Hello, im sorta new, but i have a few questions, looked around, found a few answers, still have many questions. Pointing at tutorials ok if they are good (easy to read and to the point, not exclusively my point, but direct in general)
1. Is there a good way to easily make a destructible wall that breaks into bite sized pieces, not indevidually making 25 func_breakable entities that fit together jaggedly like a jigsaw. I want to know how to make 1 big func_breakable wall into 25 independent, random shaped pieces
2.how do i make a monster move in a defined pattern and do defined actions like you see everywhere in HL, like how the gman looks through the window, fixes his tie, than walks away. How do i make him fade out like he does in the game?
3. Could someone explain how to make buttons work good? i can't seem to get them to respond instantly
4. Could someone explain how to efficently align textures to a square, how to stretch, force to fit, shit around, how to texture all 6 faces of a cube diffrently, or would i have to make 6 brushes?
5. make a surf slide like a few maps in CS have
thats all for now, please don't give downloadable examples because the internet computer is not the worldcraft computer. (im using worldcraft 2.1)