Forum posts

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Posted 17 years ago2007-02-11 14:39:55 UTC
in Team DM: TWHL vs. SP Post #212167
bahahaha LOSER :heart: :nuke:
Posted 17 years ago2007-02-11 14:28:27 UTC
in Cat Macros! =D [56k no] Post #212165
User posted image
lol shiny
Posted 17 years ago2007-02-11 12:39:36 UTC
in The Artifact Post #212160
Awsome, goldsource wins again.
Posted 17 years ago2007-02-11 12:32:07 UTC
in [WIP][HL1] Xen Assault Post #212158
Yea some of them post screenshots of every part of a map and it ruins it (imo).
I would like to show this re-skin as well Its a possesed prison guard. Tell me what you guys think? :)
Posted 17 years ago2007-02-08 13:23:10 UTC
in Now Playing: ... Post #211932
Nothing by Nobody
This post was made on a thread that has been deleted.
Posted 17 years ago2007-02-06 21:01:56 UTC
in Team DM: TWHL vs. SP Post #211836
i'm definately in!

Lets kick those SnarkPit mapper's butts!
Make 'em bleed :nuke:

But since this is a friendly match. People will probably get kicked if they insult each other in-game.
Posted 17 years ago2007-02-06 18:08:59 UTC
in The Artifact Post #211820
Damn, I need to play this mod NOW!

That is just superb
Posted 17 years ago2007-02-06 06:45:22 UTC
in Mapping Forums/Sites [i]you[/i] visit! Post #211775
"Would you like to play with the bears?"

ZL sometimes can be too scary.
Posted 17 years ago2007-02-05 18:22:15 UTC
in [WIP][HL1] Xen Assault Post #211725
It's actually looking much better with the athmosphere. Little Robot things floating, a hammer at the back making little earthquakes. There is actually more cool stuff like sexy vent with shade-light effect :P and some decent computer stuff but I couldnt get them all in a screenshot. I dont like taking many screenshots eiher cause I want to save some for the release..... I should have taken a better screenshot.
Posted 17 years ago2007-02-05 16:35:53 UTC
in [WIP][HL1] Xen Assault Post #211717
If you are asking about mapping, yes I am. Also the sound effects and some textures (xenassault.wad), sometimes poor sketchs for weapons (lol). One person is voice acting and Rimrook is modelling/skinning and also animating the weapons. Thats the team, I think :P
Posted 17 years ago2007-02-05 13:31:00 UTC
in [WIP][HL1] Xen Assault Post #211705
The soldier's skin looks way too blurred apart from the gasmask.
Indeed, I agree with that...but was too lazy to change it again
But its a little bit of the low-def model's fault :P
I can add more blood, its easy :)
The level is looking pretty good.
Nice to see you're still updating.
thx, I finished 21 maps so far and 6 maps left. After that.. testing and teh release! My goal was 50 maps but woa, what was I thinking ..it would been a suicide. I hope everyone will enjoy it. :)
Posted 17 years ago2007-02-05 11:25:28 UTC
in [WIP][HL1] Xen Assault Post #211699
Loez, actually I wanted to release a big media update. But I got bored of waiting for it (yea..even myself) Anyway here is the small media.
Any suggestions or comments would be helpfull.

Media:
http://i179.photobucket.com/albums/w305/Bios4/possessedsoldierxascre1.jpg
http://i179.photobucket.com/albums/w305/Bios4/xascreno22.jpg

About the first re-skin screenshot, I changed most of the skins again.. Because I didnt like them myself. Now they became more unique (I think). Also I fixed the pants of the citizen model(lol).

Weapon models/skin by Rimrook..(thx Rimrook) You'll be seeing detailed credits in the mod .
Posted 17 years ago2007-02-04 11:54:06 UTC
in Half life 2 textures in half life 1 Post #211633
God bless Rimrook
This post was made on a thread that has been deleted.
Posted 17 years ago2007-02-03 09:30:26 UTC
in Winter overview of best designed maps Post #211516
that NASA CS:S map is just plain stupid. When that fuel tank explodes the whole area should be shredded to bits. But not even the shuttle explodes. And also NASA HQ using some crappy comptures on some old metal tables. Dont think so. If he wants to recreate the NASA enviroment he should work on it without being lazy. That map could be easily done in Goldsource engine. There is no sign of source in it except for the lighting.
Posted 17 years ago2007-02-01 15:48:09 UTC
in Cat Macros! =D [56k no] Post #211378
Posted 17 years ago2007-02-01 12:28:13 UTC
in Cat Macros! =D [56k no] Post #211368
Posted 17 years ago2007-02-01 06:55:32 UTC
in Desktops of February Post #211345
Sajo: Eww Norton, eww WinXP Luna theme -_-
lol, yea I hate norton but I'm ok with WinXP Luna theme

edit: thx Rowley ^^
Posted 17 years ago2007-02-01 06:50:12 UTC
in Grim Fandango Post #211344
Erm...Lucas Arts started releasing games in 1982. They released many other games before this one in 1998.
I'm not good with lucasarts's previous games. So I said that without being sure.
Kinda outdated now.
Ofcourse it is but...so what? That doesnt mean I wont be playing.

Yea, totally I forgot about monkey island 2. But still I think Grim Fandango is better.
Posted 17 years ago2007-01-31 20:03:06 UTC
in Desktops of February Post #211297
Posted 17 years ago2007-01-31 19:51:52 UTC
in Grim Fandango Post #211295
Something's rotten in the Land of Dead and you're being played for a sucker. Meet Manny Calavera, travel agent at the Department of Death. He sells luxury packages to souls on their four-year journey to eternal rest. But there's trouble in paradise. Help Manny untangle himself from a
conspiracy that threatens his very salvation.
http://www.lucasarts.com/products/grim/

It's one of the Lucasarts's first games.
I highly advice you guys to play this Adventure game. It's hand down the best Adventure game I played in my short life.

It's also designed by Tim Schafer, creator of Full Throttle and Day of the Tentacle. As we all know that Day of the Tentacle rocked why not try Grim Fandango? :glad:
Posted 17 years ago2007-01-30 17:23:33 UTC
in Cat Macros! =D [56k no] Post #211168
"Ascencison" and "God speed moon cat" lmao xD

7th wins
User posted image
User posted image
Posted 17 years ago2007-01-30 17:13:58 UTC
in Does the "Wow" start now? Post #211165
Yay, internet explorer 7 . Yay
Posted 17 years ago2007-01-30 07:13:30 UTC
in Level_change problem (srsly) Post #211114
yes thats what I usually do... Since playing with their locations didnt work. I copy-paste the floor where the monsters fall in the 1st map to 2nd map and in the 2nd map to 1st map.
But 1 of the monsters in the 1st map warp into some lasers in the 2nd map and dies...Well..cant save all of em.
Still, If somebody else have any suggestions to how to solve this. Plz say.
Posted 17 years ago2007-01-29 18:08:08 UTC
in Pointless Poll FTW! Post #211058
UT1337
Posted 17 years ago2007-01-29 14:33:59 UTC
in Level_change problem (srsly) Post #211029
ok I made the distance same, but it still happens.
Posted 17 years ago2007-01-29 12:49:08 UTC
in Level_change problem (srsly) Post #211022
Level_change is really a pain in the ass. Anyways my level_changes always work but this time... it works ..but some monsters fall off the map?!?!? or die??! (How stupid is that?)

Its really annoying and I'm all out of ideas about how to fix it so help is appreciated. Thx from now.
Posted 17 years ago2007-01-28 19:33:19 UTC
in I played Zelda Wii and... Post #210955
Haha, good thing you dont live here in SA.
A new game is USD$ 100, and when I bought HL2 a year ago, when the price had dropped to its LOWEST, it was US$70.
And these are PC games. Console games cost much more.
woa...uhh..how amazing... You think that only happens in SA? Dont
Posted 17 years ago2007-01-27 21:15:11 UTC
in Cat Macros! =D [56k no] Post #210851
Get your own host. Tard
meh, couldnt be arsed.
Posted 17 years ago2007-01-27 20:53:52 UTC
in Cat Macros! =D [56k no] Post #210848
User posted image
User posted image
User posted image
User posted image
User posted image
User posted image
not the best ones ...
there was 1 which was the most funniest cat thing but couldnt find it.
Posted 17 years ago2007-01-27 11:22:10 UTC
in Imagine the 10th Demension Post #210732
Arrogance shield! ACTIVATE!
Posted 17 years ago2007-01-26 12:50:23 UTC
in Competition 23 Post #210637
anything with water saco.
No shit? Genius
Posted 17 years ago2007-01-26 12:34:14 UTC
in Competition 23 Post #210634
I'm not sure what to make for this compo. Some kind of device with water? or an architectural map with water? The guy with the l33t water effect skills will most likely win so I dont even have to bother to enter and lose. And I think 44-45 days is too much for a compo.
Posted 17 years ago2007-01-24 15:10:54 UTC
in Desktops of January Post #210439
not just C&C though, Westwood's most games rock.
Posted 17 years ago2007-01-23 17:31:56 UTC
in Half-Life: Hostage Situation Post #210384
things change :P

like my name...you noob

edit: muzzco hehehe
Posted 17 years ago2007-01-23 16:41:17 UTC
in Half-Life: Hostage Situation Post #210378
looks MUCH MUCH BETTER and cool. Despite the fact that I liked the media and the screenshots but my opinion would be not to waste your valuable screenshots so much. I mean save some for the players. They want it and you give it right away :P Of course its not bad, but I wouldnt spoil them so much ( lol ) anyway its up to you to decide.
Posted 17 years ago2007-01-23 15:29:48 UTC
in HL:Event Horizon now hiring! Post #210372
another 7 hour war mod...

edit: media shots look very boring except for that little creature thing.
God...seriously whats the purpose of uploading a re-skinned hev suit as media.
Posted 17 years ago2007-01-22 07:44:03 UTC
in WANTED - Coders for new mod Post #210199
First of all, for a coder to agree to join your team, needs to see some media of the mod first or at least a story...
Posted 17 years ago2007-01-21 13:56:54 UTC
in Half-Life: Hostage Situation Post #210118
The grenade is behind the soldier, obviously it functions as some backup ammo in case he should run out, but why the battery? Grunts have no use for them. Why would the grunt bring the battery up there?
Its obvious that you dont even know the half-life's basics, my friend.

First of all, they are not just a normal marine you see in the battlefield. They are the marines of the Hazardous Environment Combat Unit(HECU) and they are also wearing a special vest called P.C.V (Powered Combat Vest) which is very similar to H.E.V . And guess what? They are charged with batteries.
Posted 17 years ago2007-01-21 13:44:18 UTC
in Weapon Strip/Equip Question Post #210117
there is an entity which allows you to do that in spirit. I think it is in the player_weaponstrip properties. (to give or take away the weapons you choose from the properties)
Posted 17 years ago2007-01-20 10:11:06 UTC
in Half-Life: Hostage Situation Post #210027
great work but hl1 boxes looks a bit weird with all those cool textures .

What .wad did you use?
Posted 17 years ago2007-01-17 16:51:07 UTC
in Mod idea... Post #209841
I'm not going to say "I won't download this" without giving it a chance to take off with a decent team and a reasonable amount of media.
Actually, you are right. I was like judging a book by its cover.
Posted 17 years ago2007-01-17 16:14:49 UTC
in Visited by aliens?? Post #209836
There are no aliens. We are the most intelligent life form on the galaxy and the planet. However, like in the X-Files :) "I want to believe"
Posted 17 years ago2007-01-17 16:07:38 UTC
in Mod idea... Post #209834
I agree with Kasperg but also I think just a story came up to your mind and you though "OMG! I'm going to start today". I'm not going to offend you but you have to think of the stuff like models, skins like Kasperg said. You also need to think of your free time as well. How long is it going to take? Is it going to be hard to contact the team members? etc. Its not really that easy. So start yourself first then gather team members.

edit: I didnt like the mod's story as well. I personally wouldnt play a mod like that. It's weird :
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This post was made on a thread that has been deleted.
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