Forum posts

Posted 13 years ago2011-03-27 08:14:41 UTC
in Next Competition Post #292485
What poll?

Edit: ohh...

What is veryone voting for? There both interesting.

I picked 1024 cubed space. I could do a lot more with it than what I could with limited brushes. Well either one would be interesting to do.
Posted 13 years ago2011-03-27 08:06:02 UTC
in FACEBOOK Post #292484
wut?
Posted 13 years ago2011-03-26 16:52:59 UTC
in Soup Miner Post #292444
Tortilla soup! ! !
Posted 13 years ago2011-03-25 14:42:23 UTC
in Fun glitch, my map. Post #292382
First one is flow_control. Second one is Myles_room.

And thanks the purple sky thing is purple additive fog sprites that are upscaled quite a bit and all different framerates. They stand out against the black sky.
Posted 13 years ago2011-03-25 06:58:22 UTC
in Fun glitch, my map. Post #292377
Maybe tomorrow. I'm handing out secrets and your too lazy to dl a file... Don't worry about it.
Posted 13 years ago2011-03-25 05:29:50 UTC
in Fun glitch, my map. Post #292371
? I didn't use it because why host vid.s for others to view that would be pointless if they didn't know the maps or even have hl. Quality sucks bc I used a camera to actually record my monitor. I'm too lazy to mess with screen recorders and they are always glitchy anyways.

These vid.s are just to show the ideas. Not for quality or anything.
Posted 13 years ago2011-03-25 05:21:48 UTC
in Fun glitch, my map. Post #292368
uhh. Sv_cheats 1. Map datacore. "bind f noclip". Walk to doors, press f and proceed.

And they are my maps. Not hard to find...
Posted 13 years ago2011-03-25 05:07:33 UTC
in Fun glitch, my map. Post #292366
http://www.mediafire.com/file/957sevednp7no7o/%5E_%5E.zip

. Heres some vids showing a cool glitch in flow_control to get the egon with out the gauss. It can also be gotten with the long jump instead.

. For the glitch jump on the ladder. Get to the second rung and while crouching walk off the left edge of the ladder. You can also do it facing where you will be launched as I did in the vid.

. The secret on myles_room is shown because no one would find it in a million years. Its one of those secrets that only benefits the creator of the map. Pretty nifty.
Posted 13 years ago2011-03-25 02:33:29 UTC
in The Tournament of Retro Maps Post #292364
Dude i'm in for the gaming but I don't have any maps for counterstrike 1.6 from back than to submit. Only a newer cz map. :heartbreak:
Posted 13 years ago2011-03-25 02:31:17 UTC
in Computer acting retarded Post #292363
I got the xfx Radeon HD 4670 with 1 gb memory and source games run a little faster than before. :biggrin: It was like 80 bucks.
Posted 13 years ago2011-03-24 19:57:14 UTC
in Next Competition Post #292305
Rimmy said he would do it in another forum. :ciggie:

Lets have a mini for now, forget voting just pick one and start a thread for it. I'll enter any mini.
Posted 13 years ago2011-03-24 03:07:19 UTC
in Competition 30 chit chat Post #289686
I'd rather it be a surprise "a selection of a few textures chosen by the moderators or someone".

Edit: Uhh, so this thread and idea hit a brick wall?
Posted 13 years ago2011-03-23 17:43:31 UTC
in Next Competition Post #292176
Thought that was for the full competition not mini.
Posted 13 years ago2011-03-23 15:37:42 UTC
in Next Competition Post #292166
Your right captain but on either custon textures would help. Realistic water, tomb stone writing, grass, scrolling water/ rain, metal fence etc.

I love the simplicity of mini comp.s and they are so much more chalant.
Posted 13 years ago2011-03-23 06:50:20 UTC
in Next Competition Post #292158
thrown up a poll implies you've already done so. And fewer ideas the quicker implies other wise. You still waiting on ideas?

ah ha! Got two "mini" ideas.

1. Map a swimming pool.

2. Map a graveyard.

Ehh, those are my ideas.
Posted 13 years ago2011-03-22 18:04:02 UTC
in Next Competition Post #292128
I'll think of an idea while i'm at school today.
Posted 13 years ago2011-03-22 05:06:08 UTC
in Next Competition Post #292103
Recognition smecogsmition its all in good fun while we wait for an official one to come out.

Another idea is... ugh, ideas too big, uhh thinking...

still thinking...
Posted 13 years ago2011-03-22 02:29:33 UTC
in Next Competition Post #292098
Posted 13 years ago2011-03-21 23:57:44 UTC
in Next Competition Post #292091
Agreed with rim... But i'd really rather the big compo happen.

Well for now we could hold the mini compo, just start a thread for it...
Posted 13 years ago2011-03-21 18:04:34 UTC
in Next Competition Post #292078
Just get textures for source and than down scale them a bit for gold. Very simple... Gold can handle pretty big textures 256x256 are pretty nice.
Posted 13 years ago2011-03-21 04:34:43 UTC
in Next Competition Post #292058
I'm down, what a wonderful idea. Rim should make the wads he's a beast! Was. should probably stick to some what of a theme...
Posted 13 years ago2011-03-17 16:03:39 UTC
in Computer acting retarded Post #291871
It must have something to do with just turning the resolution all the way up a week ago and beginning to play counter strike source. It should handle it and its only a few years old.

Does anyone have any affordable suggestions? Do I need a better one than this since it apparently crapped out with source? My neighbor reccomended it for me and knows quite a bit. Eventually I need an entire new build because mapping for source is toooooo slow but i'll try to keep this rig together because I have no money.
Posted 13 years ago2011-03-17 02:59:02 UTC
in Computer acting retarded Post #291860
Yea its reinstalled now but not working. Think its a gonner?
Posted 13 years ago2011-03-17 02:41:17 UTC
in Computer acting retarded Post #291858
Well before I try that i've tryed reinstalling the video driver and it is unable to do so. Someone else had the very same problem after playing counterstrike source. I have an nvidia geforce 8300 gs...

I uninstalled it and than it is unable to "search and reinstall it".
Posted 13 years ago2011-03-17 01:28:16 UTC
in Computer acting retarded Post #291854
How do you do this?
Posted 13 years ago2011-03-15 02:10:34 UTC
in Computer acting retarded Post #291729
Ok I'll try when I get back in town in a few days thanks.
Posted 13 years ago2011-03-14 22:53:22 UTC
in Computer acting retarded Post #291722
Can't swith it back for some reason. And I did turn off my computer with steam still running.
Posted 13 years ago2011-03-14 21:56:14 UTC
in Computer acting retarded Post #291719
Anyone know why my computer monitor is displaying everything "Icons, fonts" really big? Also there are yellow dotted vertical lines and the graphics are horrible. Something to do with the graphics card? I messed with the properties settings but nothing.

I was playing cs source last night, could have something to do with it? ...
Posted 13 years ago2011-03-09 04:35:50 UTC
in Story time Post #291319
endoplasmic scabateesumatic bagle which he threw like a ring toss onto a
Posted 13 years ago2011-03-06 22:45:49 UTC
in Desktops of March Post #291240
Yes I remember ignoring the little poppup and thinking it would never go away. Pretty ignorant.

And yea its quite a treat. Hammer windows are almost too big to look at now its great!

Lol Disco you should probably upgrade, FAST! hehe jk.
Posted 13 years ago2011-03-06 03:36:42 UTC
in Desktops of March Post #291182
I know :death:
User posted image
Posted 13 years ago2011-03-06 03:18:07 UTC
in Desktops of March Post #291180
Wtf, I didn't even know that it could be wide screen with out distorting the image! Wow I had it at like 1024 x 768 and now its at 1680 x 1050. Thanks for that call!

edit:
User posted image
Posted 13 years ago2011-03-04 08:27:07 UTC
in Desktops of March Post #291085
uhh, 22" wide screen isn't big enough?
Posted 13 years ago2011-03-04 02:14:45 UTC
in Desktops of March Post #291077
I change mine like once a week so whats the point.

Ahh what the heck.
User posted image
Posted 13 years ago2011-03-02 14:39:23 UTC
in Retro TWHL Post #291015
Orpheus called you out? Dude have you seen his posts...
Posted 13 years ago2011-03-02 03:17:15 UTC
in Retro TWHL Post #290990
Good ol days...
Posted 13 years ago2011-03-02 02:15:17 UTC
in Post your screenshots! WIP thread Post #290989
Oh yea i've played through that I always think back to how nice it was! His water looks like from source from what I remember and amazing vertical movenemt and vertex manipulation...

Thanks soup lol. Well the map will contain many random areas with different music correlating with each. For this "area" I imagined a tall walled narrow L shaped area with metal like looking walls and fans all over the walls. I also wanted it to look grown over. I may have been sub consciously inspired by Rimrook's human absence map I just recently checked out.

Than I mapped out the walls and playtested till I got the scale right and than began adding smaller than smaller detail and than textured it better and added the green dust and sounds. I make most maps like this. I also started with a few quick sketches. I finished this area in only three sittings and i'm pretty proud of it though it may not be as "weird" ad the rest of the map will be.

Btw soup you seem to be working on something quite sexy yourself! I like your vines and could have used them in this map.

Has anyone played the huhhh like maps by Nipper for cs1.6?
Posted 13 years ago2011-03-01 16:01:04 UTC
in Post your screenshots! WIP thread Post #290962
Lol thanks. Will do once I get more progress. Any of you ever play nipper's huhhh, gahhh, etc. maps? If so you'll have somewhat an Idea of where this is going. Thats right, really bizzare!

Edit: A few more shots of the area.
User posted image
User posted image
The fan sounds are nice just took the fan sound from the fanboat on hl2 and slowed it down a bit with goldwave.

Using some of rim's textures too! :crowbar:
Posted 13 years ago2011-03-01 07:37:30 UTC
in Post your screenshots! WIP thread Post #290952
Thanks. I've poked at it before but it takes forever to compile for source little alone load up half life two on my computer. I hope to get a better one eventually and begin with source. I actually bought my computer to map for source yet its still too slow.
Posted 13 years ago2011-03-01 05:03:01 UTC
in Post your screenshots! WIP thread Post #290950
Posted 13 years ago2011-03-01 04:24:54 UTC
in Post your screenshots! WIP thread Post #290948
Workin on this bad boy for counterstrike condition zero. Will make it for cs as well. I was completely inspired by nipper's huhhh maps etc. and the idea of creating each room/ area with its own music to go with it which i've been wanting to do for some time now.
User posted image
Omgosh psilous thats from megaman3! haha AWESOME! ! ! ! !! That should totaly be for flatlife.
Posted 13 years ago2011-02-23 15:20:44 UTC
in trigger_hurt help Post #290699
In these kind of cases just have a trigger auto target it at first...
Posted 13 years ago2011-02-05 02:17:26 UTC
in The Future of TWHL Post #290075
Skals isn't funny mkay?
Posted 13 years ago2011-02-03 20:45:31 UTC
in The Future of TWHL Post #290008
Stealing? More like taking over and keeping up...
Posted 13 years ago2011-02-03 07:29:48 UTC
in The Future of TWHL Post #289987
Change for the "better" is good. Its time to up grade. I still use the goldsource because compiles are fast but it can't handle most of my ideas... I got a buddy from school that uses udk I just met. Maybe he'll teach me a thing or two and I can intro. him to the good old quick and basic gold. Either way changing is fine. But have a plan "what engines it will incorporate according to current tech." and what it will expand to......

@captain, agreed; that was a good name.

Thewholegamer.com

I also liked compconstruct.com
Posted 13 years ago2011-02-02 03:17:36 UTC
in The Future of TWHL Post #289935
Yea something that catches game/ computer technology development and growth in general. GamersExpansion.com

Gamersdevelopmentrealm.com too broad?

compconstruct.com

Goldenresources.com

Goldengamersourse.com / Goldengameresources.com

Thewholegamer.com
Posted 13 years ago2011-01-24 01:07:14 UTC
in Competition 30 chit chat Post #289610
its dif bc they r both using same content. Zeeba-G>ninja defuse.
Posted 13 years ago2011-01-21 03:57:01 UTC
in Competition 30 chit chat Post #289480
Yea! Short and quick one would be cool too though. Both are sounding good.
Posted 13 years ago2011-01-21 01:33:31 UTC
in Competition 30 chit chat Post #289477
Cs 1.6 sucks I just compared it to condition zero and its like walking into a room of sheeeeiittt. lol

Ninja Defuse; Give something a try before bashing it!!!!!!!!

Also, for those who map. Condition zero's fgd. includes rain and snow which is nearly impossible to include in large maps or any for that matter without highly negatively effecting the map's gameplay otherwise.

Wow thats a great idea guys! Nice one Urby.
Posted 13 years ago2011-01-21 01:23:58 UTC
in Competition 30 chit chat Post #289475
I don't know why ya'll are being hard headed. Condition zero wasn't "repainted" with flameable paint. Its actually nice and I like playing it . I was just trying to recommend a fun game that is cheap to youg guys. If you "like" counterstrike than you'll "love" condition zero. I wasn't targeting you who don't like counterstrike...

And Ant, I guess your right.