All my textures are refrenced, iv tried so many things to get it to work- changeing the name of the wad file (halflife.wad) making copys and refrenceing that, iv tried getting rid of textures etc. But it keeps saying this which i can only half understand. But the weird thing is that in this it says its the halflife.wad in the log, but it says cs_dust when its compiling. Wtf is going on?
LOG:
hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(zoner@gearboxsoftware.com)--- BEGIN hlcsg
---Command line: "C:Documents and SettingsOwner.COOPERDesktopRhys Stuffexe and radhlcsg.exe"-wadinclude cs_dust.wad -wadinclude cs_dust.wad -wadinclude cs_dust.wad -wadinclude "D:Program FilesSteamSteamAppsrhyscoopercounter-strikecstrike"-wadinclude C:SierraHalf-Lifevalve -chart "D:Program FilesSteamSteamAppsrhyscoopercounter-strikecstrikemapsaim_dustyscoutz.map"
= Current hlcsg Settings =Name | Setting | Default
--------------------|-----------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ on ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list :
[zhlt.wad]
[cs_dust.wad]
[cs_dust.wad]
[cs_dust.wad]
[D:Program FilesSteamSteamAppsrhyscoopercounter-strikecstrike]
[C:SierraHalf-Lifevalve]
entering D:Program FilesSteamSteamAppsrhyscoopercounter-strikecstrikemapsaim_dustyscoutz.map
CreateBrush:
(0.72 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(1.23 seconds)
Object names Objects/Maxobjs Memory / Maxmem Fullness
---------- ------------- ------------- ------models 0/400 0/25600 ( 0.0)
planes 2192/32767 43840/655340 ( 6.7)
vertexes 0/65535 0/786420 ( 0.0)
nodes 0/32767 0/786408 ( 0.0)
texinfos 814/32767 32560/1310680 ( 2.5)
faces 0/65535 0/1310700 ( 0.0)
clipnodes 0/32767 0/262136 ( 0.0)
leaves 0/8192 0/229376 ( 0.0)
marksurfaces 0/65535 0/131070 ( 0.0)
surfedges 0/512000 0/2048000 ( 0.0)
edges 0/256000 0/1024000 ( 0.0)
texdata [variable] 0/4194304 ( 0.0)
lightdata [variable] 0/4194304 ( 0.0)
visdata [variable] 0/2097152 ( 0.0)
entdata [variable] 0/524288 ( 0.0)
0 textures referenced
Total BSP file data space used: 76400 bytes
Error: Could not open wad file sierrahalf-lifevalvehalflife.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist
Error: Could not open wad file documents and settingsowner.cooperdesktoprhys stuffrhys programscs_dust.wad
--- END hlcsg
---hlbsp v2.5.3 rel (May 2 2001)