in CS, some ka map there are several areas designed for weaponstriping and weapon-equiping to players. That means when you get into this area, you will be weaponstripped or given a knife. Would anyone know and share this technique and method? thanks
I mean the camera view when you has just joined the server and except adjusting the first info_player_start entity pitch angle, any other method can help like the map dust2?
I mainly use half-life.wad to make map and starting to find difficult to choose texture for blocks' colour. I don't know use which texture to paint the structure looks well, and i know some texture has specific function such as ORIGIN, SKY... can anyone explain more about these matters? thanks:)