New member! Late! :O :( Created 10 years ago2013-08-13 02:08:32 UTC by Alberto309 Alberto309

Created 10 years ago2013-08-13 02:08:32 UTC by Alberto309 Alberto309

Posted 10 years ago2013-08-13 02:08:32 UTC Post #314863
Hi everyone! :D

My name's Alberto, I'm from Italy, and I'm 23 years old.
I'm just an italian guy who loves to make maps and test new custom configurations/softwares for mapping/modding resources.
Someone may know me on GameBanana with the same username (Alberto309).
I'm a GoldSRC and Source Engine mapper since 2007, and a Half-Life player since its release date (1998... yes, I was very young :P ).
I'm new to this site, unfortunately. I've just discovered it few days ago searching for VHE 3.5 customizations. I'm wondering HOW I missed this site through all these years (I beg your pardon for this :aghast: )! Imho this is the very first resource for HL mappers! But maybe it's just me because I've always created maps for Source a lot more than GoldSource, so the only thing I need was YouTube tutorials and Valve Wiki I guess... :confused:
I feel like I've wasted a lot of my time being unaware of the existense of this site, sadly :( . Maybe I would be a known Half-Life mapper in Italy nowadays : . Oh well, better today than ever I guess.
So... that's it!

Maybe tomorrow (or in the next few days) I'll upload some screenshots of some of my Half-Life works for anyone who's interested, and also to have an opinion/feedback by this awesome community!

I'm glad to be part of this site now.

Sincerely,
Alberto.


P.S.: Just wondering: is my english correct? :aghast:
Alberto309 Alberto309weapon_spaghetti
Posted 10 years ago2013-08-13 02:40:50 UTC Post #314864
Ciao Alberto! Welcome to TWHL. We'll be looking forward to seeing your maps.
Posted 10 years ago2013-08-13 02:53:13 UTC Post #314865
DiscoStu
Ciao DiscoStu! :D Thank you! And, yeah, as soon as possible I will upload some of my works. :)
Alberto309 Alberto309weapon_spaghetti
Posted 10 years ago2013-08-13 04:05:41 UTC Post #314866
Welcome to TWHL! (btw your english is a-ok(excellent)!) =P
Captain Terror Captain Terrorwhen a man loves a woman
Posted 10 years ago2013-08-13 04:14:56 UTC Post #314867
Welcome Alberto! Very nice to have you here, and cant wait to see your contributions to the mapping community.
TWHL has a lot of expert members and mappers from the day of old.
If you have any question or interesting project ideas, let all of us know :)
Stojke StojkeUnreal
Posted 10 years ago2013-08-13 04:24:17 UTC Post #314868
Hey Captain Terror!

A Bananite fella! :D Here you are, am I right?
Did you really think my english is excellent? :gak:
I never thought that before! xD Thanks by the way! :)
Alberto309 Alberto309weapon_spaghetti
Posted 10 years ago2013-08-13 04:27:47 UTC Post #314869
@Stojke: Thanks a lot! Of course I do. :) Much appreciated!

I've just downloaded the latest version of Sledge. I'll give it a try in the afternoon. :)

Lightmap scale on GoldSRC? = :plastered: fapfapfap :plastered:
Alberto309 Alberto309weapon_spaghetti
Posted 10 years ago2013-08-13 05:59:40 UTC Post #314870
Welcome to the site, I agree with CapT that your English is very good :)

Let me know how you go with Sledge - unfortunately that lightmap scale button is only in there for future Source support (it's disabled in the Goldsource version), I don't think Goldsource has any support for it :P

Just so you know, TWHL wasn't the best Goldsource resource for quite a long time - the Valve ERC was the best until it went offline. We're hosting the VERC archives now, so I would say that we're probably the most extensive Goldsource mapping site out there when it comes to tutorials.
Penguinboy PenguinboyHaha, I died again!
Posted 10 years ago2013-08-13 12:01:31 UTC Post #314873
Welcome!
Your English is outstanding.

Can't wait to see some screeshots!
Tetsu0 Tetsu0Positive Chaos
Posted 10 years ago2013-08-13 13:38:44 UTC Post #314876
Welcome! Hope you have a great time here on TWHL. User posted image

Feel free to try Compilator 3, a front-end application for map compiling (GoldSource only), created by me. :)
The Mad Carrot The Mad CarrotMad Carrot
Posted 10 years ago2013-08-13 14:44:58 UTC Post #314877
@Penguinboy:
The Sledge's Bo$$! :D Thank you for the welcome message and for compilmenting my english! :)
Yeah I'll give you some feedback as soon as possible. I'm working with a low-end pc for the moment, so I don't know if the program runs properly (NET 4.0 may give problems in my machine : ).
No lightmap scaling? :( Oh well, I think I must stick to the previous tecnique to make better shadows in some parts of the map (256x256/512x512 tiled textures at 0.50/0.40 scaling :P)
And, yeah, I already know the VERC archives, and since only you have the most of it in this website, this become the most extensive GoldSRC mapping site on the "internetS" (cit. J.W. Bush xD)!
But anyway, be sure that you'll receive feedback and bug reportings from me since I test a lot of things in VHE. actually I'm still using ZHLT with a modified halflife.fgd made by me. (This one to be clear, but with the ZHLT version. :) And a customized VHE version (3.5.1) which supports model render for every entity (i.e. weapon_crowbar and item_suit actually spawns the Crowbar and the Mark IV Suit in VHE! :D ). I'm also gonna try VHLT because of my bad pc (compiling times sometimes kills me with an AMD Sempron 1.8 GHz single core... I'm used to make very detailed maps : )
Thanks again, Penguinboy! :D I'm looking forward for your awesome Sledge! ;)
Keep it up!
@Tetsu0:
Thank you very much, Tetsu0! You're very kind. :)
And yeah I'll post some screenshots soon!
Where can I post screenshots? Must I open another thread here in General Discussions? Or in another section? :o
@The Mighty Atom:
And here we have the TWHL Boss! :D I am pleased to meet you! Thank you for creating this awesome website! If I can help with something, don't hesitate to contact me. :)

And, yeah, I've never used an alternative compiler for GoldSRC, and I also don't know how to use it! xD But I'll figure that out by myself first. And if I can't understand anything, I know who to ask. :P It may speeds up compiling? I hope so. :^_^:

Thanks a lot to everyone for the posts! As soon as I know where to post screenshots, I'll do immediately! :D

Cya later!
Alberto309 Alberto309weapon_spaghetti
Posted 10 years ago2013-08-13 15:02:52 UTC Post #314878
The Mighty Atom isn't the creator of TWHL, but he definitely is one of the bosses :P
Stojke StojkeUnreal
Posted 10 years ago2013-08-13 15:08:05 UTC Post #314879
@Stojke:
Oh... I thought he was the creator. xD Thanks for the info. :P
Alberto309 Alberto309weapon_spaghetti
Posted 10 years ago2013-08-13 16:16:36 UTC Post #314880
Hello Alberto309,

Welcome to the community!
Posted 10 years ago2013-08-13 17:18:51 UTC Post #314881
As far as screenshots go, there is a thread here.

You can always post a map in the vault and link to external screenshots as well.
Tetsu0 Tetsu0Positive Chaos
Posted 10 years ago2013-08-13 18:52:47 UTC Post #314882
Welcome to the community. It's always nice to see new people still interested in mapping for GoldSource. :D
monster_urby monster_urbyGoldsourcerer
Posted 10 years ago2013-08-14 01:26:52 UTC Post #314885
Many young men started down a false path to their true destiny. Time and fortune usually set
them aright.

Welcome to TWHL. Welcome to the family. Don't make us regret.
Striker StrikerI forgot to check the oil pressure
Posted 10 years ago2013-08-14 04:01:20 UTC Post #314888
@Malle:
Hey! Thanks a lot, Malle! :)
@Tetsu0:
Thanks for the tips, Tetsu0! I've made a post there a few seconds ago if you want to check it out. :)
@Urby:
Thank you, Urby! :D I'm glad to be a part of the TWHL community now!
And, yeah, I'm interested in GoldSRC mapping more than Source/Other engines. :P
@The_(c)Striker:
I REALLY hope so, my friend!
Thank you for the welcome! I'm glad to be a part of the family! :heart:
And no, as soon as I get a new pc, you'll NOT regret. :ciggie:
@Everyone:
I've just made the post with my works I've promised in THIS thread!
I Would really like to have an opinion from you guys!

Finally a GoldSRC community that knows what I'm talking about! came
Alberto309 Alberto309weapon_spaghetti
Posted 10 years ago2013-08-14 11:19:31 UTC Post #314895
Just so you know, we offer tuts and such for Source as well as Goldsource.

So if your computer gets better, and/or you want to try your hand at some really complex entity setups, don't be afraid to move to Source.

It takes about 2 hours to really get comfortable with the new trigger system.
Displacements are fun...
Lighting is awesome...
You can manipulate AI a lot more precisely...

Ok I'm done ranting about Source - Just know that its nothing to be intimidated by.

Also, if you're like the rest of us (i think i can tell that you are already) you have a lot random unfinished maps sitting in your mapping folder.

We've done a "castle disposed" community project where we all collaborated our unfinished maps and released a mod - http://twhl.info/vault.php?map=5535

we may do that again in the future - well I would like to, anyway
Tetsu0 Tetsu0Positive Chaos
Posted 10 years ago2013-08-14 15:39:16 UTC Post #314903
@Tetsu0:
For your information, I already map for Source (well, when I had a decent and working pc). Take a look at my last works HERE, HERE and HERE. :P
And, yeah, I may have some unfinished works I don't want to continue. So maybe I'll upload them here. :)

Thank you for the tip, Tetsu0. :)
Alberto309 Alberto309weapon_spaghetti
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