SourceSkyBoxer said:Wait please Ubuntu 18.04 is buggy.I don't have any problems with Ubuntu 18.04 so if you have a problem, it's your fault.
SourceSkyBoxer said:Please rollback to gcc6! ( Possible for gcc5.4 )Have you actually tried to compile it with GCC 6 or 5.4 before complaining?
You are trying to link x64 libraries against a x86 (32 bits) one.
/usr/bin/ld: skipping incompatible /usr/lib/gcc/x86_64-linux-gnu/4.8/libstdc++.so when searching for -lstdc++
sudo apt install gcc-4.8-multilib
SourceSkyBoxer said:But please please add more shadow mapping like mod AM by SysOp.and realistic reflection for water and more.
PenguinBoy said:https:/blogs.msdn.microsoft.com/dotnet/2018/05/07/net-core-3-and-support-for-windows-desktop-applicationsOh boi, I can't wait to see this in action in Sledge.
They utilize the wait command in the command queue to delay a level change when you enter a changelevel trigger, then they save the game with different relative position to the land_mark (being able to move around the level before it changes) once the other level is loaded they load the game and poof you are somewhere else on the new level or something like that, that's how I understood it.That's right, they abuse the fact that "trigger_changelevel" is basically calling "changelevel2 <map name> <landmark name>" with "wait" commands combined with the save/restore stuff in the landmark's PVS by quick saving/loading.
net standard 2.0 is shit because it can't bundle as single executable. So sadly who forgets requiered net assemblies than it "can't work".Read this documentation from Microsoft, and especially read the "--self-contained" part, it basically does the same thing as your "mkbuilder" but for .NET Core applications:
The Mad Carrot said:I used the word fishy a lot.Very fishy indeed.
G. Restrictions on Use of Content and Services^ This is why Solokiller's got a request to remove Gold Source Rebuild from GitHub. ^
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hopefully soon enough Solo's Hl: Enhanced.This is already possible using GMR (Game Model Replacement).