Let's say im making a weapon rack for CS, and I want the weapons to be placed vertically, like one gun is higher that another.... or sumthin.
Now Im looking for a way not to let them fall, so I used invis brushes to hold them by placing it under the points of the weapons.
But in since CS, you have to touch the point of the gun in order for the player to pick it up. So I tried making them func_illusionary so the player can reach the points.
After doin this, I realized that it was the same problem all over again coz the entities (weapons) will just drop in the ground!
So is there anyway to put them into place and at the same time making them "pickable"???
This isht sucks arse dammit!