First time trying Sven, Urby?? It's great fun.
Does the SnC server still exist? Any consideration of running Sven on it?
I have a map concept and a few scattered ideas, but no idea how I'm going to put it all together zonked -This is exactly my problem. I'm just jamming things in my map to see what fits and how it might all go together.
PS: Where is Half-Life Vanille? Just made by Sam's Hl-SDK? But I don't see where is Vanille. Thanks!Vanilla HL is the standard HL SDK, not Sam's. Regular hl.dll.
+0~FIFTIES_LGT2 160 170 220 5000
+0~GENERIC85 110 140 235 20000
You must use VHLT.This. Wadinclude was added by Zoner, so it's not a recognized parameter in the original compile tools.
im pretty sure wadinclude includes the entire wad, you used it or not.
right, -wadinclude includes the entire wad you've chosen. It doesnt only include the textures in the map you've used, but it includes the entire wad. Also, if you've used several wads, make sure to -wadinclude each one.Not true. Both wadinclude and nowadtextures only embed used textures. And you don't need to wadinclude each one - wadinclude matches partial filenames and folder names, so you could dump all your custom wads into a folder called e.g. "blastpit" and -wadinclude blastpit would embed all the used textures from all the used wads in that folder.
Unq, would -wadinclude op4.wad not include all of it?Nope, both wadinclude and nowadtextures only embed used textures. So you're fine just wadincluding any non-HL wad for HLDM.
If your entry is for HLDM, i suggest making a new wad with only the textures you're using.Can I ask why you suggest this?