Forum posts

Posted 18 years ago2006-03-02 18:22:24 UTC
in Psyco test Post #166004
As long as it has a 10000HP engine and wings then il take it :biggrin:
Posted 18 years ago2006-03-02 11:50:30 UTC
in New Mod: "Turnstile" Post #165945
If i would have had the time then i would have helped you with the models, but i can see you can manage the modeling well, i doubt the texturing will neither be a problem. but the compiling of models is quite different then compiling maps, and uvmapping doesnt look a but like texturing.

I'm not quite sure if there is a exporter to hl for max, since the one that came with the sdk is quite outdated. But, if oyu uvmap your model in max, then the texture with texport, then reload it as a bmp in the materials and then export to .obj format, also know as wavefront. Then you can import it into milkshape and thus compile it to half-life. There should be dozens of tutorials out there that explain the compiling bit a lot better then me.
Posted 18 years ago2006-03-01 10:52:09 UTC
in Half-Life: Hostage Situation Post #165745
Ty, that's all i needed to know, though i put it on its own layer so i can replace it any time, luckily :) .

I vote for keeping all of the media updates in the HL:HS forums to generate a bit more traffic.
Posted 18 years ago2006-03-01 10:39:21 UTC
in Half-Life: Hostage Situation Post #165739
Aye, you might want to check out the HS forum itself hunt, new update on the skinning, need some feedback if you like or not.
Posted 18 years ago2006-02-27 15:58:27 UTC
in Half-Life: Hostage Situation Post #165383
Just keep in mind WHEN ITS DONE. :)

As we speak im skinning the weapon, its a helluva job to properly uvmap it.
Posted 18 years ago2006-02-27 09:15:13 UTC
in Teh desktops of late February~!!1 Post #165303
Here is mine.

THe plane is a Pitts S-2 Special. It carries the PH-PEP callsign, the one i use online, i didnt know any plane with that callsign actualy excisted when i decided to use it.

User posted image
Posted 18 years ago2006-02-26 15:01:27 UTC
in Half-Life: Hostage Situation Post #165175
W00t!! :)
Posted 18 years ago2006-02-22 16:39:34 UTC
in New LCD Post #164530
I'd rather call it a endurance test :)
Posted 18 years ago2006-02-22 08:05:13 UTC
in New LCD Post #164431
Yes it would, apart from the cracks.
Posted 18 years ago2006-02-21 09:05:57 UTC
in New Mod: "Turnstile" Post #164225
Saco, he was telling him about his experiences with Max, obviously you never used such a program, because its treu what he is telling.

Now, you are screaming from the rooftops how good you are and one should do this and that and that everything has been stolen by others from your mod.

Atleast rimrook isnt some jerk ass, he just points out certain aspects of design, i cant help it that you have some serious jealousy problems.
Posted 18 years ago2006-02-21 08:25:48 UTC
in New LCD Post #164221
I doubt a lcd would survive me banging with a brick on it for a hour or so.
Posted 18 years ago2006-02-21 06:55:20 UTC
in New LCD Post #164216
Yeah, some people just buy at the wrong place.

On a lighter note: CRT to teh win!

Its nice to be able to carry it around without worrying that it will suddenly break. Really, those lcd's looks really vulnereble. I'd rather go with a beamer then a LCD.
Posted 18 years ago2006-02-21 06:50:43 UTC
in Wuddaya Think? Post #164214
Excellent, good clean modeling, nice smoothing groups. though, next time i would crank up the AA and give it a couple of extra passes if your going to render it.
Posted 18 years ago2006-02-20 17:53:39 UTC
in YOU GUYS WILL NEVER BELIVE THIS! Post #164131
Offcourse they wouldnt monitor those frequency's since all those out of the box thingies are on the same line, any accident at sea would be transmitted on a high frequency bandwidth, probably one that every shipper knows.
Posted 18 years ago2006-02-19 19:11:25 UTC
in Black Mesa Subway Post #164006
Its actualy prefabs.gamedesign.net

Not for long anymore anyway.
Posted 18 years ago2006-02-19 19:09:42 UTC
in YOU GUYS WILL NEVER BELIVE THIS! Post #164005
If, what your saying is treu then you where doing something wrong, you where transmitting on a frquency without identifying yourself for a starter :)
Posted 18 years ago2006-02-18 06:32:18 UTC
in The LOST Thread Post #163813
saw the first 2 episodes, then i got bored of it. Though i never got around how they could survive a plain water landing, jet engines aint no using hydro runways of 20.000 feet.
Posted 18 years ago2006-02-17 16:30:36 UTC
in YOU GUYS WILL NEVER BELIVE THIS! Post #163772
Hmm, no sings of any radio interferance in the sound file.

You can pin point a transmission by meassuring its strength, if you cross-pin point this with 2 locators you have a pretty accurate search area for a last transmission of any vehicle.
Posted 18 years ago2006-02-15 16:46:22 UTC
in Ya 200th login! Whats your login numba? Post #163464
Hello pepper! This is your 6382nd login.
Posted 18 years ago2006-02-14 17:53:47 UTC
in My first ever model. Post #163298
Cheese for all Cp, cheese for all ;) .
Posted 18 years ago2006-02-13 10:58:34 UTC
in Top Maps Post #162985
Offcourse this all depends on who picks em :) That is the major bug in the system, people.
Posted 18 years ago2006-02-12 17:46:28 UTC
in Half-Life speed run Post #162910
www.planetgamecam.com

Download this free recorder, it will compress the video to and record as much space as you have.
Posted 18 years ago2006-02-12 06:12:35 UTC
in cs_office_css - WIP Post #162805
Excellent effort WCDude, looks great apart from the lightning as mentioned, though you can clearly see its the source version :) .
Posted 18 years ago2006-02-10 17:28:50 UTC
in Muzz's HLDM Server Post #162526
Crossfire is teh pawnzor, i remember once on that map with bunny and tma, i just looked up the explosion script name and triggered it, this got it in some continious loop that kept killing me every time i respawned....T'was a long time back, roughly a year and a half i think.
Posted 18 years ago2006-02-10 11:35:54 UTC
in Muzz's HLDM Server Post #162449
Let him freshed.

@muzz, ok, didnt know that was possible.
Posted 18 years ago2006-02-09 19:05:16 UTC
in Muzz's HLDM Server Post #162344
There all there, just typ this in the console:

Changelevel "insert mapname here"

All standard maps are on every hldm server.
Posted 18 years ago2006-02-09 15:43:56 UTC
in Reissues Post #162292
Count me in, i aint no bystander in this kinda of stuff :)
Posted 18 years ago2006-02-09 15:12:50 UTC
in Day of Defeat : Source Free Post #162280
It is 7th. they used some new real time video technique that is being developed for games, though it isnt in dod yet, hope it will be though.
Posted 18 years ago2006-02-07 17:32:46 UTC
in Muzz's HLDM Server Post #161984
Bug in steam, probably deu ot the latest update, try:

1. connecting to a other server then reconnecting to muzz's server.

2. restarting steam, wont hurt anything.

3. alright, here im out of solutions

4. your still reading this?
Posted 18 years ago2006-02-07 11:37:10 UTC
in Day of Defeat : Source Free Post #161896
Day of Defeat: Source Free This Weekend

This weekend Valve is inviting everyone to try Day of Defeat: Source for free via Steam. Visit Steampowered.com to pre-load the game and be set to play at 12:00 pm PST on Friday, when the Free Weekend begins. Join the ranks as Axis or Allies troops located in Western Europe during the height of the war in 1944. For more information, visit www.steampowered.com.
Posted 18 years ago2006-02-06 17:03:31 UTC
in happy 17th! (NOT work-friendly) Post #161755
Happy bday,

Its fake, they just recorded each sequence with the lights and then edited it into the rythm of the music.
Posted 18 years ago2006-02-06 09:08:27 UTC
in Guess the line! Post #161688
I doubt the aliens went through the hull :)
Posted 18 years ago2006-02-05 07:35:25 UTC
in Top Maps Post #161562
Hahha, yeah. There should be a better rotation.
Posted 18 years ago2006-02-05 06:05:04 UTC
in Mohammed caricature boycott Post #161540
Rofl, love those drawings zl!
Posted 18 years ago2006-02-04 09:16:49 UTC
in Mohammed caricature boycott Post #161425
Now that would be nice :)
Posted 18 years ago2006-02-04 08:17:12 UTC
in Mohammed caricature boycott Post #161418
I know what i typed myself, your rather horrible at trying to change the content of the typed sentences.
Posted 18 years ago2006-02-04 08:06:38 UTC
in Mohammed caricature boycott Post #161416
dont try to rip apart quotes saco, really really pathatic.... Quote full senteces..
Posted 18 years ago2006-02-04 06:37:24 UTC
in Half-Life: Hostage Situation Post #161407
Looks amazing!
Posted 18 years ago2006-02-04 06:36:43 UTC
in New Mod: "Turnstile" Post #161406
Alright, i know blender has a .smd exporter to download somewhere, though hazerdous knows more about this.
Posted 18 years ago2006-02-04 06:35:44 UTC
in Mohammed caricature boycott Post #161405
You people have no right to criticise muslims like this,you dont even know our rules and stuff!Ever read our book?!I dont think so...for those people who act childish and idiotic when criticising-->
Free speech © Copyright 1848

And we have no right to criticise muslims like this? Dont they criticise us and our own believes and a way of live?

Did you ever read 'our book?' Doubt it. Note: I dont believe in religion.
hmm,why did muslims overreact?Gee,I dont know?Maybe in Europe our many restarounts,shops are always under protest?Maybe in schools of America muslims are always being considered as terrorists?Maybe some news in America talking about bombing Mekke(for those morons:Its our holy place)?With so much hatred between religions since 2000 its possible for any religion to over react now...
I dont know about you, but that definately isnt the situation here, i have muslim friends, colleauges. Our socieity has been multicultural since the golden age(1600-1700). Muslims already live since then over here, we have always accept eachother and lived peacefully. Offcourse there is some tension since 9/11. But it is all being blow up, just as you are doing here.
while posting these replies you thought there was not any muslims in TWHL,right?Why?Because you still see us as just bunch of stupids!You sobs!What are you afraid of Tycell?Ever been to Iraq or Arabistan?!You ll crap your pants!
I think most of us realized you're a muslim. And offcourse, other probably visited here to, so far tycell has posted the only racial reply IMHO. You are making this a hatred thread by throwing around false accusations, read over the rules of a discussion again.
You probably didnt even read ZL's first post....
Have you been to Iraqi?
a mod plz lock this topic.
1. Its not your topic.
2. Because you're the only one offended here it should be lock, rubbish.
Posted 18 years ago2006-02-03 15:56:21 UTC
in Virus making, why? Post #161338
I completely agree with you BL, hacking isnt neccisarily bad, it usualy reveals flaws in computer networks so the owner can fix that. There are people that do it legaly for a living.

Though, those whom use it for crime should be sticked to the wing of a polikarov fight and be dropped from a TB-3.
Posted 18 years ago2006-02-03 15:52:03 UTC
in Mohammed caricature boycott Post #161337
Yeah, it might be serious for them, but as you might have noticed religion doesnt live as much here in europe, and there not here, it isnt there europe, its our europe. I'd say they should fuck with it. And somehow they know how to react through media so there not as completely as stupid as mentioned above.

I even say, print those caricatures here to.
Posted 18 years ago2006-02-03 11:42:01 UTC
in Mohammed caricature boycott Post #161292
I think the islamic people are over reacting.

I saw someone from the middle east commenting on it when he walked over a danish flag.
He said:'I walk across the flag because i can express me free oppinion to'. It was obvious to see that he didnt know much about the whole story. I'ts all being blow to peaces by the media, how many caricatures havent i seen of mozes and jesus? I can laugh about it, if i would take everything so seriously as the people in the middle east do then there wouldnt be much left of this world.
Posted 18 years ago2006-02-02 18:45:53 UTC
in Half-Life: Hostage Situation Post #161201
Looks like you gents are pulling this together nicely, registered at the forums there.

I'l get max back up asap so i can start working on the mini again.
Posted 18 years ago2006-02-02 13:58:19 UTC
in Dynamic Skies Post #161116
You could have taken the spirit code, they made such a similair thing 1.5 years ago.

Looks ok , though the video kept buffering so i canceled it.
Posted 18 years ago2006-02-02 13:23:29 UTC
in New Mod: "Turnstile" Post #161104
Google is your friend.....
Posted 18 years ago2006-02-01 10:32:45 UTC
in New Mod: "Turnstile" Post #160902
Get blender, export from max to .obj, import in blender and then export to hl.

Note: .obj is know as the wavefront format.
Posted 18 years ago2006-01-31 18:12:01 UTC
in Competition 19 Post #160819
Oh, dont know. Never finishd opfor :)
Posted 18 years ago2006-01-31 17:47:21 UTC
in Competition 19 Post #160813
Ypu, oldskool bm style. Layout in my head, just the standard 8/6 way figure. It's nothing special.

Its hard for me to define what is dark and what isnt. My monitor has a high gamma for itself and the gamma has been tuned up in hl to.

I'l light it up more :)
Posted 18 years ago2006-01-31 17:11:31 UTC
in New Mod: "Turnstile" Post #160805
Rimrook, there is a exporter, dont know where it is, but it is somewhere.

I recall there being one in the modeling sdk.

Otherwise, use teh-magical-exporter-trick © - pepper industries ®

Or, in laymens word, do a export to a export to a other program to export from there with a different exporter.