Forum posts

Posted 19 years ago2005-09-13 08:56:16 UTC
in A little help with coding... Post #134358
I knew, how to create a .dll wizard, but I didn't know, how to use it wit all the .h and .cpp files to convert it into a .dll... :)
Guess I'll google for tuts..
Thanks anyways. :)
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-12 14:07:30 UTC
in Modeling Competition 1: Weapons Post #134264
Very nice, pepper! Great work! :D
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-12 14:05:39 UTC
in A little help with coding... Post #134263
Hi, everyone!

I just started coding for HL, found some nice tuts. Now I made the additions to the source files (.h and .cpp), everything fine.
Just one problem: How to compile them to .dll files? I use Borland C++ builder 6 to edit the code and they only show, how to compile things into .dll with Visual C++ in the tuts.

So how do I compile .h and .cpp files into .dll files with Borland C++ Builder 6?

Thanks in advance. :)
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-12 13:58:52 UTC
in SWAT Echo 12 needs help! [Source] Post #134260
I have borland C++ builder 6 and I don't know, how to compile .h and .cpp files into .dlls!! :lol:
But I'm learnin... :)
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-12 13:53:11 UTC
in Music troubles Post #134256
Nah.. Then he'd get an SVC_BAD error. It happens, when you play too much ambient_generics at the same time with the same wav. :)
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-12 09:50:26 UTC
in NEC flatscreen monitor help Post #134192
Stop nagging about the cheapness of it, you intolerent bastards. Try to help instead.
Allright, whatever. Just do it as ZL says.. :|
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-12 09:48:37 UTC
in SWAT Echo 12 needs help! [Source] Post #134191
You're jokin, right? :lol:
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-12 09:43:41 UTC
in NEC flatscreen monitor help Post #134188
A LCD for 100$?? Where'd you buy it?? Ebay? :sarcastic:
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-12 09:41:35 UTC
in My new PC! (56k keep away) Post #134186
Looks nice... The CPU could use some more power tho... So could the graphics... Looks powerful anyways, imo. :)
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-12 09:20:00 UTC
in Just a Question Post #134177
Ansith, theres an edit button, if you wanna add something to your previous post.. :)
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-12 08:27:31 UTC
in Traitor Post #134163
This might help, if you're gonna code yourself... :)
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-12 08:23:50 UTC
in Music troubles Post #134160
trigger_cdaudio? Although i'm not really sure how... ;)
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-12 08:18:43 UTC
in Song you're listening to now Post #134156
Frank Zappa - Po Jama People
Frank Zappa - White Ugliness
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-12 08:06:34 UTC
in Traitor Post #134150
Grunts with gauss-guns and egons? This I gotta see.... :D
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-12 04:30:12 UTC
in Traitor Post #134134
Sure, dude. I'll test em.. Just email em to me, if you don't want others 2 see... :)
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-11 10:20:03 UTC
in question about making a door Post #133989
I made you an example map, showing how to use the door in a different way. :)
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-11 09:15:37 UTC
in Song you're listening to now Post #133982
HL2song16
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-11 08:37:07 UTC
in question about making a door Post #133972
? What do you mean by "only from 1 side"?
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-11 08:27:31 UTC
in HL Inspired art Post #133970
Awesome stuff, Hunter! Love #10! :D
Madcow: Hl still owns everything, including peace... ;)
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-11 08:22:24 UTC
in question about making a door Post #133968
You adjust Yaw.
Just select, which way you want your door to open in the Top view and select that direction in the Yaw compass. :)
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-11 07:17:39 UTC
in HL Inspired art Post #133948
Nice.. :)
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-11 07:02:30 UTC
in HL Inspired art Post #133941
Hahah!! Watched almost all of them artpad masperpieces! :biggrin:

Hunter: Awesome! You almost pwn me with realistic shading! ;)
Jahzel: Very nice pics.
Madcow: Chickenmixah...

Damn we really spammed artpad with hl-inspired pics... :D
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-10 11:29:57 UTC
in Competition 15 Post #133757
W00t! Just finished the 1st map of my compo entry! :D
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-10 11:27:13 UTC
in HL Inspired art Post #133756
rofl! awesome work! :biggrin:
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-10 11:14:09 UTC
in HL Inspired art Post #133753
Gw, Hunter! Great work, on shading things in the 2nd pic! :D
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-10 08:40:12 UTC
in tracktrain Post #133732
Strange... Does this happen to other tracktrains in ur map? If it doesn't - then you should really check if you didn't trigger it by mistake.. :)
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-10 08:37:44 UTC
in HL Inspired art Post #133731
oops.. :P
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-10 08:06:21 UTC
in HL Inspired art Post #133725
Did I spell it wrong? :lol:
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-10 07:57:28 UTC
in HL Inspired art Post #133716
Thanks. :D
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-10 07:49:01 UTC
in HL Inspired art Post #133710
Posted 19 years ago2005-09-10 06:36:55 UTC
in HL Inspired art Post #133682
I think 38_98 said everything I would have said... :)
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-10 06:01:02 UTC
in SWAT Echo 12 needs help! [Source] Post #133658
lol... we need this thread, stupid. How the hell are we gonna discuss our mod stuff? :
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-10 05:59:30 UTC
in HL Inspired art Post #133657
Posted 19 years ago2005-09-10 05:39:04 UTC
in SWAT Echo 12 needs help! [Source] Post #133653
I'm not giving up this mod. It has potential, I can see it! :)
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-10 05:17:37 UTC
in SWAT Echo 12 needs help! [Source] Post #133649
But, I think we all can see the game play in front of us?
That's the point. We all see if differently. That's why we have to discuss this and decide the stuff we're gonna keep.. :)
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-10 05:15:26 UTC
in HL Inspired art Post #133648
I can't get gmans face colour right... I'll do a hgrunt instead :|
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-10 04:49:25 UTC
in HL Inspired art Post #133643
Pwns, I guess... Hey, let's spam the artpad with HL artwork! I'll do Gman.. :D
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-10 04:46:28 UTC
in HL Inspired art Post #133641
The Hunter: No, I started from blank.. All mine.. :)
You should see some other drawings in artpad. Some of them are really awesome! Nice Gordon Freeman, btw... ;)

Freshed: Haha!! You always have to pwn Madcow... ;)
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-10 04:35:30 UTC
in SWAT Echo 12 needs help! [Source] Post #133640
Yea.. We should post all of our ideas, choose the best ones, work on the story to make it really interesting and deep. We should also decide, what weapons will be used, and which will be used by the player (and require hud models) and which will only be used by the T's and won't require a hud model. We should also think of all the names and the gameplay.
This has to be done before any mapping, coding, modelling, etc. :|
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-10 03:15:48 UTC
in SWAT Echo 12 needs help! [Source] Post #133623
Private message? Email?
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-10 02:50:07 UTC
in HL Inspired art Post #133619
Ant: Love that comic! Simply awesome! :D
ZL: Disturbing... Gordon looks like some kinda caveman.. :zonked:
The Hunter: Seen most of them... They're pretty good. :)

Clicky...
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-10 02:28:20 UTC
in Day of Defeat : Source release date Post #133617
Well that expanded my vocabulary...
;)
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-10 02:23:25 UTC
in SWAT Echo 12 needs help! [Source] Post #133616
Skilled_modder, no one gives a fuck, of what you think about our name. You can give us ideas if u want to, but u can't bash the name of the mod, coz the team already decided! ChickenFist btw is on the mods' team and u aren't. So stop criticising our fucking work and make a mod of your fuckin own if you think that your fuckin ideas r so good. I'd love to see ppl playing a mod called "Blue fart" with rabbits and fuckin pigs! Stfu you pathetic excuse for a fuckin modder!
Fuckin moron. :thefinger: :tired:
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-09 13:43:17 UTC
in Half-Life: Hostage Situation Post #133523
Everything looks very nice, judgin by the screenies.
I don't like the splash scrn, tho... :
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-09 13:39:24 UTC
in Machinimnandnan..... Post #133522
Just read oll of the comics in hlcomic.com. Hilarious!! So fuckin hilarious! :biggrin: :biggrin: :biggrin:
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-09 13:38:05 UTC
in low disk space??? Post #133521
Weird.. Try re-installing steam...
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-09 13:01:45 UTC
in 10 ways to improve your game of TS Post #133501
Yea - the soccoms are cool, and the deagle (other than in CS) kinda... sucks... :
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-09 12:01:53 UTC
in having a bit of a problem Post #133485
You should add a light_entity and an info_player_start entity in your map... Or else it won't work properly.. :
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-09 11:31:08 UTC
in Modeling Competition 1: Weapons Post #133471
Thanks alot, SpaG! It downloaded Gmax this time!!
Cheers! :biggrin:

Awesome! I'll start modelling soon! :D
Daubster DaubsterVault Dweller
Posted 19 years ago2005-09-09 10:49:53 UTC
in 10 ways to improve your game of TS Post #133460
Well, yes.. Some of the mirrors are crappy, broken or require registration...
Daubster DaubsterVault Dweller