so what if its boxyjust answer the question will ya
Very difficult. I dont realy knowlol
How can I make a G-Man that just follows every player it sees?not possible
(And I really mean monster_gman not a zombie with a G-Man model)
the gonna close fastthe door gonna close sory,
How to make a new monster without new code:SUPERB! WHERE CAN I GET SP?R?T!!
Step 1: Set up your monster's model
You want a grunt with a pistol right? Find a grunt model (or make one) with a pistol and put it in your model directory, or wherever. Now make a monster_barney and set his model to the grunt model. You can resize him to be bigger or smaller, but keep in mind that the hitboxes will stay the same. So I would recoomend resizing the model itself. That was the hitboxes stay where they should. Example: If you used the entity to resize Barney half way, if you shot where a normal sized barney's head would be, the smaller Barney's head would be shot. But if you rezised the model itself, when you shoot him, he will be shot where you shoot.
Step 2: Health
Simple enough, change his health, if you want to, in the "health" field.
Step 3: Weapons
Spirit lets you make Barneys with either a glock or a 357, more choice, happy day. Not much to say here, just pick a gun.
Step 4: Behavior
With spirit you can set not only monster's health and model, but their reaction to Gordon as well. from memory I know you can set them to :"
-Alien-hostile towards Gordon and miltary
-Grunt-hostile towards alien and Gordon
-Bullsquid-hostile towards other bullsquids and, headcrabs, military, and Gordon
-Headcrab-runs away from bullsquids, hostile towards Gordon and military
-Friendly unless provoked(barney style)
-Friendly
-Scientist(I don't know what this does, but maybe it lets you have the monster follow you?)
-Hostile towards Human
Thats it. Now if you really want to have some fun, make a pyro by giving a garg a grunt model. Though you would still only be able to hurt it with explodives and egons...
The only drawback to not using new code is that I'm sure if you can change their voices. It might be possible, but I've never looked into it.
I would be happy to do this for youthat would be good...find those compile dll programs because I'm working on my mod's map details...
saco? Roflmao. (no offense)just f*ck you zombieloffe at least he didnt admire you!f**ing freak
Also, I really admire the following people's work ( i admire all the monkeys and more as well but u guys are all busy) anyway, if any of the following could help then i will be eternaly greatful...I thank for that
saco
rend0us
Mercenary
satchmo
...itself from the magnetic grasp of the third...I think ,I have that I could guess that the T.V is on or not (volume off) from outside my house ,I hear like tiny footsteps (magnetic field or something)
Replace the C:mymapstestmap with the path to your .map file (exported from WorldCraft - File -> Export to .MAP). Notice how testmap has no extension - the tools will work it out. Save that file as something.bat and run it.how am I gonna run the notepad! :
So am I the only TWHLer that does believe? Or do you Saribous?were there any blood? If there were that means your dream is just your imagination.
When I was younger... Say about 9 years old, I distinctly remember having the same dream four time on four nights in a row - it was of my grandad playing football with me and my dad laughing with joy at the side only it was all like sepia and slow motion. Then my dad stops laughing, and he crumples to his knees, crying, then i wake up.
On the fifth day, my grandad died.
what is the problem?! does it crash? do you get stuck? is compiling taking too long?can you read? VOX
get rid of the transitions, that should be what is causing the problem.but Rimrook said that you need it?! :