actually blame myself for that, somewhat.) I think there have been small community-based mapping projects that have succeeded.
hasn't twhl got any sense of corporation?
TWHL is a strictly non-profit organization.
Posted 16 years ago2008-05-26 17:34:26 UTC
in Hosting a server Post #250544
Really? Because whenever I tried it and had a really high latency, there was a ton of lag.
Posted 16 years ago2008-05-26 17:31:36 UTC
in Hosting a server Post #250541
Probably not, that's why there are web hosting companies and game server hosting companies. Most web hosting servers restrict you from doing this sort of thing. I know mine did back when I was with Bluehost.

Rigging up your own server is a much easier prospect, but unless you have a really big-ass connection and a dedicated computer just for hosting the server, it's gonna lag like a sonovabitch.

If you're looking to host a GoldSource (or Source too, I guess) game, get the dedicated server update tool from the bottom right of this page and follow the setup instructions detailed on the Steam forums. That's what I did.
Posted 16 years ago2008-05-25 02:50:01 UTC
in Bloom tutorial Post #250431
Is your name supposed to be ironic?
Posted 16 years ago2008-05-24 02:17:44 UTC
in What is Nihilanth? Post #250370
This thread makes me yearn for the days when the majority of the conversation on TWHL was still intelligent.
I was gonna say just the opposite! The mapping and the models are shit!
Have you even played any other first person shooters from that era? In comparison to Half-Life, the maps were were all extraordinarily bland and uninspired, mostly made up of large blocks and built around the textures.
Posted 16 years ago2008-05-23 03:13:26 UTC
in 2d, top-down flash MP arcade Post #250287
Codename: Gordon Episode 1

Seriously though, this is a really dumb idea.
Posted 16 years ago2008-05-23 00:17:03 UTC
in What is Nihilanth? Post #250279
You could have added this to the "Who is Gordon" thread. Seriously...

Nihilanth is the being that controls all the Xenian lifeforms, or at least the ones with those green bands around them. He himself was probably under the control of the Combine, and was being used to unleash hell on earth during the portal storms.

Actually, when they were making Half-Life, I doubt they had any idea about the Combine at all, but the Nihilanth is definitely controlling the Vortigaunts and some other creatures. That's why they are released when you kill him.

Now, I don't know exactly what this dude is, but he most closely resembles a massive enlarged version of those Alien Controllers you see floating around. Maybe the next evolutionary step of them or something. They're probably the most intelligent of all the creatures in Xen, which explains his high position of authority.
Posted 16 years ago2008-05-23 00:06:10 UTC
in Who is Gordon Freeman? Post #250278
Besides, he randomly found it and needed protection, knives usually dont just lay around.
In real life though, crowbars are some of the last things you'll find laying around. Honestly, they're pretty hard to find at all, anywhere. Probably why Barney is so angry at Gordon for losing his all the time. Knives are far more common.