Forum posts

Posted 7 years ago2017-02-22 14:44:11 UTC
in Post your screenshots! WIP thread Post #333693
Posted 7 years ago2017-02-21 14:35:05 UTC
in Competition 34: HL Re-Imagined Post #333670
There's a good chance I've just had a brainwave in the last twenty minutes that has given me the desire to start again... I'll see how I feel about this new idea when I get home.
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-02-21 14:15:28 UTC
in Competition 34: HL Re-Imagined Post #333668
@DocRock: Getting some serious Mass Effect vibes from that theme. This is not a complaint.

@Unq: Very faithful recreation and a fantastic idea. I can imagine Blast Pit would make for a hell of a deathmatch map.

@Jessie: Genius. If there's one thing we need more of in this world, it's camo nets... on poles...

Might be able to get some screenshots of my efforts up soon...
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-02-21 14:10:28 UTC
in HLDM Server! Post #333667
Looks like there's gonna be some more HLDM at the weekend :D
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-02-19 11:12:50 UTC
in Competition 34: HL Re-Imagined Post #333619
I'm pretty confident I can get this done within the next week actually... but maybe a two week extension could convince others to throw their hat in the ring?
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-02-19 09:54:50 UTC
in Competition 34: HL Re-Imagined Post #333617
Against my better judgement, I also started mapping last night... Guess in entering.
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-02-17 09:16:18 UTC
in Post your screenshots! WIP thread Post #333577
I already know what I'd do.
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-02-16 18:28:33 UTC
in (Windows 8.1 x64) hl.exe suspended after Post #333556
I like Archie's method better.
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-02-16 18:25:53 UTC
in Competition 34: HL Re-Imagined Post #333555
User posted image
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-02-16 18:19:55 UTC
in Justin Dejong Post #333553
To clarify, he was taking Accutane to treat severe acne. The side effects include depression and psychosis, which are likely what lead to his suicide.

It was recommended for me while I was at high school, but I turned it down. My friend's older brother was also using it while taking his GCSE exams and hung himself before getting his results.
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-02-16 13:17:14 UTC
in Post your screenshots! WIP thread Post #333550
The first two look a little bit off somehow. It could just be the textures used... but that third shot is awesome! I love it.
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-02-16 07:59:10 UTC
in Competition 34: HL Re-Imagined Post #333543
The Core is an urban legend, except it's not really urban and sure as shit isn't legendary.
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-02-16 07:57:07 UTC
in Is my mapping way very old? Post #333542
I remember when I mapped with a standard of 6-unit thick walls.

...I'm glad those days are over.
I did take a look at the RMFs for Colony42 and was meaning to ask to about that... Like, how our why would that be a thing? :gak:
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-02-14 22:37:55 UTC
in Now Gaming: ... Post #333517
Might be worth looking into. Just the graphics overhaul alone has made New Vegas seem fresh again, not to mention that J Sawyer released a directors cut mod which I'm meaning to get hold of.

Obsidian Entertainment just seems to care a lot more for their projects and the true nature of RPGs. I must try out Pillars of Eternity at some point. :)
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-02-14 17:18:44 UTC
in Competition 34: HL Re-Imagined Post #333510
Probably should have done something for this...
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-02-14 15:16:00 UTC
in Now Gaming: ... Post #333505
I have been attempting to start an evil character in Fallout 4 and it just cannot be done! The voice actor, Brian T Delaney, is just too nice a guy to pull it off. My character looks evil as absolute sin thanks to the in-depth character creation, covered in scars and markings with sunken, dead eyes. However, he sounds like my GOOD character woke up on the wrong side of the bed...

So I fired up Fallout New Vegas and modded the crap out of it to take the edge of the graphics, specifically the horrendous character models. Within minutes, it was so much easier to be a real nasty bloke.

Come on Bethesda. If you're not going to let Obsidian make another Fallout game, at least learn by their example!

Don't get me wrong, I love Fallout 4. I just can't replay as a new character. I'm just going to need to scour the entire map with my initial build. :|
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-02-09 11:25:07 UTC
in Im gonna make a map of my school Post #333382
Is this not generally frowned upon? I know it's been a few years since that one kid got expelled or arrested or exprested or some shit?
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-02-03 13:09:47 UTC
in Post Your Photos Post #333313
It's very much pronounced in the scottish accent and most others for that matter. I can only imagine a full on cockney accent would use the stop.
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-01-27 15:29:31 UTC
in Now Gaming: ... Post #333196
Right, that does it. I'm playing some Overwatch this weekend!
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-01-20 14:28:40 UTC
in Now Gaming: ... Post #333129
It's a moot point. I don't think Battlefield is meant to be realistic in any way shape or form...

I've not played a single ARMA game that doesn't just feel dreadfully clunky
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-01-18 13:54:24 UTC
in Competition 34: HL Re-Imagined Post #333095
You just said your life is getting in the way of your entry, but mine can't get in the way of mine? Lol.
Well... I mean, mine was more doom and gloom "Life is shit," whereas yours is "I'm inventing shit." Haha :glad:
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-01-16 15:37:00 UTC
in lights.rad Post #333075
Moved to HL Engine Discussion

Do the standard textlights work as normal or is it only custom textures that have this problem?
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-01-13 14:33:35 UTC
in Now Gaming: ... Post #333053
@Jessie: Awesome POTGs :D I need to play more Overwatch

Very much enjoyed Firewatch. It's a story focused walking simulator, so avoid it if you like action and adventure. I was drawn in by the art style and the amazing voice acting and I've even sat down and done a play through with my wife as well.

I also tried out the original Shadow Warrior from 3DRealms and got my ass utterly handed to me... I likely would have rocked it about 20 years ago... but I'm an old man now. :(
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-01-12 15:31:17 UTC
in What motivates you? Post #333044
Motivation almost always comes from other people. Feedback, positive or negative, from the community or in the case of The Core, Archie. It's very good to work in a team, where you can hop on teamspeak and get instant feedback from other experienced mappers.

When starting from scratch, motivation comes from music most of the time. Other times I need silence. It's the same when I write.
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-01-12 00:01:04 UTC
in Post your screenshots! WIP thread Post #333035

3 is fine, as long as you don't include the 'c'

Posting c=3 is totally unacceptable and will not be tolerated.

...awww shit

@Yashka, that looks pretty damn nice. The first screenshot isn't actually too bad in terms of lighting. I guess my office screen is slightly darker. :P
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-01-09 19:55:47 UTC
in Post your screenshots! WIP thread Post #333007
Grabbed the textures from Heretic II and decided to experiment a little
I'll take your word for it. I can't see shit in that screenshot. Haha.
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-01-09 17:13:26 UTC
in Competition 34: HL Re-Imagined Post #333004
I mean... you can't just drop a bomb like that and then leave, dude. :|
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-01-09 15:54:23 UTC
in Competition 34: HL Re-Imagined Post #333002
Heh, yeah, Christmas really put a spanner in my works.
At this point, I'm putting work into the one massive spanner that is my life. Not even started mine yet...
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2017-01-05 14:03:57 UTC
in Map being lit but no lights Post #332975
Posted 7 years ago2016-12-31 11:22:57 UTC
in HLDM Server! Post #332921
It works

Reminds me of when BT were pissing around with my broadband connection for weeks when I first moved out.

Sent an angry email from work one day stating that I was prepared to cancel and go with another provider.

Got home and boop! Working Internet. :glad:

I am totally up for some HLDM shooty bangs over the new year weekend. :P
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2016-12-30 13:22:11 UTC
in HLDM Server! Post #332906
Rawr!
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2016-12-28 14:34:39 UTC
in Trigger event when an Apache dies Post #332876
This would have been really handy to know while making the finale in TWHL Tower. Should I ever get around to releasing the v1.1 patch, I'll be sure to give this a go.

THANKS!
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2016-12-17 17:36:08 UTC
in Post your screenshots! WIP thread Post #332760
I dunno if it's the texture, or if you're mapping off grid, but that tile floor really upsets my OCD
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2016-12-15 14:35:28 UTC
in Now Gaming: ... Post #332721
NOLF. Now there's a game series I never even tried out. Might have to look into that some day.
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2016-12-14 14:36:08 UTC
in Competition 34: HL Re-Imagined Post #332706
Ah, that picture clears it up. It's rapidcore!

...right?
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2016-12-14 12:27:36 UTC
in Competition 34: HL Re-Imagined Post #332703
I love playing with AO in blender, during my very breif attempt at modelling props for The Core. Looking pretty damn good IM.

Also, INSPIRATION STRIKES. Gonna start working on my entry tonight.

I've been wondering around various maps and considering a cyberpunk style alternative... but I've got a better idea. Pretty excited to start working on this!
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2016-12-13 20:59:30 UTC
in TWHL4 Design Crowdsourcing Post #332691
If that WERE to happen, I would avoid the site like the plague on April 1st...
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2016-12-13 13:53:11 UTC
in Competition 34: HL Re-Imagined Post #332687
@IM: Dunno why, but yours makes me think of Stalkyard? There's not really a lot to go on yet though. :P
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2016-12-12 20:06:54 UTC
in Competition 34: HL Re-Imagined Post #332675
There won't be any code changes. This is just a mapping competition. :P
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2016-12-12 14:50:33 UTC
in Competition 34: HL Re-Imagined Post #332671
Sat down to actually make a start on this last night. Ran around a bunch of maps alone, trying to decide which one to work on. Finally made my mind up in that regard.

I then fired up Hammer and closed it two hours later... No mapping occurred.
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2016-12-11 17:31:15 UTC
in Sledge (Hammer Alternative) Alpha Build Post #332668
I totally get where Archie is coming from. Right click texturing in Sledge has always been a little bit off compared to the original functionality. It wouldn't be much of an issue if it wasn't my primary method for texturing. :P
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2016-12-09 23:37:00 UTC
in succesful and popular maps/mods made by Post #332640
Archie and I have answered questions like this a few times while working on The Core. I think the best way to go about it is to work on it for a while without worrying what other people are going to think. Make something that you enjoy playing yourself, then work on detailing it (It's not 1998 anymore, Half-Life can handle a lot more detail these days)

When you've got a few maps completed, present them here, or on ModDB and be prepared to take criticism. People know what they like and they will tell you if your work isn't as good as it could be.

Don't get worked up about people who post "This is shit" or "Terrible." They're not contributing anything and aren't worth your time. If you're lucky, people will offer more constructive feedback that you can work with.

At the same time, people who say "Perfect" or "11/10 OMG!" are equally unhelpful. Yes, it's nice to see those comments, but as soon as you start thinking like that, you're going to go believe that you can't continue to improve on something.
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2016-12-09 19:36:19 UTC
in Competition 34: HL Re-Imagined Post #332637
Hmmm indeed...
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2016-12-09 14:05:12 UTC
in Competition 34: HL Re-Imagined Post #332633
I'm thinking Blast Pit, Unq? Could be way off though
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2016-12-07 15:27:54 UTC
in Now Gaming: ... Post #332613
Started playing the original Deus Ex... It's pretty damn ugly, and clunky as hell, but in a charming, late 90s kind of way.

I dare say I'm enjoying it.
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2016-12-05 15:04:29 UTC
in Competition 34: HL Re-Imagined Post #332573
Haha, wow. You realise you have up until March 1st to make something right?

Also, your map doesn't work. It's missing the texture pack mwad.wad and won't run.
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2016-11-24 14:19:20 UTC
in Post Your Photos Post #332424
Blimey...

The most powerful gun I've handled was a .22 air rifle and even those buggers can cause serious damage. I caught a ricochet pellet with my forehead once. Good times.
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2016-11-24 14:13:24 UTC
in Competition 34: HL Re-Imagined Post #332421
Ahem...
3rd: Urby's soul AKA a miniature cheese
But yeah, I am pretty on board with this idea. I would love to make a new deathmatch map, but I do love singleplayer. Hnnng
monster_urby monster_urbyGoldsourcerer
Posted 7 years ago2016-11-22 19:56:15 UTC
in Now Gaming: ... Post #332395
Here is some of that Dying Light footage I mentioned. Starring yours truly, TWHL's own Archie and Ant, and a couple other peeps. Scoots who some of you may remember from the last couple of Counter-Strike events, and special new friend Mish. :P
monster_urby monster_urbyGoldsourcerer
Posted 8 years ago2016-11-21 21:14:25 UTC
in Competition 34: HL Re-Imagined Post #332386
Was excited until I saw "surf_" :(
monster_urby monster_urbyGoldsourcerer