Created 18 years ago2005-12-14 07:57:25 UTC by Sajo
I sense a hint of soul reaver with the eyes.what do you mean?
Might make it too religioushmm,I ll try it again later
Are those texturelights? Cuz by default they are not. If you make a texture light of it, you'll het much smoother lighinguhm...I'm so sorry but I didnt understand.Are you asking if those beams are just effects or texture?
The rooms are just blocks with detail in them.Take out all the furniture and lighting fixtures and other things in your bedroom, what are you left with? A block with some doorways.
I only used "light" not "light_spot" if thats what you asked.You should use those once in a while then. They are sometimes more usefull than just light entities. For example, in that last screenshot, the ceiling is pretty light for such a room. Dark area's often can make an area look more interesting, too, plus it focusses the player on the more important parts of an area, the lit parts.
Take out all the furniture and lighting fixtures and other things in your bedroom, what are you left with? A block with some doorways.That counts for a lot of real-life rooms, yes. But we're mappers, and though for most maps we make it works well to give it a realistic feeling, that doesn't mean it has to limit you to cubic rooms only, or to setups that actually stress the cubic feeling of the room.
But I feel like hijacking a thread now...not this thread again...you infested it with your bedroom screenshot..no more!:glad:
Er.. Congrats?hehe, why not?