Forum posts

Posted 18 years ago2005-05-30 14:27:28 UTC
in Green Tall Xen thingies... Post #111767
Simple it is two env_beams with the ring flag on. There end and start targets move,like in Antony's example map, are func_trains! When they pass the top pair of path corners they target the sprite!!! ;)
Posted 18 years ago2005-05-30 14:23:05 UTC
in Ultra 1337 thread [closed] Post #111764
! l)0ll7 l_!l<3 7l-l!5 ll3// 7l-l!ll6Y !7 !5 57l_l[]D3!l) 4lll) l_l53l_355 :x
Posted 18 years ago2005-05-30 13:57:27 UTC
in does vicious outnumber-ment always work? Post #111762
Or make the monsters fall on a teleport with the monsters flag chacked!!!If you don't want scripting it will also save you your time!
Posted 18 years ago2005-05-30 13:23:02 UTC
in power switch?? Post #111754
Mr.Good Map it works all he needs to do is to figure out how!
Posted 18 years ago2005-05-30 13:20:10 UTC
in Translate Post #111751
I think it's german!
Posted 18 years ago2005-05-30 13:18:03 UTC
in Chaging games Post #111750
Is'nt there a Fgd with gunman(only it's not a good one)!! :
Posted 18 years ago2005-05-30 13:15:40 UTC
in My new mod "Xenophobia part 1" Post #111749
The desk is done and I've sent it to you by Email(ianscool@excite.com) Half-dude!!! :)
Posted 18 years ago2005-05-30 11:51:54 UTC
in does vicious outnumber-ment always work? Post #111729
in the Trigger condition value select death! ;)
Posted 18 years ago2005-05-30 11:49:47 UTC
in I need your photos! Post #111728
I also hate country and westren music! ;)
Posted 18 years ago2005-05-30 10:17:48 UTC
in I need your photos! Post #111706
No, the love for heavy metal I got from someone who is complitly the oppisite from geek!!! :x
Posted 18 years ago2005-05-30 10:14:37 UTC
in texture dificulties Post #111705
Ohh I thought you ment half-life! sorry! :roll:
Posted 18 years ago2005-05-30 10:13:34 UTC
in does vicious outnumber-ment always work? Post #111704
Of course that the alians will win!!! :badass:
Posted 18 years ago2005-05-30 10:10:53 UTC
in I need your photos! Post #111702
Ohh I forgot to tell you that I hate star-wars(all of it), the lord of the rings(never liked it) and harry poter(I'll be crazy if I'll like it).
Posted 18 years ago2005-05-30 10:07:24 UTC
in I need your photos! Post #111699
I'll tell you what I like and hate too!

Like:
Thrash/speed metal or black metal(I realy don't know which kind is the band sodom)
Thrash metal(motorhead)
Rock(steppenwolf)
Insects(like mantises,dragon flies and grasshoppers)
Playing in the computer(Manly in old games like doom II-hell on earth, Xenon 1&2, the choas engine, speed ball 2, Z and castle wolfenstein 3D but also in Qauke II)
Mapping for Hl1/Opposing-Force and maybe Qauke II
Drawing(Comics manly but not caricatures)
Art(I meen drawing realistic staff and admaiering great works)
Vacations
communists and socialists

hate:

Dogs and their puppeis
babies
Pop music, rap music, hip-pop music, dance music and techno music
Annoying guys(including kids)
school
capitalists
Posted 18 years ago2005-05-30 09:38:09 UTC
in texture dificulties Post #111689
Halflife.wad, liquids.wad, Xeno.wad(or something like that) and decals.wad are the most important!!! ;)
Posted 18 years ago2005-05-30 08:13:29 UTC
in My new mod "Xenophobia part 1" Post #111682
Nice thanks I found the thierd one by myself and thanks for the forth one!!
Posted 18 years ago2005-05-30 08:07:41 UTC
in My new mod "Xenophobia part 1" Post #111678
Well almost finished that surgry desk it's got a saw and a futeristic thingy but I need anouther thingy that surgens use and I havn't got any idea for the thried tool! :( Please someone give an idea!!!
This post was made on a thread that has been deleted.
Posted 18 years ago2005-05-30 04:36:37 UTC
in Uhhhh, BIG problem! Post #111658
Seventh there is an explontion to this somewhere in here- http://www.slackiller.com/tommy14/errors.htm I hope this will help you!!! :D
Posted 18 years ago2005-05-30 04:33:31 UTC
in My new mod "Xenophobia part 1" Post #111657
Mmmm...you are right but it is a little bit diffrent!Yours is a city and Half-dude's is a labretory!
Posted 18 years ago2005-05-30 04:29:29 UTC
in Green Tall Xen thingies... Post #111656
Maybe the it's steam1 sprite with a blue color! :
Posted 18 years ago2005-05-30 04:03:01 UTC
in Green Tall Xen thingies... Post #111646
Well the sprite above them is called bluejet1 but you can do it with many xspark1 sprites activated one after another by a multi manager!!!
And the stracture it self is a cylender that gets thiner on the end. textured probebly with a xen or tech texture! ;)
This post was made on a thread that has been deleted.
Posted 18 years ago2005-05-30 02:29:18 UTC
in My new mod "Xenophobia part 1" Post #111638
I always wanted to do a segury desk or an elctric chair with a zombie in it!!! I think I will create that sergury desk! :badass:
Posted 18 years ago2005-05-29 19:15:37 UTC
in My new mod "Xenophobia part 1" Post #111608
Seventh you meen that this map is horrible or something else?
Posted 18 years ago2005-05-29 19:08:38 UTC
in power switch?? Post #111607
Ohh...forgot to tell you I already finished it and posted it!!!
Posted 18 years ago2005-05-29 19:02:11 UTC
in Avatars! Post #111606
Hey how did it get to here!?! Oh well it's on avetars!
Posted 18 years ago2005-05-29 18:59:23 UTC
in Avatars! Post #111604
I think that a member who has bunny or rabbit in his nickname could make an avatar from this picture!!! ;)
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It's a bunny eared tomato!!! :D
Posted 18 years ago2005-05-29 18:42:34 UTC
in Future of Windows Post #111602
This is exactly like skynet in terminator! And as I said before...lame!!!
Posted 18 years ago2005-05-29 18:21:20 UTC
in My new mod "Xenophobia part 1" Post #111600
Great I will help you but first you will need to tell me what exactly you want me to do and which part I should create. send me some graphs too!! ;) And of course I'll send you the RMF file, the BSP and even if you like the map file!!
Posted 18 years ago2005-05-29 15:00:32 UTC
in compiling? Post #111564
Yep and the only thing better in it is the name!!
Search for Valve hammer editor 3.5 on the internet!!! ;)
Posted 18 years ago2005-05-29 14:57:34 UTC
in Future of Windows Post #111563
Yeah, and microsoft will take over the world, realy original!
This is stupid and not funny!!!
Posted 18 years ago2005-05-29 13:33:25 UTC
in I need your photos! Post #111538
I'm very active!!!
Posted 18 years ago2005-05-29 13:22:59 UTC
in Limit.. What is it? Post #111533
Isn't it called sprview! :P
Posted 18 years ago2005-05-29 13:20:30 UTC
in I need your photos! Post #111532
Atom should have the biggest room for he created this site!!!
Posted 18 years ago2005-05-29 13:18:10 UTC
in I need your photos! Post #111531
Maybe Crazed1 or Onslaught know they live in the same town he lives!!! :
Posted 18 years ago2005-05-29 13:11:05 UTC
in I need your photos! Post #111527
Like a sleeping lion! :D
Posted 18 years ago2005-05-29 13:09:59 UTC
in Make Sure The Sprite Is Off! Post #111526
Multi_manager only toggles from on to off and the oppisite. If I understood then you can do it! ;)
Posted 18 years ago2005-05-29 13:00:28 UTC
in Half-Life : Shortlife Post #111522
Chickenfist is right you have about a quarter of an hour to view one picture! So change the picture format into jpeg!!! :x

What an ugly Light Bulb you have in that level!
Posted 18 years ago2005-05-29 12:54:56 UTC
in I need your photos! Post #111519
I don't like this drawing it's horrible!!! How old are you ministeve?
Posted 18 years ago2005-05-29 12:46:29 UTC
in Make Sure The Sprite Is Off! Post #111518
No!

You will need it to target a multi_manager that targets the thing you want to trigger and after 60 seconds it targets itself!!! ;)
Posted 18 years ago2005-05-29 11:46:16 UTC
in REAL PROBLEMS -send to me now!- Post #111504
Is it an Env_Beam or an Env_laser?
Posted 18 years ago2005-05-29 09:37:32 UTC
in Future of Windows Post #111478
That .NET thingy sounds like terminator...lame!!!
Posted 18 years ago2005-05-29 09:27:03 UTC
in Half-Life : Shortlife Post #111475
Wait and don't ask these qaustions after a hour or so that nobody comments on the map!!!
Posted 18 years ago2005-05-29 08:16:15 UTC
in My new mod "Xenophobia part 1" Post #111464
I also help YODEL185 with his power switch. here is a link to his map http://twhl.co.za/mapvault_map.php?id=3040
If you will download both my map and his you will see all the improvments I've done!!! :)
Posted 18 years ago2005-05-29 07:46:18 UTC
in My new mod "Xenophobia part 1" Post #111460
One more thing,I haven't used prefabs!!!!!
Posted 18 years ago2005-05-29 07:40:07 UTC
in My new mod "Xenophobia part 1" Post #111459
Shit..these are all outside maps forgot to show you a one inside a building!
Well I know how to do ones like that too!!!
Posted 18 years ago2005-05-29 07:37:31 UTC
in Trains turning corners. How do ya do it? Post #111458
The pathtrack is the right entity the Func_tracktrain likes this one not path_corner!!! And there is an example map in the vault it's by zombieloffe!! :lol:
Posted 18 years ago2005-05-29 07:33:50 UTC
in I need your photos! Post #111457
I like Quake II!!! And as for Prince of Persia 2 I hate the game it's so easy I prefer Prince of Persia 1 for it's funner and harder! :lol:
Posted 18 years ago2005-05-29 07:26:42 UTC
in My new mod "Xenophobia part 1" Post #111456
Well I did a few example maps and both were good!!! ;)

Destroyable Mines- http://twhl.co.za/mapvault_map.php?id=2982 (This map is a little detailed and I spent more time on it then the other)

Burrowing Headcrabs- http://twhl.co.za/mapvault_map.php?id=2993 (Mosty focesd on how to make it work not on it's beauty)

Here are some screenshots from other levels:

My first opposing Force map-Base Attack
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It's a small map only and I created it only to the check new stuff in Opposing Force!!!