Oh wow. I feel old reading some of the posts here, heh. I've for the most part been a real RTS nut. Mainly because of the map editors
First game I played was Super Mario Bros on a NES we borrowed off a friend of my dad's. I still remember the night he brought it home and it took us HOURS to tune it into the stupid tv. Such anticipation!
Then I pretty much played it non-stop until they pried the controller out of my little white-knuckled hands about a week later.
Some time later my parents asked me which console I would like for my birthday, and showed me a catalogue. I had nfi about any of them. I glanced over the menacing, black, sleek Sega Megadrive. And then I picked the one with the colourful buttons (SNES. In Australia the SNES had blue, green, yellow and red buttons).
So we went into the shops to get the pack that had the SNES, 2 controllers and Super Mario World. And we also went into the games section to get an additional game. I picked a game with cool looking box art. Which was this weird game:http://en.wikipedia.org/wiki/HyperZone
It's the only SNES cartridge I have left. The rest were sold under order of my mother. How sad. (Heh, noone wanted HyperZone. Incidently, I frickin' love the game, and can play it forever without dying. Level 6 is impossible if you are 7 years old).
I got about 13 games all up for my SNES. All of them pretty random.
Mortal Kombat 3, Donkey Kong Country 1 & 3, Stunt Race FX, Killer Instinct, Krusty's Super Fun House, and I don't remember any others. No Zelda, no Metroid. I really missed out!
Then my neighbour got a PC. With WarCraft: Orcs and Humans. I watched him playing, totally immersed. Not long after, the big one: C&C Red Alert. I was TOTALLY blown away. I nagged my mother ridiculously for a PC. And I ended up getting a 486 66MHz 8mb RAM clunk-o-tron. It couldn't run Red Alert. I was pretty horrified. But I played heaps of shareware DOS games on it, including Quake, Tyrian
(I spent endless hours on this game. Its amazing, and lets you make your own ships. Like, draw
them), Duke Nukem 3D, Baryon, Cyberdogs, Stunt 2 (track editor!), Duke Nukem 1 & 2, Commander Keen, Wolfenstein 3D, DOOM I & II (too scary though), Death Rally
Then after even more nagging I got a new computer. Just so I could play Red Alert. And eventually I got a Pentium 133MHz 32MB (16 MB of SDRAM and 16MB of EDORAM, wtf??). And Red Alert. This spurred a long run of RTS titles, including WarCraft: Orcs and Humans, Total Annihilation
(I still play this game), Dark Reign
better map editor than Red Alert), and the big daddy of all RTSs: StarCraft. The amount of time I've spent, and still spend playing StarCraft could probably be considered horrific.
Anyway at some point in this mix of RTS mapping I got a PC Magazine that had on its demo disc WorldCraft 1.5, and QOOLE
. I was immediately hooked on making levels for Quake I and II. My computer had a hard time compiling and viewing the 3D viewport, though, so I could only work on really small, simple maps (I was probably being bloody aweful
with my brushes).
I had that p133 for a long long time. My neighbour always was getting his computer upgraded and playing the latest games. So I'd often go over and check them out. So then Half-Life came out. The first I ever heard of HL was this guy at school telling me stories about what he'd been playing in the Uplink demo. And I was amazed, I didn't even think stuff like marines fighting aliens completely independent of the player was even possible.
But yeah, my neighbour got it pretty quick smart. And as we all know, HL came with WorldCraft 2.0. I think it took me about 0.3 seconds to ask if I could borrow the CD. My computer literally took 20 hours to compile some of my horrible, skyboxed brush-nightmares. So I often snuck over to my neighbours place when he was at work and compiled them on his machine. Evil!
In about 1999 or something my neighbour sold me his old computer, because he was doing a full upgrade. So now I had something like a P3 466MHz 64MB SDRAM TNT2 32MB gfx card. Bam! Now I could play Quake 3. And more importantly, I could make bigger maps. I did mapping for HL and Quake 3 for a long time.
In 2003 I got a new laptop computer in preparation for university. It's a Celeron 2GHz 512MB 32MB onboard gfx. It goes alright. That kept me going for a long time. Lots of WarCraft 3.
And then this year I bought myself a sweet new comp (hooray for having an actual job). So I've finally been able to sink my teeth into Source, Supreme Commander, Quake 4, WarCraft 3 with an actual framerate, Dawn of War (though I don't like it very much), and such.
Oh and I got a Wii. The only games I have for it are the GCN port of Ikaruga, and the Metal Slug Anthology (horrible port, btw. It has loading screens
and basically NO useful control customisation. If you can overlook these things, then it's alright. I mean, you get all 7 Metal Slug titles. Which is unarguably tasty.)
I'm pretty sure sometime between now and the end of time some more sumptuous titles will be out for the Wii. Until then I'll stick to headshotting Combine.
So there's the cliff's notes of my gaming history. I thought I'd spare you guys the long