I'll keep the first post of this thread up to date with the map cycle and server info.
As always, let me know if you want a map on the list
the only way I know to measure something is using the "info_player_start" entity´s size in the 2D wiew in Quark..
I guess the only solution to this problem would be running the app in a virtual machine.Solution
EDIT: Actually, I don't know if you have access to an N64, but playing Goldeneye on Runway with all guns, invincibility, and infinite ammo also made for a good stress reliever, what with the infinite spawning enemies.I did exactly this after bad days! Ha, great to see someone else had the same idea
He'll be out before you know it and little will have changed.Tell that to immigrants, refugees, women, the environment, trade partners, foreign leaders and Mexicans.
Hi,
I recently attempted to add several maps from my mapping community (twhl.info) to the server I'm renting from you.
Only one upload-ticket was answered, however none of the maps were actually added to the available maps list.
The maps and ticket numbers are as follows:
• toughworks (ticket #4803489)
• dm_absurdum (ticket #4803483)
• deadlab (ticket #4803465)
• dm_undergroundlab (ticket #4803450)
• The Hill (ticket #4807137)
• Torrent (ticket #4807144)
• Nocturnal & Stack (ticket #4807153)
• Silo War (ticket #4807160)
To be clear - none of these maps have been added, yet all the tickets have been closed by your support agents. A service that requires weeks of waiting to simply upload a map is not good enough. There's no point in renting this server for a mapping community if we can't reliably add maps.
If this issue can't be resolved for prompt future uploads, I'd like a full refund. It should clearly say when purchasing the server plan that direct FTP access is not provided. I could add these maps myself in about three minutes if I had access.
James Archibald
-wadinclude cs5s.wad
There's also -nowadtextures, although iirc it includes all listed wads in their entirety, so filesize becomes an issue.(i.e. -wadinclude mwad.wad)
If you're using Windows Vista or 7, you probably don't have write access to the Program Files directory. Try giving yourself permission to write to that folder, running Hammer as an administrator, or just disabling the UAC through user options in the control panel. I don't know all the details of getting around errors like this if you don't have control over UAC, because I always have it disabled.
Check all your paths (Tools-->Options...), the "Access denied" error is usually the result of not setting up the paths correctly.
Have you tried compiling to a location in your documents folder, and copying the BSP into the correct location afterwards?
Make sure all folders exist, I remember getting errors when I didn't have a "maps" folder.
i was so happy to not see access is denied all i did to make it go away was make sure all the folders where there and i just the maps folder to one on a different drive and it worked sort of.Source: http://twhl.info/forums.php?thread=17104
tiny 8-year-olds held an M16 in their tiny hands, so cuteMaybe it's just because I'm a big ol' leftist hippy, but this really disturbs me.