speaking off wpolys Ive been having a rather difficult time with them in my map. I read the tutorials on both hint brushes and r_speeds and it helped alot. I turned alot of stuff into func walls and i lowered the polys by almost 1000 in some places. The problem is that i still have a fairly high poly map. I tryed the hint brush approach to block out 'seeing' the infatrucatures accross the map but they never work. I am almost positive im placing them right. Does anyone know why these hint brushes are working?