Entitys Created 19 years ago2004-05-30 04:55:54 UTC by esmajor esmajor

Created 19 years ago2004-05-30 04:55:54 UTC by esmajor esmajor

Posted 19 years ago2004-05-30 04:55:54 UTC Post #29250
Is there a way to UNDESIGNATE an entity from a brush? SAy you create a func_door, but realized a func_door_rotating would work better? (you just cant reselct the entity from the drop-down list, for a FDR you have to add an origin brush)
Posted 19 years ago2004-05-30 05:17:21 UTC Post #29251
Undo?
AJ AJGlorious Overlord
Posted 19 years ago2004-05-30 05:51:05 UTC Post #29256
"To World" Button
Posted 19 years ago2004-05-30 07:04:13 UTC Post #29260
Or you could place an origin brush, select both it and the entity and press Ctrl+T.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2004-05-30 08:36:56 UTC Post #29268
Select the brush (entity) then change the entitie name. It's a scroll-down list so you can choose what other entitie you want it to be.

This can sometimes lead to 'unused keys' but as far as I know this doesn't lead to any compile or game errors. If you want to be totally sure, move it to World first and then again to Entity.

To add other brushes to an existing entity, select the entity and the brushes to add and move them to Entity, you will be asked if you want to add the selected brushes to the entity. Just say Yes.
Posted 19 years ago2004-05-30 09:17:00 UTC Post #29273
"move to world" would be my advice to, makes a standard brush out of it.
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