Nice puppies!
Where are you going to sell them? McDonals?
why is your title in all caps, and why is there a "!!@11" after it?he's writing on l33t
*** Error: Skybox vtf files for skybox/sky_dustbowl_01 weren't compiled with the same size texture and/or same flags!It crashes when I try to use dustbowl skybox. It's well rendered ingame, but cubemaps are crashed. It works well with tc_hydro skybox.
Can't load skybox file skybox/sky_dustbowl_01 to build the default cubemap!
*** Error: Skybox vtf files for skybox/sky_dustbowl_01 weren't compiled with the same size texture and/or same flags!
Can't load skybox file skybox/sky_dustbowl_01 to build the default cubemap!
I usually get to the top of the scoreboard with relative ease.Same to me, I've got more +50 hours with it, and is my main class. I know it's easy to get high scores, but very easy to be killed too.Is so frustating seeing engineers just camping and killing you with 1 wrench hit. That's why I call it a hard job, you're always rounded by enemies who are random shooting everyone on their team.
{
"density" "8000"
Group1
{
"alpha" "1"
}
Group2
{
"alpha" "1"
Model2
{
"sprite" "200 85 94 172 512"
"spritesize" "0.5 0.0 16 37"
"spriterandomscale" "0.1"
"amount" "0.025"
"detailOrientation" "2"
}
Model3
{
"sprite" "376 0 112 256 512"
"spritesize" "0.5 0.0 12 18"
"spriterandomscale" "0.1"
"amount" "0.015"
"detailOrientation" "2"
}
Model4
{
"sprite" "32 416 64 96 512"
"spritesize" "0.5 0.0 10 14"
"spriterandomscale" "0.3"
"amount" "0.05"
"detailOrientation" "2"
}
Model5
{
"sprite" "217 472 68 40 512"
"spritesize" "0.5 0.0 12 12"
"spriterandomscale" "0.4"
"amount" "0.15"
"detailOrientation" "2"
}
}
Group3
{
"alpha" "1"
Model2
{
"sprite" "200 85 94 172 512"
"spritesize" "0.5 0.0 16 37"
"spriterandomscale" "0.1"
"amount" "0.025"
"detailOrientation" "2"
}
Model3
{
"sprite" "376 0 112 256 512"
"spritesize" "0.5 0.0 12 18"
"spriterandomscale" "0.1"
"amount" "0.025"
"detailOrientation" "2"
}
Model4
{
"sprite" "32 416 64 96 512"
"spritesize" "0.5 0.0 10 14"
"spriterandomscale" "0.3"
"amount" "0.05"
"detailOrientation" "2"
}
Model5
{
"sprite" "217 472 68 40 512"
"spritesize" "0.5 0.0 12 12"
"spriterandomscale" "0.4"
"amount" "0.15"
"detailOrientation" "2"
}
}
Group4
{
"alpha" "1"
Model1
{
"sprite" "0 0 164 256 512"
"spritesize" "0.5 0.0 24 37"
"spriterandomscale" "0.3"
"amount" "0.05"
"detailOrientation" "2"
}
Model2
{
"sprite" "200 85 94 172 512"
"spritesize" "0.5 0.0 12 32"
"spriterandomscale" "0.25"
"amount" "0.05"
"detailOrientation" "2"
}
Model3
{
"sprite" "376 0 112 256 512"
"spritesize" "0.5 0.0 12 18"
"spriterandomscale" "0.1"
"amount" "0.25"
"detailOrientation" "2"
}
Model4
{
"sprite" "32 416 64 96 512"
"spritesize" "0.5 0.0 10 14"
"spriterandomscale" "0.25"
"amount" "0.05"
"detailOrientation" "2"
}
Model5
{
"sprite" "217 472 68 40 512"
"spritesize" "0.5 0.0 12 12"
"spriterandomscale" "0.25"
"amount" "0.15"
"detailOrientation" "2"
}
}
}
}Correction: He's at the meatspin site, watching the loop.Well.. you're watching 2girls1cup, I don't know what is worse...
Why am I not surprised?Because I'm gey
http://developer.valvesoftware.com/wiki/Det
ail_Props
I want to make some grass sprites autospawning on a grass texture. Valve doesn't explain too much about this.Means I've already read all the stuff and it doesn't explain how to tell the .vbsp which texture file do I want to use.
I've found that:
Quote:
Group1
{
"alpha" "1"
Model1
{
"sprite" "288 0 128 128 512"
"spritesize" "0.5 0.0 19 25"
"spriterandomscale" "0.2"
"amount" "0.2"
"detailOrientation" "2"
}
Model2
{
"sprite" "0 0 128 128 512"
"spritesize" "0.5 0.0 23 30"
"spriterandomscale" "0.2"
"amount" "0.1"
"detailOrientation" "2"
}
}
What does it mean? Why is it declared as Model? How do I link this file to the sprite texture?
Hey doodle, if that is goldsrc, how did you got shadows on those wood boats at the beach???... Anyways, that is awsome as hell.It's Source
"alpha" "1"
Model1
{
"sprite" "288 0 128 128 512"
"spritesize" "0.5 0.0 19 25"
"spriterandomscale" "0.2"
"amount" "0.2"
"detailOrientation" "2"
}
Model2
{
"sprite" "0 0 128 128 512"
"spritesize" "0.5 0.0 23 30"
"spriterandomscale" "0.2"
"amount" "0.1"
"detailOrientation" "2"
}
}He forgot to mention it was ghey pr0n.No Luke, it was midget porn.