I want to try! Pick me,pick me. Opfor is better.
Edit:
WHAT? I can't build stuff that touch the outer box? This sucks. I can already see how this will turn out- many floating objects in a big box.
Edit #2:
The mechinery sounds nice. If I wont be able to do that then fire is good enough for me too. I can't see how will it reduce the poly count if all the artitecture wont touch the box. More visible faces you know... nulling wont fix all the problems that it will cause.
Edit #3:
On second thought I think that spirit is better then both. The mechinery area will need it. After all it will be easier to make working mechines with the move with option.
Edit #4:
I have an idea for anyone whos doing the energy part- Place trigger_pushs in many places so you'll fight usally during you float.
Edit #5:
Shit I love all the ideas! I prefer the mechinery(I just really like the idea and the ideas I have for it), then water, then fire(You'll need someone who can make terrain thats not too fancy(I know how) and costum textures) and the last is energy.(although it's still a very cool idea I'm just not such a big fan of high technological lazery stuff)
Edit #6:
I have another idea for the energy section- Make the goal of that section to reach the top of the room and destroy the core!
Edit #7:
I finally decided I'll make the mechinery area. Can I use some of Quake2's textures they suit me well.
Edit #8:
Oooo... lots of edits! Maybe I'm starting to abuse it. :
Edit #9:
Yeah I'm certinly abusing it!
One more thing- Can I make a mod with four areas like these ones after I'll finish this map?