I have an ambient_generic, wav file that I got from a random website. I put it in some "sounds" folder, only to download another map and find a "sound" folder created. So I deleted my folder and put the fire.wav in that one. The path in the ambient_generic settings are correct by the way. So I compile the map (an hour long process if I am lucky) and when I run the map it just stops when it is "Verifying Resources". It doesn't freeze, because after a while it changes the map automatically. I opened the console and it said "Error: Could not transmit 'soundD"
Ok, it's something like that, I typed that one out by memory. I recently changed the files name to "D", and set it up right. I haven't tried that yet since compiling takes so damn long, but do you think that will solve it?