Forum posts

Posted 7 years ago2017-10-16 09:03:54 UTC
in Half-Life: C.A.G.E.D. Post #337773
Looks and feels amazingly great. Lazerhawk music is top choice.
Posted 8 years ago2016-10-30 13:47:10 UTC
in Competition 34: HL Re-Imagined Post #332157
Let me just blow the dust from VHE icon.
Posted 8 years ago2016-10-07 19:45:13 UTC
in DUSK retro 90's fps for 2017 anyone? Post #331924
Here is another retro FPS that looks better than Dusk and it is free.
https://kuupu.itch.io/exodemon
Posted 8 years ago2016-09-18 10:13:53 UTC
in DUSK retro 90's fps for 2017 anyone? Post #331714
Posted 8 years ago2016-09-05 21:00:39 UTC
in Now Gaming: ... Post #331588
Space Engine is nice. But it is not much of a game. Also Empyrion - Galactic Survival, I think is better than NMS.
Posted 8 years ago2016-08-13 07:53:49 UTC
in TWHL World - Community Project Post #331208
Why there are no hammer next to my nick?
Posted 8 years ago2016-06-14 11:14:31 UTC
in TWHL World - Community Project Post #330428
So, will this ever comes out?
Posted 8 years ago2016-05-31 19:14:47 UTC
in Post your screenshots! WIP thread Post #330270
That is a goldsource?
Posted 8 years ago2016-05-30 09:56:41 UTC
in Post your screenshots! WIP thread Post #330249
Trempler, it seems that you are making amazing map. Have you considered using custom textures? That would give beyond half-life feeling.
Posted 8 years ago2016-05-18 16:17:02 UTC
in Post your screenshots! WIP thread Post #330153
User posted image
Blender.
Posted 8 years ago2016-05-04 20:55:00 UTC
in TWHL World - Community Project Post #330043
So, how this mod is progressing?
Posted 8 years ago2016-04-17 09:34:54 UTC
in Post your screenshots! WIP thread Post #329917
I thought texturing in blender is a bit difficult. But now I'm trying to rig this model. And boy oh boy, it turns out texturing is easy!
User posted image
Posted 8 years ago2016-04-07 19:37:13 UTC
in Post your screenshots! WIP thread Post #329717
I'm not beginner I just have never done anything complex with hammer. I know about grouping, never understood what it is for. How did you learned all this stuff?
Posted 8 years ago2016-04-07 19:11:48 UTC
in Post your screenshots! WIP thread Post #329714
That looks complex, how do you put them together so it makes solid wall?
Posted 8 years ago2016-04-06 20:54:41 UTC
in Post your screenshots! WIP thread Post #329703
@SourceSkyBoxer - Tell me your secrets! How do you made that "realistic curvable hallway" when I try to do anything like that it is very time consuming and sometimes gives me errors. Could you pass me .rmf file just for learning purposes? :)
Posted 8 years ago2016-04-04 15:32:28 UTC
in TWHL World - Community Project Post #329659
Looks great indeed. I always struggle with lightning...
Posted 8 years ago2016-04-02 16:04:09 UTC
in TWHL World - Community Project Post #329627
So. When is it coming out?
Posted 8 years ago2016-03-27 20:47:43 UTC
in How to include wad into map? Post #329578
I just have installed new VHE, now everything is ok.
Posted 8 years ago2016-03-27 12:56:48 UTC
in How to include wad into map? Post #329573
Yes in normal mode it compiles everything fine.
Posted 8 years ago2016-03-27 11:14:12 UTC
in How to include wad into map? Post #329571
What to do with this?
User posted image
Posted 8 years ago2016-03-26 21:48:14 UTC
in How to include wad into map? Post #329564
Yes... But how do I make it open for commands?
Posted 8 years ago2016-03-26 18:35:20 UTC
in How to include wad into map? Post #329562
Hi.
I did it long time ago, but forgot how to.

My expert mode is completely empty. How to fix this?
User posted image
Posted 8 years ago2016-03-24 23:36:59 UTC
in TWHL World - Community Project Post #329543
I'm waiting for elbow surgery myself.
Posted 8 years ago2016-03-23 15:54:23 UTC
in TWHL World - Community Project Post #329527
So, what is going on next? Have you seen my map, have you liked it?
Posted 8 years ago2016-03-18 10:32:49 UTC
in Alien Shock Post #329440
Lol, that was quick.
Posted 8 years ago2016-03-07 21:38:33 UTC
in TWHL World - Community Project Post #329254
I can access to TWHL HUB, but I did not knew what do next, but I think I understand now.
Btw. I will be afk for week or two.
Posted 8 years ago2016-03-07 17:59:12 UTC
in TWHL World - Community Project Post #329247
I don't know how to submit.
I uploaded it to google drive, here is link.
https://drive.google.com/open?id=0B38BzHR8P816OFhxamtoLVltTXM
Posted 8 years ago2016-03-03 16:31:34 UTC
in VHE 4,1 textures Post #329170
I have restarted VHE, and they are gone again... What is going on here?
EDIT: Never mind I have fixed it.
Posted 8 years ago2016-03-03 13:18:20 UTC
in VHE 4,1 textures Post #329161
I know, that textures pack I downloaded has .vmt files.
So I fixed it SOMEHOW.
Posted 8 years ago2016-03-03 10:30:23 UTC
in VHE 4,1 textures Post #329151
Hi. I'm new in Source (I have made some maps for GoldSource). I'm struggling to add new textures. So I have downloaded some developer textures from gambanana, in description it says unrar this to materials folder, that is what I do. Unrar them to Counter-StrĀ­ike Global Offensive\csgo\materials. Nothing happens, I go to VHE then Tools/options/materials, cannot select because there are no .wad, only .vtf, so I select that folder as a material directory exclusion list, noting happens I remove everything from half-life wad list, restart VHE, textures.wad appears, but nothing happens.
I know this is silly, but help.
Posted 8 years ago2016-03-03 08:51:28 UTC
in Dumb Entity Game Post #329147
First maybe environment_lighting.
Third. I think it has something to do with deathmatch. Probably Player_deathmatch.
Btw, I only read Urby's post after posting mine, so I look silly now.
Posted 8 years ago2016-03-02 11:17:13 UTC
in TWHL World - Community Project Post #329111
I was just joking about stealing. I don't understand how google drive works and how to share it inside google cloud ;(
So what is next?
Posted 8 years ago2016-03-01 23:17:03 UTC
in TWHL World - Community Project Post #329095
But than you will steal my map and claim it as yours.

https://drive.google.com/file/d/0B38BzHR8P816OFhxamtoLVltTXM/view?usp=sharing
Posted 8 years ago2016-03-01 20:12:26 UTC
in TWHL World - Community Project Post #329090
Posted 8 years ago2016-03-01 18:20:27 UTC
in TWHL World - Community Project Post #329082
How to access to Gdogs? I know you have putted me in long time ago, but I don't know how to get back.
Posted 8 years ago2016-02-29 18:17:49 UTC
in TWHL World - Community Project Post #329057
Where do I upload it?
Posted 8 years ago2016-02-21 19:13:46 UTC
in Blender plugins Post #328963
Hello I have noticed that a lot of people here are using blender. Just wanted to ask what are must have addons on blender.
Also is there any like grid lock addon, that would make modeling more VHE stile, because when I'm modeling I get a lot of misshapes, and spend a lot of time trying to make things proportional, having grid lock like in VHE would make my life easier.
Posted 8 years ago2016-02-09 22:23:52 UTC
in TWHL World - Community Project Post #328795
I'm almost done with map, only few bibs and bobs left.
Posted 8 years ago2016-02-08 10:42:03 UTC
in Alien Shock Post #328772
Nice one. Good luck with it!
Posted 8 years ago2016-02-07 11:46:36 UTC
in NPC Opens door. Post #328749
I did it. I put them one behind other in elevator and there is a delay after elevator door opens, and delay after first grunt comes out. So it works now just as I wanted to. Hopefully it wont break.
The thing is, you have pick something up in map and then go back same path you came, but now you see new grunts arrived in elevator, so it gives map feeling like you are in place where things are happening.
Posted 8 years ago2016-02-06 23:55:54 UTC
in NPC Opens door. Post #328736
Hey. I have encountered new problem.
I need grunts to come out of elevator. If I put them in open area, they move fine, but if I put them in elevator, they do not move.

Long story short - just check this test map: http://www.filedropper.com/test_125
Posted 8 years ago2016-02-06 17:42:13 UTC
in NPC Opens door. Post #328724
I did it! Thanks again. And another question. Why gag does not work? Nether on barney, nor on scientist?
Posted 8 years ago2016-02-06 13:00:30 UTC
in NPC Opens door. Post #328706
I did it! Thanks Tetsu0.
One more thing, how to make sound play when Barney is scanning his eyes?
Posted 8 years ago2016-02-05 21:48:36 UTC
in NPC Opens door. Post #328683
Tetsu0, thanks but I still don't understand, could you tell me step by step how to do it? Or at least point me into a good tutorial?
That is about Barney opening doors for now.
Posted 8 years ago2016-02-04 10:20:40 UTC
in Post your screenshots! WIP thread Post #328659
My TWHL world:
User posted image
I don't think it will get any bigger.
Posted 8 years ago2016-02-04 10:17:49 UTC
in NPC Opens door. Post #328658
Hello. So I'm almost done with TWHL World map. Now only polishing left.

I struggle to find any tutorials how to make Barney go to doors and open them with eye scanner, than if possible go back to position where he was standing before this task.
Also, how to make that if you kill Barney, game is ower.
Another this I was struggling is how to make scientist sit, I put monster_scientist in map, choose animation sitting2, put him in chair next to table, and in game he appears standing on table.

One more thing - how to make scientist silent? Because I need to put custom voice acting, witch obviously will sound different from what they are talking now, so to not confuse player I need scientist to be silent, than say his line when player shows up and then remain silent.

Thank you!
Posted 8 years ago2016-02-03 20:30:16 UTC
in TWHL World - Community Project Post #328645
Question: What is policy on using other people models (from other mods or websites like gamebanana.com)?
Posted 8 years ago2016-02-01 19:50:22 UTC
in Can't see models in VHE or Sledge Post #328623
GOOD NEWS! I fixed it. It was fgd fault all this time. Don't know why, because it worked on my laptop before, anyway, my friend send me his fgd and now everything works.

Thanks for help anyway.
Posted 8 years ago2016-02-01 19:40:38 UTC
in Can't see models in VHE or Sledge Post #328622
Yes that folder exists. I guess without it game would give me an error trying to play it...
Posted 8 years ago2016-02-01 19:12:44 UTC
in Can't see models in VHE or Sledge Post #328620
AngryCarrot, No I have not extracted anything, this is just stock Half-Life version from steam.

Urby, what update? What do I check?