Believe me, I did everything I was supposed to do but it still isn't transparent. The blue is index 255 and it is completely blue also. The floor is an entity and I set it to rendermode Solid and 255.
I wanted to create a thread like this for things that haven't been covered in the tutorials section and that are a little too small to actually be admitted into the Tutorials section.
I for one have no tutorials to display, But, I am trying to figure out how to respawn weapons.
-If you are just going to be an idiot and say "oh what a pointless thread", or something else that isn't very nice at all, just don't post at all.
SuparsonikI'm going off the edge to meet my maker.
[EDIT] Damn title character limit... Anyways, How can you make you make certain parts of a texture see through? I'm trying to do it with a cell door, but it isn't working quite well. I put the blue that shows up transparent in-game in the spots, but it isn't rendering right. Is there something I'm doing wrong?
SuparsonikI'm going off the edge to meet my maker.