This is a new one for me. I made a simple de_ map for cs 1.6. The map compiles just fine with zhlt but when I play the map all of my spawn points are broken.
1 - The player is stuck
2 - It sounds as if player is underwater {there is NO water in ths map}
3 - a lil snowflake appeares in the bottom lefthand corner of the screen and the player dies !!
All the spawnpoints are way more than 130 units apart and nowhere near any brushes. So just for fun I deleted them all and put just 2 in the MIDDLE of the map and got the SAME underwater problem with both spawn points. Could it be a zhlt thing? I have made all types of maps wth crazy spawnpoints and have never had ths problem. Any help is MUCH appreciated !! The following link is to a pic of one of the random spawnpoints {just incase it could help}
http://i79.photobucket.com/albums/j141/u4eated/spwncrp.gif