Nahthe compiler ver. and the libraries should be the same, cause I used the same CD to install em in both my father's notebook and my PC... I use Crt and Graph libraries... Any more ideas?
Ok since i had nothin to do when i was gone, and the only cpu available was my father's notebook, which is CRAP, I made a game with Pascal... Now It worked fine on the notebook, but once I copy it into my cpu, it always gives me an error, when I try to run it: Runtime error 200. Division by zero Now the way I understand it, the compiler thinks, that I try to divide sumthin by 0.. That's bullshit! Theres not 1 single "mod", "div" or "/" in my program! In other words I don't try to divide anythin by anythin! So can anyone in the community, who understands Pascal tell me, why do i get that error?
You used phsp, right? The axe: The grain effect is too clearly visible... The tide: Looks ok, you used the liquify effect smartly and it makes teh img look nice...
There must be another brush over your sky... It happened to me once. The sky faded into the void, when I kept a brush over the sky... If the'res no brush over it - I give up...