Hello,
When you go to NEW GAME then you have to choose:
Is it possible to assign to Easy - map1.bsp, to Normal - map2.bsp and to Difficult - map3.bsp ????
It really would be nice if I can do that!!!
Created 18 years ago2006-02-20 13:34:21 UTC by SickMothaFucker
Hello,Its possible and it doesnt requires coding.Its only possible with spirit.You see in spirit monster entities has the diffuclty spawn property like only in easy,only in medium,only in hard.This will make the monster spawn in the desired diffuculty.
When you go to NEW GAME then you have to choose:
Is it possible to assign to Easy - map1.bsp, to Normal - map2.bsp and to Difficult - map3.bsp ????
It really would be nice if I can do that!!!
I myself think the diffrence between the difficulty levels are quite annoying. I prefer the way they did it in quake2, the harder the skill is the more enemies.Which would be a general sign that the engine can handle absolutely no A.I. at all, as well as an indication that its poorly designed. That type of difficulty standard should be relegated only to the arcade.