Forum posts

Posted 17 years ago2007-06-29 13:18:46 UTC
in Me_map... Post #226796
Thnx again :P

Well im not geting the same feeling as u, but im geting one that my pc wont take this map :|

and if i turn hlvis off, will that do andy bad?
Skals SkalsLevel Designer
Posted 17 years ago2007-06-29 11:54:37 UTC
in Me_map... Post #226785
well im 13..........

And thx to u all for ur suport :)

I think im gona make it into a de map instead of an aim map :) and i also have some more images!
User posted image
User posted image
Sorry i didnt post faster, my internet broke down for a reason i dont know!
Skals SkalsLevel Designer
Posted 17 years ago2007-06-28 15:00:02 UTC
in Me_map... Post #226684
wot? :tired:
Skals SkalsLevel Designer
Posted 17 years ago2007-06-28 13:07:38 UTC
in Me_map... Post #226680
Ms paint = microsoft paint right? :zonked:
Skals SkalsLevel Designer
Posted 17 years ago2007-06-28 08:48:03 UTC
in Me_map... Post #226665
Hey all. I made the example map!
here it is:

http://twhl.co.za/mapvault_map.php?id=4686

:heart: :D
Skals SkalsLevel Designer
Posted 17 years ago2007-06-28 08:02:58 UTC
in Me_map... Post #226662
i liked the river bend BUT!

u know this river is in london and basicaly its urbaned (concrete walls buildings bridges) and stuff like that. so i duno if that name would be good :(
Skals SkalsLevel Designer
Posted 17 years ago2007-06-28 07:51:12 UTC
in Me_map... Post #226660
in east side here its been raining 5 days now... luckely i live on a mountain :lol: (in a house ofcourse) no flood :)

PS: get back to the topic ;)
Skals SkalsLevel Designer
Posted 17 years ago2007-06-28 07:29:05 UTC
in Me_map... Post #226657
Yer thnx ;).

Well the fact is im not a profesional, this is the first time i make a map like this, but it seems like people like it ;).

I will make a example map later and put it in the web :) :nuts:
Skals SkalsLevel Designer
Posted 17 years ago2007-06-28 07:24:24 UTC
in Me_map... Post #226655
Oh i also need a thing -.-

i cant think of a name for the map LOL :D
Skals SkalsLevel Designer
Posted 17 years ago2007-06-28 06:03:01 UTC
in Me_map... Post #226653
Making textures is not my good side... i dont even have Photoshop. :confused:

EDIT: another image
User posted image
Skals SkalsLevel Designer
Posted 17 years ago2007-06-28 05:09:35 UTC
in Me_map... Post #226651
:P thnx. also a question:

what textures do u think i should use then, if these arent good :

Maybe i should replace the HL.wad's trim with the blue one from cstrike to make the bridge fit in more?

EDIT: does any one know a site where i can download old rusty car models? :P
Skals SkalsLevel Designer
Posted 17 years ago2007-06-28 05:01:01 UTC
in Me_map... Post #226648
Shure! I cinda think theyr here: :D :D joke
Right! i made it biger! now here it is:
User posted image
User posted image
User posted image
User posted image
Skals SkalsLevel Designer
Posted 17 years ago2007-06-28 04:42:51 UTC
in Me_map... Post #226643
hehe lol. ITS ALL ORIGINAL CS WADS :)

windows gravel and the grass from cs_bdog.wad
the white wall and the cool bridge from cstrike.wad
and the others too from somewhere there!

I just know how to set them up to look real-life ;)
Skals SkalsLevel Designer
Posted 17 years ago2007-06-28 03:46:53 UTC
in Me_map... Post #226641
User posted image
another image just this one taken from the twin tunels :)
Skals SkalsLevel Designer
Posted 17 years ago2007-06-28 03:19:57 UTC
in Me_map... Post #226640
Yeah avbiously. but still. i wont make everything the same or it will get crapy

and i dont want that to hapen! :)
Skals SkalsLevel Designer
Posted 17 years ago2007-06-27 12:51:58 UTC
in Me_map... Post #226581
Thnx for the suport! ill keep what u said in mind, and here is another pic:
User posted image
User posted image
iv done the other river bit, but avbiously thats not all of it :P.

some people maybe do a cool ground like that and then copy + paste it.
i dont do that! i make it more cool.

oh and also the ground over there will be covered with bit of water thats why i have it like that
Skals SkalsLevel Designer
Posted 17 years ago2007-06-27 12:31:24 UTC
in Me_map... Post #226578
Well atcualy its all made by: my hand, clipping tool and the sweet vertex tool :)

nice isnt it? i wana make it like real life!

but im afrade my computer cant take somutch brushes... :(
Skals SkalsLevel Designer
Posted 17 years ago2007-06-27 12:20:02 UTC
in Me_map... Post #226575
(post edited)

Yeah thats for shure.
Ill get a screen shot from ingame later!
here are the newest pic:
User posted image
Skals SkalsLevel Designer
Posted 17 years ago2007-06-27 10:12:46 UTC
in Me_map... Post #226566
Uhh... well now for a while iv been working on a total cool cs map witch i want to make my best ever yet! :cool:

I wasnt cinda shure on how to make it realy cool because some of my last maps didnt get such a good coment.

heres a pic of my big project:
User posted image
Another picture:
User posted image
The map theme is atcualy from real life. i wisited this 1 cool place in london with my class and i realy waned to make it.

The theme is cinda like a river in london.

UHH LETS GET TO THE POINT!

well i wanted to ask u some help on how to improve the game play and everything else there is to be inproved including shadovs :)

please :P
Skals SkalsLevel Designer
Posted 17 years ago2007-06-05 01:58:27 UTC
in I'm not talking! Post #224455
This happens to me and avbiously to every one else. in my map i set up a think but if i stear at the barney or scientist they turn at me and pff sentence done. thats why i usualy put then behind a glass :biggrin:

maybe u could do the same. the probably is a solution but i dont know it.
Skals SkalsLevel Designer
Posted 17 years ago2007-05-18 12:40:38 UTC
in SPirit compiling problem heellpppp!!!! Post #222549
check if the directorys for the spirit mod are correct in ur options. :quizzical:
Skals SkalsLevel Designer
Posted 17 years ago2007-05-15 11:24:29 UTC
in Mirrored Post #222060
hmm the funnies thing is that i just found out -.-

i was doing the shift + a thing when i found out the stuff about the faces -.-

sorry :cyclops:
Skals SkalsLevel Designer
Posted 17 years ago2007-05-15 11:17:22 UTC
in Mirrored Post #222057
Well lets get this strait.

is there a way to prevent mirroring textures?
and if yes, what it is. :zonked:
Skals SkalsLevel Designer
Posted 17 years ago2007-05-15 10:54:53 UTC
in Edit Post #222056
:tired: :tired: :tired: :tired: :tired: :tired: :tired: :tired: :tired: :tired: :tired: :tired: :tired: :tired: :tired: :tired: :tired: :tired: :tired: :tired: :tired: :tired: :tired: :thefinger: :tired: :tired: :tired:
Skals SkalsLevel Designer
Posted 17 years ago2007-05-15 07:03:43 UTC
in Edit Post #222026
nice twhl3 :lol:
Skals SkalsLevel Designer
Posted 17 years ago2007-05-15 06:34:35 UTC
in Edit Post #222022
Iv been wondering.

How come that in the web, u cant edit ur posts, like the bit u rate a map or like in the forum.
Skals SkalsLevel Designer
Posted 17 years ago2007-05-13 05:09:14 UTC
in Hammer REALLY messed up. Post #221805
lol that hapens to me all the time :D
all u do is press the WINDOWS key and then go back in hammer.
if that dont work exit and re-enter hammer. :glad:
Skals SkalsLevel Designer
Posted 17 years ago2007-05-05 03:03:12 UTC
in Mini-Compo #00002 - Post #221033
unaccesable areas should always have g-man in em :biggrin:
Skals SkalsLevel Designer
Posted 17 years ago2007-05-04 14:41:08 UTC
in CS 1.5 Post #220985
a link for cs 1.6 download lol

http://baltgames.lv/v2/downloads/1/

u can also get the latest patches there.

:biggrin:
Skals SkalsLevel Designer
Posted 17 years ago2007-05-04 14:27:26 UTC
in Including models in map. Post #220984
basic models (with only one emote (not monsters) )
can be entered in ur map with cycler or cycler sprite (cycler cant be walked trough , cycler sprite can.)

i had a decent model site but i forgot the name, so if u have cs or any other decent mode, serch its models folder maybe ull find a tree there :P
Skals SkalsLevel Designer
Posted 17 years ago2007-05-04 14:24:43 UTC
in Nihiliant Post #220983
yah :P

i just want it to fly away, when i finish my mod u will see what i meen :) im not giving away my :cyclops: idea lol

ok ill try the one u said.
Skals SkalsLevel Designer
Posted 17 years ago2007-05-02 10:16:03 UTC
in Nihiliant Post #220696
(sorry if i mistspelt the name)

well in my map i have a big bad nihiliant and a small tiny player :biggrin: well any way. let me make this short.

i map for hl:1 and i want a little help on da monster.

when the player kills the nihiliant i want nihil to fly away in great pain instead of dieing, is this posile?
Skals SkalsLevel Designer